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FullscreenUI: Update translation strings
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@ -6848,6 +6848,7 @@ TRANSLATE_NOOP("FullscreenUI", "Account");
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TRANSLATE_NOOP("FullscreenUI", "Achievement Notifications");
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TRANSLATE_NOOP("FullscreenUI", "Achievements");
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TRANSLATE_NOOP("FullscreenUI", "Achievements Settings");
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TRANSLATE_NOOP("FullscreenUI", "Achievements are not enabled.");
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TRANSLATE_NOOP("FullscreenUI", "Add Search Directory");
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TRANSLATE_NOOP("FullscreenUI", "Add Shader");
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TRANSLATE_NOOP("FullscreenUI", "Adds a new directory to the game search list.");
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@ -7087,6 +7088,7 @@ TRANSLATE_NOOP("FullscreenUI", "Launch a game by selecting a file/disc image.");
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TRANSLATE_NOOP("FullscreenUI", "Launch a game from images scanned from your game directories.");
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TRANSLATE_NOOP("FullscreenUI", "Leaderboard Notifications");
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TRANSLATE_NOOP("FullscreenUI", "Leaderboards");
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TRANSLATE_NOOP("FullscreenUI", "Leaderboards are not enabled.");
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TRANSLATE_NOOP("FullscreenUI", "Limits how many frames are displayed to the screen. These frames are still rendered.");
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TRANSLATE_NOOP("FullscreenUI", "Load Devices From Save States");
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TRANSLATE_NOOP("FullscreenUI", "Load Profile");
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@ -7324,6 +7326,8 @@ TRANSLATE_NOOP("FullscreenUI", "The SDL input source supports most controllers."
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TRANSLATE_NOOP("FullscreenUI", "The XInput source provides support for XBox 360/XBox One/XBox Series controllers.");
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TRANSLATE_NOOP("FullscreenUI", "The audio backend determines how frames produced by the emulator are submitted to the host.");
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TRANSLATE_NOOP("FullscreenUI", "The selected memory card image will be used in shared mode for this slot.");
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TRANSLATE_NOOP("FullscreenUI", "This game has no achievements.");
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TRANSLATE_NOOP("FullscreenUI", "This game has no leaderboards.");
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TRANSLATE_NOOP("FullscreenUI", "Threaded Presentation");
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TRANSLATE_NOOP("FullscreenUI", "Threaded Rendering");
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TRANSLATE_NOOP("FullscreenUI", "Time Played");
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