System: Fix volume after toggling fast forward

This commit is contained in:
Connor McLaughlin 2022-08-15 17:21:19 +10:00
parent 5b2c18e27c
commit 3abf1df362

View file

@ -2192,15 +2192,16 @@ void System::ResetPerformanceCounters()
void System::UpdateSpeedLimiterState() void System::UpdateSpeedLimiterState()
{ {
float target_speed = m_turbo_enabled ? const float old_target_speed = s_target_speed;
s_target_speed = m_turbo_enabled ?
g_settings.turbo_speed : g_settings.turbo_speed :
(m_fast_forward_enabled ? g_settings.fast_forward_speed : g_settings.emulation_speed); (m_fast_forward_enabled ? g_settings.fast_forward_speed : g_settings.emulation_speed);
m_throttler_enabled = (target_speed != 0.0f); m_throttler_enabled = (s_target_speed != 0.0f);
m_display_all_frames = !m_throttler_enabled || g_settings.display_all_frames; m_display_all_frames = !m_throttler_enabled || g_settings.display_all_frames;
bool syncing_to_host = false; bool syncing_to_host = false;
if (g_settings.sync_to_host_refresh_rate && (g_settings.audio_stretch_mode != AudioStretchMode::Off) && if (g_settings.sync_to_host_refresh_rate && (g_settings.audio_stretch_mode != AudioStretchMode::Off) &&
target_speed == 1.0f && IsValid()) s_target_speed == 1.0f && IsValid())
{ {
float host_refresh_rate; float host_refresh_rate;
if (g_host_display->GetHostRefreshRate(&host_refresh_rate)) if (g_host_display->GetHostRefreshRate(&host_refresh_rate))
@ -2210,7 +2211,7 @@ void System::UpdateSpeedLimiterState()
Log_InfoPrintf("Refresh rate: Host=%fhz Guest=%fhz Ratio=%f - %s", host_refresh_rate, Log_InfoPrintf("Refresh rate: Host=%fhz Guest=%fhz Ratio=%f - %s", host_refresh_rate,
System::GetThrottleFrequency(), ratio, syncing_to_host ? "can sync" : "can't sync"); System::GetThrottleFrequency(), ratio, syncing_to_host ? "can sync" : "can't sync");
if (syncing_to_host) if (syncing_to_host)
target_speed *= ratio; s_target_speed *= ratio;
} }
} }
@ -2218,18 +2219,18 @@ void System::UpdateSpeedLimiterState()
if (IsValid()) if (IsValid())
{ {
// Update audio output.
AudioStream* stream = SPU::GetOutputStream(); AudioStream* stream = SPU::GetOutputStream();
if (g_settings.audio_fast_forward_volume != g_settings.audio_output_volume)
stream->SetOutputVolume(GetAudioOutputVolume()); stream->SetOutputVolume(GetAudioOutputVolume());
// Adjust nominal rate when resampling, or syncing to host. // Adjust nominal rate when resampling, or syncing to host.
const bool rate_adjust = const bool rate_adjust =
(syncing_to_host || g_settings.audio_stretch_mode == AudioStretchMode::Resample) && target_speed > 0.0f; (syncing_to_host || g_settings.audio_stretch_mode == AudioStretchMode::Resample) && s_target_speed > 0.0f;
stream->SetNominalRate(rate_adjust ? target_speed : 1.0f); stream->SetNominalRate(rate_adjust ? s_target_speed : 1.0f);
if (s_target_speed < target_speed)
stream->UpdateTargetTempo(target_speed); if (old_target_speed < s_target_speed)
stream->UpdateTargetTempo(s_target_speed);
s_target_speed = target_speed;
UpdateThrottlePeriod(); UpdateThrottlePeriod();
ResetThrottler(); ResetThrottler();
} }