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GameDatabase: Linux build fix
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@ -921,9 +921,6 @@ bool GameDatabase::ParseJsonEntry(Entry* entry, const rapidjson::Value& value)
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}
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}
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if (entry->serial == "SCES-02105")
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__debugbreak();
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const auto traits = value.FindMember("traits");
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if (traits != value.MemberEnd())
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{
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