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https://github.com/RetroDECK/Duckstation.git
synced 2024-11-27 08:05:41 +00:00
Qt: Add separate menu items for rescan all/scan for new games
This commit is contained in:
parent
34d27bad4a
commit
2504d187d3
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@ -218,8 +218,8 @@ GameListSettingsWidget::GameListSettingsWidget(QtHostInterface* host_interface,
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&GameListSettingsWidget::onAddSearchDirectoryButtonPressed);
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&GameListSettingsWidget::onAddSearchDirectoryButtonPressed);
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connect(m_ui.removeSearchDirectoryButton, &QToolButton::pressed, this,
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connect(m_ui.removeSearchDirectoryButton, &QToolButton::pressed, this,
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&GameListSettingsWidget::onRemoveSearchDirectoryButtonPressed);
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&GameListSettingsWidget::onRemoveSearchDirectoryButtonPressed);
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connect(m_ui.refreshGameListButton, &QToolButton::pressed, this,
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connect(m_ui.rescanAllGames, &QToolButton::pressed, this, &GameListSettingsWidget::onRescanAllGamesPressed);
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&GameListSettingsWidget::onRefreshGameListButtonPressed);
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connect(m_ui.scanForNewGames, &QToolButton::pressed, this, &GameListSettingsWidget::onScanForNewGamesPressed);
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connect(m_ui.updateRedumpDatabase, &QToolButton::pressed, this,
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connect(m_ui.updateRedumpDatabase, &QToolButton::pressed, this,
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&GameListSettingsWidget::onUpdateRedumpDatabaseButtonPressed);
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&GameListSettingsWidget::onUpdateRedumpDatabaseButtonPressed);
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}
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}
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@ -280,9 +280,14 @@ void GameListSettingsWidget::onRemoveSearchDirectoryButtonPressed()
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m_search_directories_model->removeEntry(row);
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m_search_directories_model->removeEntry(row);
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}
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}
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void GameListSettingsWidget::onRefreshGameListButtonPressed()
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void GameListSettingsWidget::onRescanAllGamesPressed()
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{
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{
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m_host_interface->refreshGameList(true);
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m_host_interface->refreshGameList(true, false);
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}
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void GameListSettingsWidget::onScanForNewGamesPressed()
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{
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m_host_interface->refreshGameList(false, false);
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}
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}
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void GameListSettingsWidget::onUpdateRedumpDatabaseButtonPressed()
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void GameListSettingsWidget::onUpdateRedumpDatabaseButtonPressed()
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@ -23,7 +23,8 @@ private Q_SLOTS:
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void onDirectoryListItemClicked(const QModelIndex& index);
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void onDirectoryListItemClicked(const QModelIndex& index);
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void onAddSearchDirectoryButtonPressed();
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void onAddSearchDirectoryButtonPressed();
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void onRemoveSearchDirectoryButtonPressed();
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void onRemoveSearchDirectoryButtonPressed();
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void onRefreshGameListButtonPressed();
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void onScanForNewGamesPressed();
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void onRescanAllGamesPressed();
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void onUpdateRedumpDatabaseButtonPressed();
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void onUpdateRedumpDatabaseButtonPressed();
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protected:
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protected:
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@ -82,9 +82,23 @@
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</spacer>
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</spacer>
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</item>
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</item>
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<item>
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<item>
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<widget class="QToolButton" name="refreshGameListButton">
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<widget class="QToolButton" name="scanForNewGames">
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<property name="text">
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<property name="text">
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<string>Refresh</string>
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<string>Scan New</string>
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</property>
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<property name="icon">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/folder-open.png</normaloff>:/icons/folder-open.png</iconset>
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</property>
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<property name="toolButtonStyle">
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<enum>Qt::ToolButtonTextBesideIcon</enum>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="rescanAllGames">
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<property name="text">
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<string>Rescan All</string>
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</property>
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</property>
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<property name="icon">
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<property name="icon">
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<iconset resource="resources/icons.qrc">
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<iconset resource="resources/icons.qrc">
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@ -10,10 +10,10 @@
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#include "qthostdisplay.h"
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#include "qthostdisplay.h"
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#include "qthostinterface.h"
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#include "qthostinterface.h"
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#include "qtsettingsinterface.h"
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#include "qtsettingsinterface.h"
