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VulkanDevice: Fix render pass fallback path with MRT
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@ -1657,7 +1657,7 @@ bool VulkanDevice::IsBrokenMobileDriver() const
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VkRenderPass VulkanDevice::CreateCachedRenderPass(RenderPassCacheKey key)
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VkRenderPass VulkanDevice::CreateCachedRenderPass(RenderPassCacheKey key)
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{
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{
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VkAttachmentReference color_reference;
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std::array<VkAttachmentReference, MAX_RENDER_TARGETS> color_references;
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VkAttachmentReference* color_reference_ptr = nullptr;
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VkAttachmentReference* color_reference_ptr = nullptr;
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VkAttachmentReference depth_reference;
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VkAttachmentReference depth_reference;
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VkAttachmentReference* depth_reference_ptr = nullptr;
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VkAttachmentReference* depth_reference_ptr = nullptr;
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@ -1688,12 +1688,13 @@ VkRenderPass VulkanDevice::CreateCachedRenderPass(RenderPassCacheKey key)
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VK_ATTACHMENT_STORE_OP_DONT_CARE,
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VK_ATTACHMENT_STORE_OP_DONT_CARE,
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layout,
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layout,
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layout};
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layout};
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color_reference.attachment = num_attachments;
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color_references[num_attachments].attachment = num_attachments;
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color_reference.layout = layout;
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color_references[num_attachments].layout = layout;
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color_reference_ptr = &color_reference;
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color_reference_ptr = color_references.data();
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if (key.color_feedback_loop)
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if (key.color_feedback_loop)
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{
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{
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DebugAssert(i == 0);
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if (!UseFeedbackLoopLayout())
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if (!UseFeedbackLoopLayout())
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{
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{
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input_reference.attachment = num_attachments;
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input_reference.attachment = num_attachments;
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