GL/Context: Prefer EGL over GLX on ARM

This commit is contained in:
Connor McLaughlin 2022-11-15 21:33:06 +10:00
parent 6db90e8116
commit 30556cb40a

View file

@ -64,9 +64,12 @@ static void DisableBrokenExtensions(const char* gl_vendor, const char* gl_render
// GL_{EXT,OES}_copy_image seem to be implemented on the CPU in the Mali drivers...
// Older drivers don't implement timer queries correctly either.
int gl_major_version, gl_minor_version, unused_version, major_version, patch_version;
if (std::sscanf(gl_version, "OpenGL ES %d.%d v%d.r%dp%d", &gl_major_version, &gl_minor_version, &unused_version,
&major_version, &patch_version) == 5 &&
gl_major_version >= 3 && gl_minor_version >= 2 && major_version >= 32)
if ((std::sscanf(gl_version, "OpenGL ES %d.%d v%d.r%dp%d", &gl_major_version, &gl_minor_version, &unused_version,
&major_version, &patch_version) == 5 &&
gl_major_version >= 3 && gl_minor_version >= 2 && major_version >= 32) ||
(std::sscanf(gl_version, "OpenGL ES %d.%d v%d.g%dp%d", &gl_major_version, &gl_minor_version, &unused_version,
&major_version, &patch_version) == 5 &&
gl_major_version >= 3 && gl_minor_version >= 2 && major_version > 0))
{
// r32p0 and beyond seem okay.
Log_VerbosePrintf("Keeping copy_image for driver version '%s'", gl_version);
@ -134,11 +137,17 @@ std::unique_ptr<GL::Context> Context::Create(const WindowInfo& wi, const Version
if (wi.type == WindowInfo::Type::X11)
{
#ifdef USE_EGL
// Always prefer EGL when running on ARM. Mali drivers don't support GLX,
// and anything using Mesa will support EGL anyway.
#if defined(__arm__) || defined(__aarch64__)
context = ContextEGLX11::Create(wi, versions_to_try, num_versions_to_try);
#else
const char* use_egl_x11 = std::getenv("USE_EGL_X11");
if (use_egl_x11 && std::strcmp(use_egl_x11, "1") == 0)
context = ContextEGLX11::Create(wi, versions_to_try, num_versions_to_try);
else
context = ContextGLX::Create(wi, versions_to_try, num_versions_to_try);
#endif
#else
context = ContextGLX::Create(wi, versions_to_try, num_versions_to_try);
#endif