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timestamp: Correct duplicate conditionals
Previously, the milliseconds field wasn't being used in comparisons on Windows.
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987b11a1d2
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4c82705e34
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@ -248,16 +248,16 @@ bool Timestamp::operator<(const Timestamp& other) const
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else if (m_value.wMinute < other.m_value.wMinute)
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return true;
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if (m_value.wHour > other.m_value.wHour)
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return false;
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else if (m_value.wHour < other.m_value.wHour)
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return true;
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if (m_value.wSecond > other.m_value.wSecond)
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return false;
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else if (m_value.wSecond < other.m_value.wSecond)
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return true;
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if (m_value.wMilliseconds > other.m_value.wMilliseconds)
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return false;
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else if (m_value.wMilliseconds < other.m_value.wMilliseconds)
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return true;
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return false;
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#else
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@ -306,16 +306,16 @@ bool Timestamp::operator<=(const Timestamp& other) const
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else if (m_value.wMinute < other.m_value.wMinute)
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return true;
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if (m_value.wHour > other.m_value.wHour)
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return false;
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else if (m_value.wHour < other.m_value.wHour)
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return true;
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if (m_value.wSecond > other.m_value.wSecond)
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return false;
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else if (m_value.wSecond <= other.m_value.wSecond)
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return true;
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if (m_value.wMilliseconds > other.m_value.wMilliseconds)
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return false;
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else if (m_value.wMilliseconds < other.m_value.wMilliseconds)
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return true;
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return false;
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#else
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@ -364,16 +364,16 @@ bool Timestamp::operator>(const Timestamp& other) const
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else if (m_value.wMinute > other.m_value.wMinute)
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return true;
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if (m_value.wHour < other.m_value.wHour)
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return false;
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else if (m_value.wHour > other.m_value.wHour)
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return true;
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if (m_value.wSecond < other.m_value.wSecond)
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return false;
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else if (m_value.wSecond > other.m_value.wSecond)
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return true;
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if (m_value.wMilliseconds < other.m_value.wMilliseconds)
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return false;
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else if (m_value.wMilliseconds > other.m_value.wMilliseconds)
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return true;
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return false;
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#else
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@ -422,16 +422,16 @@ bool Timestamp::operator>=(const Timestamp& other) const
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else if (m_value.wMinute > other.m_value.wMinute)
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return true;
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if (m_value.wHour < other.m_value.wHour)
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return false;
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else if (m_value.wHour > other.m_value.wHour)
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return true;
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if (m_value.wSecond < other.m_value.wSecond)
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return false;
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else if (m_value.wSecond >= other.m_value.wSecond)
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return true;
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if (m_value.wMilliseconds < other.m_value.wMilliseconds)
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return false;
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else if (m_value.wMilliseconds > other.m_value.wMilliseconds)
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return true;
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return false;
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#else
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