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https://github.com/RetroDECK/Duckstation.git
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Common/Timer: Add additional sleep functions
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parent
0d473e8681
commit
52f5ca7e28
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@ -1,10 +1,13 @@
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#include "timer.h"
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#include "timer.h"
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#include <cstdio>
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#include <cstdlib>
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#ifdef WIN32
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#ifdef WIN32
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#include "windows_headers.h"
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#include "windows_headers.h"
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#else
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#else
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#include <sys/time.h>
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#include <sys/time.h>
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#include <time.h>
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#include <time.h>
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#include <unistd.h>
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#endif
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#endif
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namespace Common {
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namespace Common {
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@ -45,6 +48,21 @@ double Timer::ConvertValueToSeconds(Timer::Value value)
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return ((static_cast<double>(value) / s_counter_frequency) / 1000000000.0);
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return ((static_cast<double>(value) / s_counter_frequency) / 1000000000.0);
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}
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}
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Timer::Value Timer::ConvertSecondsToValue(double s)
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{
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return static_cast<Value>((s * 1000000000.0) * s_counter_frequency);
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}
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Timer::Value Timer::ConvertMillisecondsToValue(double ms)
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{
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return static_cast<Value>((ms * 1000000.0) * s_counter_frequency);
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}
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Timer::Value Timer::ConvertNanosecondsToValue(double ns)
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{
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return static_cast<Value>(ns * s_counter_frequency);
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}
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#else
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#else
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#if 1 // using clock_gettime()
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#if 1 // using clock_gettime()
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@ -71,6 +89,21 @@ double Timer::ConvertValueToSeconds(Timer::Value value)
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return (static_cast<double>(value) / 1000000000.0);
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return (static_cast<double>(value) / 1000000000.0);
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}
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}
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Timer::Value Timer::ConvertSecondsToValue(double s)
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{
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return static_cast<Value>(s * 1000000000.0);
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}
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Timer::Value Timer::ConvertMillisecondsToValue(double ms)
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{
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return static_cast<Value>(ms * 1000000.0);
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}
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Timer::Value Timer::ConvertNanosecondsToValue(double ns)
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{
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return static_cast<Value>(ns);
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}
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#else // using gettimeofday()
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#else // using gettimeofday()
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Timer::Value Timer::GetValue()
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Timer::Value Timer::GetValue()
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@ -95,6 +128,21 @@ double Timer::ConvertValueToSeconds(Timer::Value value)
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return ((double)value / 1000000.0);
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return ((double)value / 1000000.0);
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}
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}
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Timer::Value Timer::ConvertSecondsToValue(double s)
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{
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return static_cast<Value>(ms * 1000000.0);
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}
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Timer::Value Timer::ConvertMillisecondsToValue(double ms)
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{
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return static_cast<Value>(ms * 1000.0);
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}
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Timer::Value Timer::ConvertNanosecondsToValue(double ns)
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{
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return static_cast<Value>(ns / 1000.0);
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}
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#endif
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#endif
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#endif
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#endif
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@ -124,4 +172,78 @@ double Timer::GetTimeNanoseconds() const
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return ConvertValueToNanoseconds(GetValue() - m_tvStartValue);
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return ConvertValueToNanoseconds(GetValue() - m_tvStartValue);
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}
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}
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void Timer::BusyWait(std::uint64_t ns)
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{
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const Value start = GetValue();
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const Value end = start + ConvertNanosecondsToValue(static_cast<double>(ns));
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if (end < start)
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{
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// overflow, unlikely
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while (GetValue() > end)
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;
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}
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while (GetValue() < end)
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;
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}
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void Timer::HybridSleep(std::uint64_t ns, std::uint64_t min_sleep_time)
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{
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const std::uint64_t start = GetValue();
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const std::uint64_t end = start + ConvertNanosecondsToValue(static_cast<double>(ns));
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if (end < start)
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{
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// overflow, unlikely
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while (GetValue() > end)
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;
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}
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std::uint64_t current = GetValue();
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while (current < end)
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{
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const std::uint64_t remaining = end - current;
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if (remaining >= min_sleep_time)
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NanoSleep(min_sleep_time);
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current = GetValue();
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}
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}
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void Timer::NanoSleep(std::uint64_t ns)
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{
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#if defined(WIN32)
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static HANDLE throttle_timer;
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static bool throttle_timer_created = false;
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if (!throttle_timer_created)
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{
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throttle_timer_created = true;
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throttle_timer = CreateWaitableTimer(nullptr, TRUE, nullptr);
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if (throttle_timer)
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std::atexit([]() { CloseHandle(throttle_timer); });
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else
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std::fprintf(stderr, "CreateWaitableTimer() failed, falling back to Sleep()\n");
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}
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if (throttle_timer)
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{
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LARGE_INTEGER due_time;
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due_time.QuadPart = -static_cast<std::int64_t>(static_cast<std::uint64_t>(ns) / 100u);
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if (SetWaitableTimer(throttle_timer, &due_time, 0, nullptr, nullptr, FALSE))
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WaitForSingleObject(throttle_timer, INFINITE);
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else
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std::fprintf(stderr, "SetWaitableTimer() failed: %08X\n", GetLastError());
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}
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else
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{
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Sleep(static_cast<std::uint32_t>(ns / 1000000));
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}
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#elif defined(__ANDROID__)
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// Round down to the next millisecond.
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usleep(static_cast<useconds_t>((ns / 1000000) * 1000));
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#else
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const struct timespec ts = {0, static_cast<long>(ns)};
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nanosleep(&ts, nullptr);
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#endif
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}
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} // namespace Common
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} // namespace Common
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@ -1,5 +1,4 @@
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#pragma once
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#pragma once
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#include "types.h"
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#include <cstdint>
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#include <cstdint>
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namespace Common {
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namespace Common {
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@ -7,7 +6,7 @@ namespace Common {
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class Timer
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class Timer
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{
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{
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public:
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public:
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using Value = u64;
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using Value = std::uint64_t;
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Timer();
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Timer();
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@ -15,6 +14,12 @@ public:
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static double ConvertValueToSeconds(Value value);
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static double ConvertValueToSeconds(Value value);
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static double ConvertValueToMilliseconds(Value value);
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static double ConvertValueToMilliseconds(Value value);
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static double ConvertValueToNanoseconds(Value value);
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static double ConvertValueToNanoseconds(Value value);
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static Value ConvertSecondsToValue(double s);
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static Value ConvertMillisecondsToValue(double s);
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static Value ConvertNanosecondsToValue(double ns);
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static void BusyWait(std::uint64_t ns);
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static void HybridSleep(std::uint64_t ns, std::uint64_t min_sleep_time = UINT64_C(2000000));
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static void NanoSleep(std::uint64_t ns);
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void Reset();
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void Reset();
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