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https://github.com/RetroDECK/Duckstation.git
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Qt: Add GPU/adapter selection to settings
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parent
77291096db
commit
4d827e23c5
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@ -4,6 +4,12 @@
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#include "settingsdialog.h"
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#include "settingwidgetbinder.h"
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// For enumerating adapters.
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#include "frontend-common/vulkan_host_display.h"
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#ifdef WIN32
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#include "frontend-common/d3d11_host_display.h"
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#endif
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GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* parent, SettingsDialog* dialog)
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: QWidget(parent), m_host_interface(host_interface)
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{
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@ -12,6 +18,7 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.renderer, QStringLiteral("GPU/Renderer"),
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&Settings::ParseRendererName, &Settings::GetRendererName);
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SettingWidgetBinder::BindWidgetToStringSetting(m_host_interface, m_ui.adapter, QStringLiteral("GPU/Adapter"));
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useDebugDevice,
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QStringLiteral("GPU/UseDebugDevice"));
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SettingWidgetBinder::BindWidgetToEnumSetting(
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@ -37,11 +44,15 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.linearTextureFiltering,
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QStringLiteral("GPU/TextureFiltering"));
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connect(m_ui.resolutionScale, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(m_ui.resolutionScale, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&GPUSettingsWidget::updateScaledDitheringEnabled);
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connect(m_ui.trueColor, &QCheckBox::stateChanged, this, &GPUSettingsWidget::updateScaledDitheringEnabled);
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updateScaledDitheringEnabled();
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connect(m_ui.renderer, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&GPUSettingsWidget::populateGPUAdapters);
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populateGPUAdapters();
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dialog->registerWidgetHelp(
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m_ui.renderer, "Renderer", Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER),
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"Chooses the backend to use for rendering tasks for the the console GPU. Depending on your system and hardware, "
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@ -115,21 +126,66 @@ void GPUSettingsWidget::updateScaledDitheringEnabled()
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void GPUSettingsWidget::setupAdditionalUi()
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{
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for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
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m_ui.renderer->addItem(QString::fromLocal8Bit(Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
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m_ui.renderer->addItem(QString::fromUtf8(Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
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for (u32 i = 0; i < static_cast<u32>(DisplayAspectRatio::Count); i++)
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{
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m_ui.displayAspectRatio->addItem(
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QString::fromLocal8Bit(Settings::GetDisplayAspectRatioName(static_cast<DisplayAspectRatio>(i))));
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QString::fromUtf8(Settings::GetDisplayAspectRatioName(static_cast<DisplayAspectRatio>(i))));
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}
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for (u32 i = 0; i < static_cast<u32>(DisplayCropMode::Count); i++)
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{
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m_ui.displayCropMode->addItem(
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QString::fromLocal8Bit(Settings::GetDisplayCropModeDisplayName(static_cast<DisplayCropMode>(i))));
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QString::fromUtf8(Settings::GetDisplayCropModeDisplayName(static_cast<DisplayCropMode>(i))));
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}
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m_ui.resolutionScale->addItem(tr("Automatic based on window size"));
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for (u32 i = 1; i <= GPU::MAX_RESOLUTION_SCALE; i++)
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m_ui.resolutionScale->addItem(tr("%1x (%2x%3)").arg(i).arg(GPU::VRAM_WIDTH * i).arg(GPU::VRAM_HEIGHT * i));
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}
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void GPUSettingsWidget::populateGPUAdapters()
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{
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QString current_value = m_host_interface->getSettingValue(QStringLiteral("GPU/Adapter")).toString();
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QSignalBlocker blocker(m_ui.adapter);
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m_ui.adapter->clear();
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std::vector<std::string> adapter_names;
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switch (static_cast<GPURenderer>(m_ui.renderer->currentIndex()))
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{
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#ifdef WIN32
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case GPURenderer::HardwareD3D11:
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adapter_names = FrontendCommon::D3D11HostDisplay::EnumerateAdapterNames();
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break;
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#endif
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case GPURenderer::HardwareVulkan:
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adapter_names = FrontendCommon::VulkanHostDisplay::EnumerateAdapterNames();
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break;
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default:
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break;
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}
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if (adapter_names.empty())
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{
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// no options, disable it
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m_ui.adapter->addItem(tr("(Default)"));
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m_ui.adapter->setCurrentIndex(0);
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m_ui.adapter->setEnabled(false);
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return;
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}
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m_ui.adapter->setEnabled(true);
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int found_index = -1;
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for (const std::string& adapter_name : adapter_names)
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{
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QString qadapter_name(QString::fromStdString(adapter_name));
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if (qadapter_name == current_value)
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found_index = m_ui.adapter->count();
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m_ui.adapter->addItem(qadapter_name);
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}
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m_ui.adapter->setCurrentIndex(found_index);
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}
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@ -17,6 +17,7 @@ public:
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private Q_SLOTS:
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void updateScaledDitheringEnabled();
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void populateGPUAdapters();
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private:
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void setupAdditionalUi();
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@ -42,7 +42,17 @@
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<item row="0" column="1">
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<widget class="QComboBox" name="renderer"/>
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</item>
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<item row="1" column="0" colspan="2">
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<item row="1" column="0">
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Adapter:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QComboBox" name="adapter"/>
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</item>
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<item row="2" column="0" colspan="2">
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<widget class="QCheckBox" name="useDebugDevice">
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<property name="text">
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<string>Use Debug Device</string>
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