diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp
index d869fc2c8..ef7f78c00 100644
--- a/src/core/fullscreen_ui.cpp
+++ b/src/core/fullscreen_ui.cpp
@@ -2961,7 +2961,7 @@ void FullscreenUI::DrawConsoleSettingsPage()
   DrawIntRangeSetting(
     bsi, FSUI_ICONSTR(ICON_FA_FAST_FORWARD, "Readahead Sectors"),
     FSUI_CSTR("Reduces hitches in emulation by reading/decompressing CD data asynchronously on a worker thread."),
-    "CDROM", "ReadaheadSectors", Settings::DEFAULT_CDROM_READAHEAD_SECTORS, 0, 32, "%d sectors");
+    "CDROM", "ReadaheadSectors", Settings::DEFAULT_CDROM_READAHEAD_SECTORS, 0, 32, FSUI_CSTR("%d sectors"));
 
   DrawToggleSetting(
     bsi, FSUI_ICONSTR(ICON_FA_DOWNLOAD, "Preload Images to RAM"),
@@ -3039,11 +3039,11 @@ void FullscreenUI::DrawEmulationSettingsPage()
   DrawFloatRangeSetting(
     bsi, FSUI_CSTR("Rewind Save Frequency"),
     FSUI_CSTR("How often a rewind state will be created. Higher frequencies have greater system requirements."), "Main",
-    "RewindFrequency", 10.0f, 0.0f, 3600.0f, "%.2f Seconds");
+    "RewindFrequency", 10.0f, 0.0f, 3600.0f, FSUI_CSTR("%.2f Seconds"));
   DrawIntRangeSetting(
     bsi, FSUI_CSTR("Rewind Save Slots"),
     FSUI_CSTR("How many saves will be kept for rewinding. Higher values have greater memory requirements."), "Main",
-    "RewindSaveSlots", 10, 1, 10000, "%d Frames");
+    "RewindSaveSlots", 10, 1, 10000, FSUI_CSTR("%d Frames"));
 
   const s32 runahead_frames = GetEffectiveIntSetting(bsi, "Main", "RunaheadFrameCount", 0);
   const bool runahead_enabled = (runahead_frames > 0);
@@ -6490,6 +6490,9 @@ bool FullscreenUI::IsLeaderboardsWindowOpen()
 
 #if 0
 // TRANSLATION-STRING-AREA-BEGIN
+TRANSLATE_NOOP("FullscreenUI", "%.2f Seconds");
+TRANSLATE_NOOP("FullscreenUI", "%d Frames");
+TRANSLATE_NOOP("FullscreenUI", "%d sectors");
 TRANSLATE_NOOP("FullscreenUI", "-");
 TRANSLATE_NOOP("FullscreenUI", "1 Frame");
 TRANSLATE_NOOP("FullscreenUI", "10 Frames");
@@ -6660,6 +6663,7 @@ TRANSLATE_NOOP("FullscreenUI", "Default Boot");
 TRANSLATE_NOOP("FullscreenUI", "Default View");
 TRANSLATE_NOOP("FullscreenUI", "Default: Disabled");
 TRANSLATE_NOOP("FullscreenUI", "Default: Enabled");
+TRANSLATE_NOOP("FullscreenUI", "Deinterlacing Mode");
 TRANSLATE_NOOP("FullscreenUI", "Delete Save");
 TRANSLATE_NOOP("FullscreenUI", "Delete State");
 TRANSLATE_NOOP("FullscreenUI", "Depth Buffer");
@@ -6678,6 +6682,7 @@ TRANSLATE_NOOP("FullscreenUI", "Determines the format that screenshots will be s
 TRANSLATE_NOOP("FullscreenUI", "Determines the position on the screen when black borders must be added.");
 TRANSLATE_NOOP("FullscreenUI", "Determines the size of screenshots created by DuckStation.");
 TRANSLATE_NOOP("FullscreenUI", "Determines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.");
+TRANSLATE_NOOP("FullscreenUI", "Determines which algorithm is used to convert interlaced frames to progressive for display on your system.");
 TRANSLATE_NOOP("FullscreenUI", "Device Settings");
 TRANSLATE_NOOP("FullscreenUI", "Disable All Enhancements");
 TRANSLATE_NOOP("FullscreenUI", "Disable Interlacing");