Settings: Fix mismatches between default and fallback values

This commit is contained in:
Connor McLaughlin 2021-05-26 17:59:09 +10:00
parent 3e792651d4
commit 28b8cb5bc6
3 changed files with 30 additions and 25 deletions

View file

@ -498,6 +498,9 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetFloatValue("Main", "RunaheadFrameCount", 0); si.SetFloatValue("Main", "RunaheadFrameCount", 0);
si.SetStringValue("CPU", "ExecutionMode", Settings::GetCPUExecutionModeName(Settings::DEFAULT_CPU_EXECUTION_MODE)); si.SetStringValue("CPU", "ExecutionMode", Settings::GetCPUExecutionModeName(Settings::DEFAULT_CPU_EXECUTION_MODE));
si.SetIntValue("CPU", "OverclockNumerator", 1);
si.SetIntValue("CPU", "OverclockDenominator", 1);
si.SetBoolValue("CPU", "OverclockEnable", false);
si.SetBoolValue("CPU", "RecompilerMemoryExceptions", false); si.SetBoolValue("CPU", "RecompilerMemoryExceptions", false);
si.SetBoolValue("CPU", "ICache", false); si.SetBoolValue("CPU", "ICache", false);
si.SetBoolValue("CPU", "FastmemMode", Settings::GetCPUFastmemModeName(Settings::DEFAULT_CPU_FASTMEM_MODE)); si.SetBoolValue("CPU", "FastmemMode", Settings::GetCPUFastmemModeName(Settings::DEFAULT_CPU_FASTMEM_MODE));
@ -548,10 +551,10 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetBoolValue("Display", "ShowSpeed", false); si.SetBoolValue("Display", "ShowSpeed", false);
si.SetBoolValue("Display", "ShowResolution", false); si.SetBoolValue("Display", "ShowResolution", false);
si.SetBoolValue("Display", "Fullscreen", false); si.SetBoolValue("Display", "Fullscreen", false);
si.SetBoolValue("Display", "VSync", true); si.SetBoolValue("Display", "VSync", Settings::DEFAULT_VSYNC_VALUE);
si.SetBoolValue("Display", "DisplayAllFrames", false); si.SetBoolValue("Display", "DisplayAllFrames", false);
si.SetStringValue("Display", "PostProcessChain", ""); si.SetStringValue("Display", "PostProcessChain", "");
si.SetFloatValue("Display", "MaxFPS", 0.0f); si.SetFloatValue("Display", "MaxFPS", Settings::DEFAULT_DISPLAY_MAX_FPS);
si.SetBoolValue("CDROM", "ReadThread", true); si.SetBoolValue("CDROM", "ReadThread", true);
si.SetBoolValue("CDROM", "RegionCheck", false); si.SetBoolValue("CDROM", "RegionCheck", false);
@ -574,7 +577,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetStringValue("BIOS", "PathNTSCJ", ""); si.SetStringValue("BIOS", "PathNTSCJ", "");
si.SetStringValue("BIOS", "PathPAL", ""); si.SetStringValue("BIOS", "PathPAL", "");
si.SetBoolValue("BIOS", "PatchTTYEnable", false); si.SetBoolValue("BIOS", "PatchTTYEnable", false);
si.SetBoolValue("BIOS", "PatchFastBoot", false); si.SetBoolValue("BIOS", "PatchFastBoot", Settings::DEFAULT_FAST_BOOT_VALUE);
si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(Settings::DEFAULT_CONTROLLER_1_TYPE)); si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(Settings::DEFAULT_CONTROLLER_1_TYPE));