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#include "qtutils.h"
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#include "scmversion/scmversion.h"
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#include "scmversion/scmversion.h"
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#include "settingsdialog.h"
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#include "settingsdialog.h"
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#include "settingwidgetbinder.h"
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#include "settingwidgetbinder.h"
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#include "qtutils.h"
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#include <QtCore/QDebug>
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#include <QtCore/QDebug>
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#include <QtCore/QFileInfo>
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#include <QtCore/QFileInfo>
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#include <QtCore/QUrl>
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#include <QtCore/QUrl>
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@ -524,8 +524,10 @@ void MainWindow::connectSignals()
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connect(m_ui.actionReset, &QAction::triggered, m_host_interface, &QtHostInterface::resetSystem);
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connect(m_ui.actionReset, &QAction::triggered, m_host_interface, &QtHostInterface::resetSystem);
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connect(m_ui.actionPause, &QAction::toggled, m_host_interface, &QtHostInterface::pauseSystem);
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connect(m_ui.actionPause, &QAction::toggled, m_host_interface, &QtHostInterface::pauseSystem);
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connect(m_ui.actionScreenshot, &QAction::triggered, m_host_interface, &QtHostInterface::saveScreenshot);
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connect(m_ui.actionScreenshot, &QAction::triggered, m_host_interface, &QtHostInterface::saveScreenshot);
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connect(m_ui.actionRefreshGameList, &QAction::triggered, this,
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connect(m_ui.actionScanForNewGames, &QAction::triggered, this,
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[this]() { m_host_interface->refreshGameList(false, false); });
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[this]() { m_host_interface->refreshGameList(false, false); });
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connect(m_ui.actionRescanAllGames, &QAction::triggered, this,
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[this]() { m_host_interface->refreshGameList(true, false); });
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connect(m_ui.actionLoadState, &QAction::triggered, this, [this]() { m_ui.menuLoadState->exec(QCursor::pos()); });
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connect(m_ui.actionLoadState, &QAction::triggered, this, [this]() { m_ui.menuLoadState->exec(QCursor::pos()); });
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connect(m_ui.actionSaveState, &QAction::triggered, this, [this]() { m_ui.menuSaveState->exec(QCursor::pos()); });
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connect(m_ui.actionSaveState, &QAction::triggered, this, [this]() { m_ui.menuSaveState->exec(QCursor::pos()); });
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connect(m_ui.actionExit, &QAction::triggered, this, &MainWindow::close);
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connect(m_ui.actionExit, &QAction::triggered, this, &MainWindow::close);
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@ -98,7 +98,8 @@
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<addaction name="actionAdvancedSettings"/>
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<addaction name="actionAdvancedSettings"/>
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<addaction name="separator"/>
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<addaction name="separator"/>
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<addaction name="actionAddGameDirectory"/>
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<addaction name="actionAddGameDirectory"/>
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<addaction name="actionRefreshGameList"/>
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<addaction name="actionScanForNewGames"/>
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<addaction name="actionRescanAllGames"/>
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<addaction name="separator"/>
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<addaction name="separator"/>
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</widget>
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</widget>
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<widget class="QMenu" name="menuHelp">
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<widget class="QMenu" name="menuHelp">
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@ -197,13 +198,22 @@
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<string>Start &BIOS</string>
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<string>Start &BIOS</string>
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</property>
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</property>
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</action>
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</action>
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<action name="actionRefreshGameList">
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<action name="actionScanForNewGames">
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<property name="icon">
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<property name="icon">
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<iconset resource="resources/icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/folder-open.png</normaloff>:/icons/folder-open.png</iconset>
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<normaloff>:/icons/folder-open.png</normaloff>:/icons/folder-open.png</iconset>
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</property>
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</property>
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<property name="text">
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<property name="text">
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<string>&Refresh Game List</string>
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<string>&Scan For New Games</string>
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</property>
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</action>
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<action name="actionRescanAllGames">
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<property name="icon">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/view-refresh.png</normaloff>:/icons/view-refresh.png</iconset>
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</property>
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<property name="text">
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<string>&Rescan All Games</string>
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</property>
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</property>
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</action>
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</action>
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<action name="actionPowerOff">
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<action name="actionPowerOff">
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