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System: Frame pacing improvements
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cbb9b96537
commit
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@ -36,7 +36,6 @@ bool GPU::Initialize(HostDisplay* host_display, System* system, DMA* dma, Interr
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void GPU::UpdateSettings()
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{
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m_force_progressive_scan = m_system->GetSettings().display_force_progressive_scan;
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UpdateCRTCConfig();
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}
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void GPU::Reset()
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@ -336,7 +335,6 @@ void GPU::UpdateCRTCConfig()
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const float vertical_frequency =
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static_cast<float>(static_cast<double>((u64(MASTER_CLOCK) * 11) / 7) / static_cast<double>(ticks_per_frame));
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m_system->SetThrottleFrequency(vertical_frequency);
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m_tick_event->SetInterval(cs.horizontal_total);
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const u8 horizontal_resolution_index = m_GPUSTAT.horizontal_resolution_1 | (m_GPUSTAT.horizontal_resolution_2 << 2);
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cs.dot_clock_divider = dot_clock_dividers[horizontal_resolution_index];
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@ -431,6 +429,8 @@ void GPU::UpdateCRTCConfig()
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Log_DevPrintf("Padding: Left=%u, Top=%u, Right=%u, Bottom=%u", cs.active_display_left, cs.active_display_top,
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cs.visible_display_width - cs.active_display_width - cs.active_display_left,
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cs.visible_display_height - cs.active_display_height - cs.active_display_top);
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UpdateSliceTicks();
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}
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static TickCount GPUTicksToSystemTicks(TickCount gpu_ticks)
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@ -563,14 +563,9 @@ void GPU::Execute(TickCount ticks)
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// switch fields for interlaced modes
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if (m_GPUSTAT.vertical_interlace)
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{
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m_GPUSTAT.interlaced_field ^= true;
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m_crtc_state.current_scanline = BoolToUInt32(!m_GPUSTAT.interlaced_field);
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}
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else
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{
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m_GPUSTAT.interlaced_field = false;
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}
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}
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}
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@ -666,8 +661,8 @@ void GPU::WriteGP1(u32 value)
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{
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const bool disable = ConvertToBoolUnchecked(value & 0x01);
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Log_DebugPrintf("Display %s", disable ? "disabled" : "enabled");
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m_tick_event->InvokeEarly();
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m_GPUSTAT.display_disable = disable;
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UpdateCRTCConfig();
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}
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break;
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@ -2,6 +2,7 @@
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#include "bios.h"
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#include "bus.h"
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#include "cdrom.h"
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#include "common/audio_stream.h"
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#include "common/log.h"
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#include "common/state_wrapper.h"
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#include "controller.h"
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@ -457,8 +458,6 @@ void System::UpdateThrottlePeriod()
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{
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m_throttle_period = static_cast<s32>(1000000000.0 / static_cast<double>(m_throttle_frequency) /
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static_cast<double>(GetSettings().emulation_speed));
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m_last_throttle_time = 0;
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m_throttle_timer.Reset();
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}
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void System::Throttle()
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@ -486,6 +485,7 @@ void System::Throttle()
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#endif
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m_last_throttle_time = 0;
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m_throttle_timer.Reset();
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m_host_interface->GetAudioStream()->EmptyBuffers();
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}
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else if (sleep_time >= MINIMUM_SLEEP_TIME && sleep_time <= m_throttle_period)
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{
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