View file

@ -136,19 +136,10 @@ void Settings::UpdateOverclockActive()
void Settings::Load(SettingsInterface& si) void Settings::Load(SettingsInterface& si)
{ {
// Android doesn't create settings until they're first opened, so we have to override the defaults here.
#ifndef __ANDROID__
static constexpr bool DEFAULT_VSYNC_VALUE = false;
static constexpr bool DEFAULT_FAST_BOOT_VALUE = false;
static constexpr float DEFAULT_DISPLAY_MAX_FPS = 0.0f;
#else
static constexpr bool DEFAULT_VSYNC_VALUE = true;
static constexpr bool DEFAULT_FAST_BOOT_VALUE = true;
static constexpr float DEFAULT_DISPLAY_MAX_FPS = 60.0f;
#endif
region = region =
ParseConsoleRegionName(si.GetStringValue("Console", "Region", "NTSC-U").c_str()).value_or(DEFAULT_CONSOLE_REGION); ParseConsoleRegionName(
si.GetStringValue("Console", "Region", Settings::GetConsoleRegionName(Settings::DEFAULT_CONSOLE_REGION)).c_str())
.value_or(DEFAULT_CONSOLE_REGION);
enable_8mb_ram = si.GetBoolValue("Console", "Enable8MBRAM", false); enable_8mb_ram = si.GetBoolValue("Console", "Enable8MBRAM", false);
emulation_speed = si.GetFloatValue("Main", "EmulationSpeed", 1.0f); emulation_speed = si.GetFloatValue("Main", "EmulationSpeed", 1.0f);
@ -195,7 +186,7 @@ void Settings::Load(SettingsInterface& si)
gpu_use_thread = si.GetBoolValue("GPU", "UseThread", true); gpu_use_thread = si.GetBoolValue("GPU", "UseThread", true);
gpu_use_software_renderer_for_readbacks = si.GetBoolValue("GPU", "UseSoftwareRendererForReadbacks", false); gpu_use_software_renderer_for_readbacks = si.GetBoolValue("GPU", "UseSoftwareRendererForReadbacks", false);
gpu_threaded_presentation = si.GetBoolValue("GPU", "ThreadedPresentation", true); gpu_threaded_presentation = si.GetBoolValue("GPU", "ThreadedPresentation", true);
gpu_true_color = si.GetBoolValue("GPU", "TrueColor", true); gpu_true_color = si.GetBoolValue("GPU", "TrueColor", false);
gpu_scaled_dithering = si.GetBoolValue("GPU", "ScaledDithering", false); gpu_scaled_dithering = si.GetBoolValue("GPU", "ScaledDithering", false);
gpu_texture_filter = gpu_texture_filter =
ParseTextureFilterName( ParseTextureFilterName(
@ -251,7 +242,7 @@ void Settings::Load(SettingsInterface& si)
display_max_fps = si.GetFloatValue("Display", "MaxFPS", DEFAULT_DISPLAY_MAX_FPS); display_max_fps = si.GetFloatValue("Display", "MaxFPS", DEFAULT_DISPLAY_MAX_FPS);
cdrom_read_thread = si.GetBoolValue("CDROM", "ReadThread", true); cdrom_read_thread = si.GetBoolValue("CDROM", "ReadThread", true);
cdrom_region_check = si.GetBoolValue("CDROM", "RegionCheck", true); cdrom_region_check = si.GetBoolValue("CDROM", "RegionCheck", false);
cdrom_load_image_to_ram = si.GetBoolValue("CDROM", "LoadImageToRAM", false); cdrom_load_image_to_ram = si.GetBoolValue("CDROM", "LoadImageToRAM", false);
cdrom_mute_cd_audio = si.GetBoolValue("CDROM", "MuteCDAudio", false); cdrom_mute_cd_audio = si.GetBoolValue("CDROM", "MuteCDAudio", false);
cdrom_read_speedup = si.GetIntValue("CDROM", "ReadSpeedup", 1); cdrom_read_speedup = si.GetIntValue("CDROM", "ReadSpeedup", 1);

