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NoGUI: Move default quick menu bind out of CommonHostInterface
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27465c5258
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@ -81,6 +81,14 @@ void NoGUIHostInterface::Shutdown()
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CommonHostInterface::Shutdown();
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}
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void NoGUIHostInterface::SetDefaultSettings(SettingsInterface& si)
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{
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CommonHostInterface::SetDefaultSettings(si);
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// TODO: Maybe we should bind this to F1 in the future.
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si.SetStringValue("Hotkeys", "OpenQuickMenu", "Keyboard/Escape");
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}
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bool NoGUIHostInterface::CreateDisplay(bool fullscreen)
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{
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std::optional<WindowInfo> wi = GetPlatformWindowInfo();
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@ -43,6 +43,8 @@ protected:
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void RequestExit() override;
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virtual void SetDefaultSettings(SettingsInterface& si) override;
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virtual bool CreatePlatformWindow() = 0;
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virtual void DestroyPlatformWindow() = 0;
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virtual std::optional<WindowInfo> GetPlatformWindowInfo() = 0;
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@ -3037,10 +3037,6 @@ void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
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{
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HostInterface::SetDefaultSettings(si);
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// TODO: Maybe we should bind this to F1 in the future.
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if (m_fullscreen_ui_enabled)
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si.SetStringValue("Hotkeys", "OpenQuickMenu", "Keyboard/Escape");
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si.SetStringValue("Controller1", "ButtonUp", "Keyboard/W");
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si.SetStringValue("Controller1", "ButtonDown", "Keyboard/S");
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si.SetStringValue("Controller1", "ButtonLeft", "Keyboard/A");
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