GameDatabase: Make unknown controller types non-fatal

This commit is contained in:
Connor McLaughlin 2022-09-26 20:46:17 +10:00
parent 9d27f7095f
commit 4668334516

View file

@ -829,7 +829,7 @@ bool GameDatabase::ParseJsonEntry(Entry* entry, const rapidjson::Value& value)
if (!ctype.has_value())
{
Log_WarningPrintf("Invalid controller type '%s'", controller.GetString());
return false;
continue;
}
if (first)