View file

@ -112,11 +112,11 @@ struct Settings
bool gpu_threaded_presentation = true; bool gpu_threaded_presentation = true;
bool gpu_use_debug_device = false; bool gpu_use_debug_device = false;
bool gpu_per_sample_shading = false; bool gpu_per_sample_shading = false;
bool gpu_true_color = true; bool gpu_true_color = false;
bool gpu_scaled_dithering = false; bool gpu_scaled_dithering = false;
GPUTextureFilter gpu_texture_filter = GPUTextureFilter::Nearest; GPUTextureFilter gpu_texture_filter = GPUTextureFilter::Nearest;
GPUDownsampleMode gpu_downsample_mode = GPUDownsampleMode::Disabled; GPUDownsampleMode gpu_downsample_mode = GPUDownsampleMode::Disabled;
bool gpu_disable_interlacing = false; bool gpu_disable_interlacing = true;
bool gpu_force_ntsc_timings = false; bool gpu_force_ntsc_timings = false;
bool gpu_widescreen_hack = false; bool gpu_widescreen_hack = false;
bool gpu_pgxp_enable = false; bool gpu_pgxp_enable = false;
@ -140,19 +140,19 @@ struct Settings
bool display_integer_scaling = false; bool display_integer_scaling = false;
bool display_stretch = false; bool display_stretch = false;
bool display_post_processing = false; bool display_post_processing = false;
bool display_show_osd_messages = false; bool display_show_osd_messages = true;
bool display_show_fps = false; bool display_show_fps = false;
bool display_show_vps = false; bool display_show_vps = false;
bool display_show_speed = false; bool display_show_speed = false;
bool display_show_resolution = false; bool display_show_resolution = false;
bool display_all_frames = false; bool display_all_frames = false;
bool video_sync_enabled = true; bool video_sync_enabled = DEFAULT_VSYNC_VALUE;
float display_max_fps = 0.0f; float display_max_fps = DEFAULT_DISPLAY_MAX_FPS;
float gpu_pgxp_tolerance = -1.0f; float gpu_pgxp_tolerance = -1.0f;
float gpu_pgxp_depth_clear_threshold = 300.0f / 4096.0f; float gpu_pgxp_depth_clear_threshold = 300.0f / 4096.0f;
bool cdrom_read_thread = true; bool cdrom_read_thread = true;
bool cdrom_region_check = true; bool cdrom_region_check = false;
bool cdrom_load_image_to_ram = false; bool cdrom_load_image_to_ram = false;
bool cdrom_mute_cd_audio = false; bool cdrom_mute_cd_audio = false;
u32 cdrom_read_speedup = 1; u32 cdrom_read_speedup = 1;
@ -346,7 +346,7 @@ struct Settings
static const char* GetMultitapModeDisplayName(MultitapMode mode); static const char* GetMultitapModeDisplayName(MultitapMode mode);
// Default to D3D11 on Windows as it's more performant and at this point, less buggy. // Default to D3D11 on Windows as it's more performant and at this point, less buggy.
#ifdef WIN32 #ifdef _WIN32
static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareD3D11; static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareD3D11;
#else #else
static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareOpenGL; static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareOpenGL;
@ -368,7 +368,7 @@ struct Settings
static constexpr CPUFastmemMode DEFAULT_CPU_FASTMEM_MODE = CPUFastmemMode::Disabled; static constexpr CPUFastmemMode DEFAULT_CPU_FASTMEM_MODE = CPUFastmemMode::Disabled;
#endif #endif
#ifndef ANDROID #ifndef __ANDROID__
static constexpr AudioBackend DEFAULT_AUDIO_BACKEND = AudioBackend::Cubeb; static constexpr AudioBackend DEFAULT_AUDIO_BACKEND = AudioBackend::Cubeb;
#else #else
static constexpr AudioBackend DEFAULT_AUDIO_BACKEND = AudioBackend::OpenSLES; static constexpr AudioBackend DEFAULT_AUDIO_BACKEND = AudioBackend::OpenSLES;
@ -390,6 +390,17 @@ struct Settings
#else #else
static constexpr bool DEFAULT_LOG_TO_CONSOLE = false; static constexpr bool DEFAULT_LOG_TO_CONSOLE = false;
#endif #endif
// Android doesn't create settings until they're first opened, so we have to override the defaults here.
#ifndef __ANDROID__
static constexpr bool DEFAULT_VSYNC_VALUE = false;
static constexpr bool DEFAULT_FAST_BOOT_VALUE = false;
static constexpr float DEFAULT_DISPLAY_MAX_FPS = 0.0f;
#else
static constexpr bool DEFAULT_VSYNC_VALUE = true;
static constexpr bool DEFAULT_FAST_BOOT_VALUE = true;
static constexpr float DEFAULT_DISPLAY_MAX_FPS = 60.0f;
#endif
}; };
extern Settings g_settings; extern Settings g_settings;