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Build: Don't link with glad if GL is disabled
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@ -1,6 +1,5 @@
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add_subdirectory(fmt)
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add_subdirectory(gsl)
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add_subdirectory(glad)
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add_subdirectory(stb)
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add_subdirectory(zlib)
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add_subdirectory(zstd)
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@ -22,6 +21,10 @@ if(ENABLE_CUBEB)
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add_subdirectory(cubeb)
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endif()
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if(ENABLE_OPENGL)
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add_subdirectory(glad)
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endif()
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if(ENABLE_DISCORD_PRESENCE)
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add_subdirectory(discord-rpc)
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endif()
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@ -4,7 +4,7 @@ add_executable(duckstation-nogui
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nogui_platform.h
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)
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target_link_libraries(duckstation-nogui PRIVATE core util common imgui glad scmversion)
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target_link_libraries(duckstation-nogui PRIVATE core util common imgui scmversion)
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if(WIN32)
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message(STATUS "Building Win32 NoGUI Platform.")
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@ -171,7 +171,7 @@ qt6_add_translation(QM_FILES ${TS_FILES})
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add_executable(duckstation-qt ${SRCS} ${QM_FILES})
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target_include_directories(duckstation-qt PRIVATE "${Qt6Gui_PRIVATE_INCLUDE_DIRS}" "${CMAKE_CURRENT_SOURCE_DIR}")
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target_link_libraries(duckstation-qt PRIVATE core common imgui glad minizip scmversion Qt6::Core Qt6::Gui Qt6::Widgets Qt6::Network)
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target_link_libraries(duckstation-qt PRIVATE core common imgui minizip scmversion Qt6::Core Qt6::Gui Qt6::Widgets Qt6::Network)
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if(WIN32)
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# We want a Windows subsystem application not console.
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