From 39498cda10bfbccf02a434f56d67915569a88cfc Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Mon, 8 Mar 2021 01:39:13 +1000 Subject: [PATCH] FullscreenUI: Make right click on binding clear it --- src/frontend-common/fullscreen_ui.cpp | 34 ++++++++++++++++++++------- src/frontend-common/fullscreen_ui.h | 2 ++ 2 files changed, 28 insertions(+), 8 deletions(-) diff --git a/src/frontend-common/fullscreen_ui.cpp b/src/frontend-common/fullscreen_ui.cpp index 2410cfece..058b6f29e 100644 --- a/src/frontend-common/fullscreen_ui.cpp +++ b/src/frontend-common/fullscreen_ui.cpp @@ -150,6 +150,7 @@ static void DrawSettingsWindow(); static void BeginInputBinding(InputBindingType type, const std::string_view& section, const std::string_view& key, const std::string_view& display_name); static void EndInputBinding(); +static void ClearInputBinding(const char* section, const char* key); static void DrawInputBindingWindow(); static SettingsPage s_settings_page = SettingsPage::InterfaceSettings; @@ -834,6 +835,8 @@ static void DrawInputBindingButton(InputBindingType type, const char* section, c if (clicked) BeginInputBinding(type, section, name, display_name); + else if (ImGui::IsItemClicked(ImGuiMouseButton_Right)) + ClearInputBinding(section, name); } static void ClearInputBindingVariables() @@ -844,6 +847,11 @@ static void ClearInputBindingVariables() s_input_binding_display_name.Clear(); } +bool IsBindingInput() +{ + return s_input_binding_type != InputBindingType::None; +} + bool HandleKeyboardBinding(const char* keyName, bool pressed) { if (s_input_binding_type == InputBindingType::None) @@ -856,16 +864,15 @@ bool HandleKeyboardBinding(const char* keyName, bool pressed) } if (!s_input_binding_keyboard_pressed) - { return false; - } TinyString value; value.Format("Keyboard/%s", keyName); - s_host_interface->GetSettingsInterface()->SetStringValue(s_input_binding_section, s_input_binding_key, value); - s_host_interface->AddFormattedOSDMessage(5.0f, "Set %s binding %s to %s.", s_input_binding_section.GetCharArray(), - s_input_binding_display_name.GetCharArray(), value.GetCharArray()); + { + auto lock = s_host_interface->GetSettingsLock(); + s_host_interface->GetSettingsInterface()->SetStringValue(s_input_binding_section, s_input_binding_key, value); + } EndInputBinding(); s_host_interface->RunLater(SaveAndApplySettings); @@ -922,9 +929,10 @@ void BeginInputBinding(InputBindingType type, const std::string_view& section, c if (value.IsEmpty()) return ControllerInterface::Hook::CallbackResult::ContinueMonitoring; - s_host_interface->GetSettingsInterface()->SetStringValue(s_input_binding_section, s_input_binding_key, value); - s_host_interface->AddFormattedOSDMessage(5.0f, "Set %s binding %s to %s.", s_input_binding_section.GetCharArray(), - s_input_binding_display_name.GetCharArray(), value.GetCharArray()); + { + auto lock = s_host_interface->GetSettingsLock(); + s_host_interface->GetSettingsInterface()->SetStringValue(s_input_binding_section, s_input_binding_key, value); + } ClearInputBindingVariables(); s_host_interface->RunLater(SaveAndApplySettings); @@ -944,6 +952,16 @@ void EndInputBinding() ci->ClearHook(); } +void ClearInputBinding(const char* section, const char* key) +{ + { + auto lock = s_host_interface->GetSettingsLock(); + s_host_interface->GetSettingsInterface()->DeleteValue(section, key); + } + + s_host_interface->RunLater(SaveAndApplySettings); +} + void DrawInputBindingWindow() { DebugAssert(s_input_binding_type != InputBindingType::None); diff --git a/src/frontend-common/fullscreen_ui.h b/src/frontend-common/fullscreen_ui.h index 6428e9042..9ef0f5c69 100644 --- a/src/frontend-common/fullscreen_ui.h +++ b/src/frontend-common/fullscreen_ui.h @@ -48,6 +48,8 @@ void OpenQuickMenu(); void CloseQuickMenu(); void Shutdown(); void Render(); + +bool IsBindingInput(); bool HandleKeyboardBinding(const char* keyName, bool pressed); bool InvalidateCachedTexture(const std::string& path);