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https://github.com/RetroDECK/Duckstation.git
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Controller: Make InAnalogMode() virtual
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@ -23,6 +23,11 @@ ControllerType AnalogController::GetType() const
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return ControllerType::AnalogController;
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}
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bool AnalogController::InAnalogMode() const
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{
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return m_analog_mode;
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}
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void AnalogController::Reset()
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{
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m_command = Command::Idle;
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@ -62,7 +62,7 @@ public:
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static std::unique_ptr<AnalogController> Create(u32 index);
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ControllerType GetType() const override;
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bool InAnalogMode() const { return m_analog_mode; }
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bool InAnalogMode() const override;
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void Reset() override;
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bool DoState(StateWrapper& sw, bool ignore_input_state) override;
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@ -20,6 +20,11 @@ ControllerType AnalogJoystick::GetType() const
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return ControllerType::AnalogJoystick;
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}
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bool AnalogJoystick::InAnalogMode() const
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{
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return m_analog_mode;
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}
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void AnalogJoystick::Reset()
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{
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m_transfer_state = TransferState::Idle;
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@ -60,6 +60,7 @@ public:
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static std::unique_ptr<AnalogJoystick> Create(u32 index);
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ControllerType GetType() const override;
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bool InAnalogMode() const override;
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void Reset() override;
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bool DoState(StateWrapper& sw, bool apply_input_state) override;
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@ -53,6 +53,11 @@ u32 Controller::GetButtonStateBits() const
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return 0;
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}
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bool Controller::InAnalogMode() const
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{
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return false;
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}
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std::optional<u32> Controller::GetAnalogInputBytes() const
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{
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return std::nullopt;
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@ -86,6 +86,9 @@ public:
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/// Returns a bitmask of the current button states, 1 = on.
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virtual u32 GetButtonStateBits() const;
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/// Returns true if the controller supports analog mode, and it is active.
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virtual bool InAnalogMode() const;
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/// Returns analog input bytes packed as a u32. Values are specific to controller type.
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virtual std::optional<u32> GetAnalogInputBytes() const;
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