mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 23:55:40 +00:00
Android: Add texture filter options
This commit is contained in:
parent
2bed670144
commit
4a263e4ec1
|
@ -93,6 +93,18 @@
|
||||||
<item>1:1</item>
|
<item>1:1</item>
|
||||||
<item>PAR 1:1</item>
|
<item>PAR 1:1</item>
|
||||||
</string-array>
|
</string-array>
|
||||||
|
<string-array name="settings_gpu_texture_filter_names">
|
||||||
|
<item>Nearest-Neighbor</item>
|
||||||
|
<item>Bilinear</item>
|
||||||
|
<item>JINC2</item>
|
||||||
|
<item>xBR</item>
|
||||||
|
</string-array>
|
||||||
|
<string-array name="settings_gpu_texture_filter_values">
|
||||||
|
<item>Nearest</item>
|
||||||
|
<item>Bilinear</item>
|
||||||
|
<item>JINC2</item>
|
||||||
|
<item>xBR</item>
|
||||||
|
</string-array>
|
||||||
<string-array name="settings_controller_type_entries">
|
<string-array name="settings_controller_type_entries">
|
||||||
<item>Digital Controller (Gamepad)</item>
|
<item>Digital Controller (Gamepad)</item>
|
||||||
<item>Analog Controller (DualShock)</item>
|
<item>Analog Controller (DualShock)</item>
|
||||||
|
|
|
@ -124,11 +124,13 @@
|
||||||
app:defaultValue="true"
|
app:defaultValue="true"
|
||||||
app:summary="Forces the rendering and display of frames to progressive mode. This removes the "combing" effect seen in 480i games by rendering them in 480p. Usually safe to enable." />
|
app:summary="Forces the rendering and display of frames to progressive mode. This removes the "combing" effect seen in 480i games by rendering them in 480p. Usually safe to enable." />
|
||||||
|
|
||||||
<SwitchPreferenceCompat
|
<ListPreference
|
||||||
app:key="GPU/TextureFiltering"
|
app:key="GPU/TextureFilter"
|
||||||
app:title="Bilinear Texture Filtering"
|
app:title="Texture Filtering"
|
||||||
app:defaultValue="false"
|
app:entries="@array/settings_gpu_texture_filter_names"
|
||||||
app:summary="Smooths out the blockyness of magnified textures on 3D object by using bilinear filtering. Will have a greater effect on higher resolution scales. Only applies to the hardware renderers." />
|
app:entryValues="@array/settings_gpu_texture_filter_values"
|
||||||
|
app:defaultValue="Nearest"
|
||||||
|
app:useSimpleSummaryProvider="true" />
|
||||||
|
|
||||||
<SwitchPreferenceCompat
|
<SwitchPreferenceCompat
|
||||||
app:key="GPU/ForceNTSCTimings"
|
app:key="GPU/ForceNTSCTimings"
|
||||||
|
|
Loading…
Reference in a new issue