mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-12-01 18:15:41 +00:00
GPUDevice: Remove unused file
This commit is contained in:
parent
88270771da
commit
509a8a074c
|
@ -6,7 +6,6 @@
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
|
|
||||||
#include "util/audio_stream.h"
|
#include "util/audio_stream.h"
|
||||||
#include "util/gpu_types.h"
|
|
||||||
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/settings_interface.h"
|
#include "common/settings_interface.h"
|
||||||
|
@ -19,6 +18,8 @@
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
enum class RenderAPI : u32;
|
||||||
|
|
||||||
struct SettingInfo
|
struct SettingInfo
|
||||||
{
|
{
|
||||||
enum class Type
|
enum class Type
|
||||||
|
|
|
@ -28,7 +28,6 @@ add_library(util
|
||||||
gpu_shader_cache.h
|
gpu_shader_cache.h
|
||||||
gpu_texture.cpp
|
gpu_texture.cpp
|
||||||
gpu_texture.h
|
gpu_texture.h
|
||||||
gpu_types.h
|
|
||||||
host.cpp
|
host.cpp
|
||||||
host.h
|
host.h
|
||||||
http_downloader.cpp
|
http_downloader.cpp
|
||||||
|
|
|
@ -5,7 +5,6 @@
|
||||||
|
|
||||||
#include "gpu_shader_cache.h"
|
#include "gpu_shader_cache.h"
|
||||||
#include "gpu_texture.h"
|
#include "gpu_texture.h"
|
||||||
#include "gpu_types.h"
|
|
||||||
#include "window_info.h"
|
#include "window_info.h"
|
||||||
|
|
||||||
#include "common/bitfield.h"
|
#include "common/bitfield.h"
|
||||||
|
@ -26,6 +25,17 @@
|
||||||
|
|
||||||
class Error;
|
class Error;
|
||||||
|
|
||||||
|
enum class RenderAPI : u32
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
D3D11,
|
||||||
|
D3D12,
|
||||||
|
Vulkan,
|
||||||
|
OpenGL,
|
||||||
|
OpenGLES,
|
||||||
|
Metal
|
||||||
|
};
|
||||||
|
|
||||||
class GPUSampler
|
class GPUSampler
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
|
@ -1,15 +0,0 @@
|
||||||
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
|
|
||||||
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
enum class RenderAPI : u32
|
|
||||||
{
|
|
||||||
None,
|
|
||||||
D3D11,
|
|
||||||
D3D12,
|
|
||||||
Vulkan,
|
|
||||||
OpenGL,
|
|
||||||
OpenGLES,
|
|
||||||
Metal
|
|
||||||
};
|
|
|
@ -2,7 +2,6 @@
|
||||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="..\..\dep\msvc\vsprops\Configurations.props" />
|
<Import Project="..\..\dep\msvc\vsprops\Configurations.props" />
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="gpu_types.h" />
|
|
||||||
<ClInclude Include="image.h" />
|
<ClInclude Include="image.h" />
|
||||||
<ClInclude Include="imgui_animated.h" />
|
<ClInclude Include="imgui_animated.h" />
|
||||||
<ClInclude Include="audio_stream.h" />
|
<ClInclude Include="audio_stream.h" />
|
||||||
|
|
|
@ -71,7 +71,6 @@
|
||||||
<ClInclude Include="opengl_context_egl_wayland.h" />
|
<ClInclude Include="opengl_context_egl_wayland.h" />
|
||||||
<ClInclude Include="opengl_context_egl_x11.h" />
|
<ClInclude Include="opengl_context_egl_x11.h" />
|
||||||
<ClInclude Include="opengl_context_wgl.h" />
|
<ClInclude Include="opengl_context_wgl.h" />
|
||||||
<ClInclude Include="gpu_types.h" />
|
|
||||||
<ClInclude Include="image.h" />
|
<ClInclude Include="image.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
Loading…
Reference in a new issue