From 4f96eb80a69820a902f15b0b4e2f9e137286a181 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin <stenzek@gmail.com> Date: Fri, 2 Jul 2021 20:07:32 +1000 Subject: [PATCH] FullscreenUI: Move sync to host refresh to display settings --- src/frontend-common/fullscreen_ui.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/frontend-common/fullscreen_ui.cpp b/src/frontend-common/fullscreen_ui.cpp index d91cbfbe2..37905847a 100644 --- a/src/frontend-common/fullscreen_ui.cpp +++ b/src/frontend-common/fullscreen_ui.cpp @@ -1649,12 +1649,6 @@ void DrawSettingsWindow() #undef MAKE_EMULATION_SPEED - settings_changed |= ToggleButton("Sync To Host Refresh Rate", - "Adjusts the emulation speed so the console's refresh rate matches the host " - "when VSync and Audio Resampling are enabled.", - &s_settings_copy.sync_to_host_refresh_rate, - s_settings_copy.video_sync_enabled && s_settings_copy.audio_resampling); - MenuHeading("Runahead/Rewind"); settings_changed |= @@ -2142,6 +2136,11 @@ void DrawSettingsWindow() "Synchronizes presentation of the console's frames to the host. Enable for smoother animations.", &s_settings_copy.video_sync_enabled); + settings_changed |= ToggleButton("Sync To Host Refresh Rate", + "Adjusts the emulation speed so the console's refresh rate matches the host " + "when VSync and Audio Resampling are enabled.", + &s_settings_copy.sync_to_host_refresh_rate, s_settings_copy.audio_resampling); + settings_changed |= ToggleButton("Optimal Frame Pacing", "Ensures every frame generated is displayed for optimal pacing. Disable if " "you are having speed or sound issues.",