GPU: Tweak rectangle draw times

This commit is contained in:
Connor McLaughlin 2020-04-19 16:57:51 +10:00
parent d5a5432a8b
commit 3319adfa2f

View file

@ -387,10 +387,7 @@ protected:
#endif
AddCommandTicks(draw_ticks << (BoolToUInt8(textured)));
}
ALWAYS_INLINE void AddDrawRectangleTicks(u32 width, u32 height, bool textured)
{
AddCommandTicks((width * height) << (BoolToUInt8(textured)));
}
ALWAYS_INLINE void AddDrawRectangleTicks(u32 width, u32 height, bool textured) { AddCommandTicks(width * height); }
ALWAYS_INLINE void AddDrawLineTicks(u32 width, u32 height, bool shaded) { AddCommandTicks(std::max(width, height)); }
HostDisplay* m_host_display = nullptr;