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System: Limit maximum loadable save state version
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parent
b2de5945c4
commit
32e47fba93
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@ -5,6 +5,8 @@ static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 45;
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static constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
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static_assert(SAVE_STATE_VERSION >= SAVE_STATE_MINIMUM_VERSION);
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#pragma pack(push, 4)
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struct SAVE_STATE_HEADER
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{
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@ -951,12 +951,13 @@ bool DoLoadState(ByteStream* state, bool force_software_renderer, bool update_di
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if (header.magic != SAVE_STATE_MAGIC)
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return false;
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if (header.version < SAVE_STATE_MINIMUM_VERSION)
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if (header.version < SAVE_STATE_MINIMUM_VERSION || header.version > SAVE_STATE_VERSION)
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{
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g_host_interface->ReportFormattedError(
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g_host_interface->TranslateString("System",
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"Save state is incompatible: minimum version is %u but state is version %u."),
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SAVE_STATE_MINIMUM_VERSION, header.version);
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"Save state is incompatible: %s version is %u but state is version %u."),
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header.version > SAVE_STATE_VERSION ? "maximum" : "minimum",
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header.version > SAVE_STATE_VERSION ? SAVE_STATE_VERSION : SAVE_STATE_MINIMUM_VERSION, header.version);
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return false;
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}
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@ -1986,11 +1986,12 @@ CommonHostInterface::GetExtendedSaveStateInfo(const char* game_code, s32 slot)
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ssi.slot = slot;
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ssi.global = global;
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if (header.version < SAVE_STATE_MINIMUM_VERSION)
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if (header.version < SAVE_STATE_MINIMUM_VERSION || header.version > SAVE_STATE_VERSION)
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{
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ssi.title =
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StringUtil::StdStringFromFormat(TranslateString("CommonHostInterface", "Invalid version %u (minimum version %u)"),
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header.version, SAVE_STATE_MINIMUM_VERSION);
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ssi.title = StringUtil::StdStringFromFormat(
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TranslateString("CommonHostInterface", "Invalid version %u (%s version %u)"), header.version,
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header.version > SAVE_STATE_VERSION ? "maximum" : "minimum",
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header.version > SAVE_STATE_VERSION ? SAVE_STATE_VERSION : SAVE_STATE_MINIMUM_VERSION);
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return ssi;
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}
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