mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-25 23:25:41 +00:00
GPU: Flush rendering when drawing area changes
This commit is contained in:
parent
bc8e035e37
commit
2a0483f571
|
@ -116,6 +116,7 @@ bool GPU::DoState(StateWrapper& sw)
|
|||
m_render_state.texture_color_mode_changed = true;
|
||||
m_render_state.transparency_mode_changed = true;
|
||||
m_render_state.texture_window_changed = true;
|
||||
UpdateDrawingArea();
|
||||
UpdateGPUSTAT();
|
||||
}
|
||||
|
||||
|
@ -454,6 +455,8 @@ void GPU::WriteGP0(u32 value)
|
|||
Log_DebugPrintf("Set drawing area top-left: (%u, %u)", left, top);
|
||||
if (m_drawing_area.left != left || m_drawing_area.top != top)
|
||||
{
|
||||
FlushRender();
|
||||
|
||||
m_drawing_area.left = left;
|
||||
m_drawing_area.top = top;
|
||||
UpdateDrawingArea();
|
||||
|
@ -468,6 +471,8 @@ void GPU::WriteGP0(u32 value)
|
|||
Log_DebugPrintf("Set drawing area bottom-right: (%u, %u)", m_drawing_area.right, m_drawing_area.bottom);
|
||||
if (m_drawing_area.right != right || m_drawing_area.bottom != bottom)
|
||||
{
|
||||
FlushRender();
|
||||
|
||||
m_drawing_area.right = right;
|
||||
m_drawing_area.bottom = bottom;
|
||||
UpdateDrawingArea();
|
||||
|
|
Loading…
Reference in a new issue