Qt: Switch flags back to pngs

This commit is contained in:
Connor McLaughlin 2020-09-09 23:58:49 +10:00
parent b247af535d
commit 42107de50e

View file

@ -280,9 +280,9 @@ void GameListModel::loadCommonImages()
m_type_disc_pixmap.load(QStringLiteral(":/icons/media-optical-24.png")); m_type_disc_pixmap.load(QStringLiteral(":/icons/media-optical-24.png"));
m_type_exe_pixmap.load(QStringLiteral(":/icons/applications-system-24.png")); m_type_exe_pixmap.load(QStringLiteral(":/icons/applications-system-24.png"));
m_type_playlist_pixmap.load(QStringLiteral(":/icons/address-book-new-22.png")); m_type_playlist_pixmap.load(QStringLiteral(":/icons/address-book-new-22.png"));
m_region_eu_pixmap.addFile(QStringLiteral(":/icons/flag-eu.svg")); m_region_eu_pixmap.addFile(QStringLiteral(":/icons/flag-eu.png"));
m_region_jp_pixmap.addFile(QStringLiteral(":/icons/flag-jp.svg")); m_region_jp_pixmap.addFile(QStringLiteral(":/icons/flag-jp.png"));
m_region_us_pixmap.addFile(QStringLiteral(":/icons/flag-uc.svg")); m_region_us_pixmap.addFile(QStringLiteral(":/icons/flag-uc.png"));
for (int i = 0; i < static_cast<int>(GameListCompatibilityRating::Count); i++) for (int i = 0; i < static_cast<int>(GameListCompatibilityRating::Count); i++)
m_compatibiliy_pixmaps[i].load(QStringLiteral(":/icons/star-%1.png").arg(i)); m_compatibiliy_pixmaps[i].load(QStringLiteral(":/icons/star-%1.png").arg(i));