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GPU/HW: Fix wrapped image writes
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@ -2081,9 +2081,8 @@ void GPU_HW::UpdateVRAM(u32 x, u32 y, u32 width, u32 height, const void* data, b
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}
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const Common::Rectangle<u32> bounds = GetVRAMTransferBounds(x, y, width, height);
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DebugAssert((x + width) <= VRAM_WIDTH && (y + height) <= VRAM_HEIGHT);
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IncludeVRAMDirtyRectangle(Common::Rectangle<u32>::FromExtents(x, y, width, height));
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DebugAssert(bounds.right <= VRAM_WIDTH && bounds.bottom <= VRAM_HEIGHT);
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IncludeVRAMDirtyRectangle(bounds);
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if (check_mask)
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{
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