mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 07:35:41 +00:00
GPU/HW: Fix incorrect layout for non-buffer VRAM write
This commit is contained in:
parent
dc5e4120cd
commit
48a1282a08
|
@ -1011,7 +1011,8 @@ bool GPU_HW::CompilePipelines()
|
|||
if (!fs)
|
||||
return false;
|
||||
|
||||
plconfig.layout = GPUPipeline::Layout::SingleTextureBufferAndPushConstants;
|
||||
plconfig.layout =
|
||||
use_buffer ? GPUPipeline::Layout::SingleTextureBufferAndPushConstants : GPUPipeline::Layout::SingleTextureAndUBO;
|
||||
plconfig.fragment_shader = fs.get();
|
||||
for (u8 depth_test = 0; depth_test < 2; depth_test++)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue