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Qt: Add icons for game list entry type (disc/exe)
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ecc8109d43
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@ -10,7 +10,7 @@ class GameListModel : public QAbstractTableModel
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public:
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public:
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enum Column : int
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enum Column : int
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{
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{
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// Column_Icon,
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Column_Type,
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Column_Code,
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Column_Code,
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Column_Title,
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Column_Title,
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Column_Region,
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Column_Region,
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@ -65,10 +65,6 @@ public:
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case Column_Title:
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case Column_Title:
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return QString::fromStdString(ge.title);
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return QString::fromStdString(ge.title);
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case Column_Region:
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// return QString(Settings::GetConsoleRegionName(ge.region));
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return {};
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case Column_Size:
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case Column_Size:
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return QString("%1 MB").arg(static_cast<double>(ge.total_size) / 1048576.0, 0, 'f', 2);
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return QString("%1 MB").arg(static_cast<double>(ge.total_size) / 1048576.0, 0, 'f', 2);
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@ -81,6 +77,18 @@ public:
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{
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{
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switch (index.column())
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switch (index.column())
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{
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{
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case Column_Type:
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{
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switch (ge.type)
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{
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case GameList::EntryType::Disc:
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return m_type_disc_pixmap;
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case GameList::EntryType::PSExe:
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default:
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return m_type_exe_pixmap;
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}
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}
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case Column_Region:
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case Column_Region:
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{
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{
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switch (ge.region)
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switch (ge.region)
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@ -112,6 +120,9 @@ public:
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switch (section)
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switch (section)
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{
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{
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case Column_Type:
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return "Type";
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case Column_Code:
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case Column_Code:
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return "Code";
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return "Code";
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@ -146,6 +157,9 @@ private:
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void loadCommonImages()
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void loadCommonImages()
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{
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{
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// TODO: Use svg instead of png
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// TODO: Use svg instead of png
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m_type_disc_pixmap.load(QStringLiteral(":/icons/media-optical-24.png"));
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m_type_exe_pixmap.load(QStringLiteral(":/icons/applications-system-24.png"));
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m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
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m_region_jp_pixmap.load(QStringLiteral(":/icons/flag-jp.png"));
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m_region_jp_pixmap.load(QStringLiteral(":/icons/flag-jp.png"));
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m_region_us_pixmap.load(QStringLiteral(":/icons/flag-us.png"));
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m_region_us_pixmap.load(QStringLiteral(":/icons/flag-us.png"));
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m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
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m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
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@ -154,6 +168,9 @@ private:
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GameList* m_game_list;
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GameList* m_game_list;
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int m_size;
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int m_size;
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QPixmap m_type_disc_pixmap;
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QPixmap m_type_exe_pixmap;
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QPixmap m_region_jp_pixmap;
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QPixmap m_region_jp_pixmap;
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QPixmap m_region_eu_pixmap;
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QPixmap m_region_eu_pixmap;
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QPixmap m_region_us_pixmap;
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QPixmap m_region_us_pixmap;
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@ -207,5 +224,5 @@ void GameListWidget::resizeEvent(QResizeEvent* event)
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{
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{
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QStackedWidget::resizeEvent(event);
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QStackedWidget::resizeEvent(event);
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QtUtils::ResizeColumnsForTableView(m_table_view, {100, -1, 60, 100});
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QtUtils::ResizeColumnsForTableView(m_table_view, {32, 80, -1, 60, 100});
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}
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}
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@ -16,6 +16,7 @@
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<file>icons/applications-development.png</file>
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<file>icons/applications-development.png</file>
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<file>icons/applications-other.png</file>
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<file>icons/applications-other.png</file>
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<file>icons/applications-system.png</file>
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<file>icons/applications-system.png</file>
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<file>icons/applications-system-24.png</file>
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<file>icons/audio-card.png</file>
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<file>icons/audio-card.png</file>
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<file>icons/document-open.png</file>
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<file>icons/document-open.png</file>
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<file>icons/document-save.png</file>
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<file>icons/document-save.png</file>
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@ -24,6 +25,7 @@
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<file>icons/input-gaming.png</file>
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<file>icons/input-gaming.png</file>
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<file>icons/media-flash.png</file>
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<file>icons/media-flash.png</file>
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<file>icons/media-optical.png</file>
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<file>icons/media-optical.png</file>
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<file>icons/media-optical-24.png</file>
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<file>icons/media-playback-pause.png</file>
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<file>icons/media-playback-pause.png</file>
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<file>icons/media-playback-start.png</file>
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<file>icons/media-playback-start.png</file>
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<file>icons/system-shutdown.png</file>
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<file>icons/system-shutdown.png</file>
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BIN
src/duckstation-qt/resources/icons/applications-system-24.png
Normal file
BIN
src/duckstation-qt/resources/icons/applications-system-24.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 10 KiB |
BIN
src/duckstation-qt/resources/icons/media-optical-24.png
Normal file
BIN
src/duckstation-qt/resources/icons/media-optical-24.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8 KiB |
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