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DiscordRPC: Add Rcheevos Icon Support (#3286)
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@ -523,6 +523,11 @@ const std::string& Achievements::GetGameIconPath()
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return s_game_icon;
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return s_game_icon;
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}
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}
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const std::string& Achievements::GetGameIconURL()
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{
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return s_game_icon_url;
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}
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const std::string& Achievements::GetRichPresenceString()
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const std::string& Achievements::GetRichPresenceString()
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{
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{
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return s_rich_presence_string;
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return s_rich_presence_string;
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@ -115,6 +115,9 @@ bool HasRichPresence();
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/// Should be called with the lock held.
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/// Should be called with the lock held.
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const std::string& GetRichPresenceString();
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const std::string& GetRichPresenceString();
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/// Returns the URL for the current icon of the game
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const std::string& GetGameIconURL();
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/// Returns the RetroAchievements title for the current game.
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/// Returns the RetroAchievements title for the current game.
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/// Should be called with the lock held.
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/// Should be called with the lock held.
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const std::string& GetGameTitle();
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const std::string& GetGameTitle();
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@ -5892,6 +5892,8 @@ void System::UpdateRichPresence(bool update_session_time)
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const auto lock = Achievements::GetLock();
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const auto lock = Achievements::GetLock();
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state_string = StringUtil::Ellipsise(Achievements::GetRichPresenceString(), 128);
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state_string = StringUtil::Ellipsise(Achievements::GetRichPresenceString(), 128);
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rp.state = state_string.c_str();
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rp.state = state_string.c_str();
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if (const std::string& icon_url = Achievements::GetGameIconURL(); !icon_url.empty())
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rp.largeImageKey = icon_url.c_str();
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}
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}
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dyn_libs::Discord_UpdatePresence(&rp);
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dyn_libs::Discord_UpdatePresence(&rp);
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