mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-23 06:15:38 +00:00
Add evdev controller interface
This commit is contained in:
parent
ee3aa0dc4d
commit
53fb55ff15
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@ -75,6 +75,17 @@ if(SDL2_FOUND)
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endif()
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endif()
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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find_package(LIBEVDEV REQUIRED)
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target_compile_definitions(frontend-common PUBLIC "-DWITH_EVDEV=1")
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target_include_directories(frontend-common PRIVATE ${LIBEVDEV_INCLUDE_DIRS})
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target_link_libraries(frontend-common PRIVATE ${LIBEVDEV_LIBRARIES})
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target_sources(frontend-common PRIVATE
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evdev_controller_interface.cpp
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evdev_controller_interface.h
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)
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endif()
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if(ENABLE_DISCORD_PRESENCE)
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target_compile_definitions(frontend-common PUBLIC -DWITH_DISCORD_PRESENCE=1)
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target_link_libraries(frontend-common PRIVATE discord-rpc)
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@ -95,6 +95,9 @@ static constexpr std::array<const char*, static_cast<u32>(ControllerInterface::B
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// Deliberately not translated as it's not exposed to users.
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"Android",
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#endif
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#ifdef WITH_EVDEV
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TRANSLATABLE("ControllerInterface", "Evdev"),
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#endif
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}};
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std::optional<ControllerInterface::Backend> ControllerInterface::ParseBackendName(const char* name)
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@ -132,6 +135,9 @@ ControllerInterface::Backend ControllerInterface::GetDefaultBackend()
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#include "dinput_controller_interface.h"
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#include "xinput_controller_interface.h"
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#endif
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#ifdef WITH_EVDEV
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#include "evdev_controller_interface.h"
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#endif
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std::unique_ptr<ControllerInterface> ControllerInterface::Create(Backend type)
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{
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@ -145,6 +151,10 @@ std::unique_ptr<ControllerInterface> ControllerInterface::Create(Backend type)
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if (type == Backend::DInput)
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return std::make_unique<DInputControllerInterface>();
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#endif
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#ifdef WITH_EVDEV
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if (type == Backend::Evdev)
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return std::make_unique<EvdevControllerInterface>();
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#endif
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return {};
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}
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@ -26,6 +26,9 @@ public:
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#endif
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#ifdef ANDROID
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Android,
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#endif
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#ifdef WITH_EVDEV
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Evdev,
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#endif
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Count
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};
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382
src/frontend-common/evdev_controller_interface.cpp
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382
src/frontend-common/evdev_controller_interface.cpp
Normal file
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@ -0,0 +1,382 @@
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#include "evdev_controller_interface.h"
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#include "common/assert.h"
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#include "common/file_system.h"
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#include "common/log.h"
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#include "core/controller.h"
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#include "core/host_interface.h"
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#include "core/system.h"
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#include <alloca.h>
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#include <cmath>
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#include <fcntl.h>
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#include <poll.h>
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#include <unistd.h>
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Log_SetChannel(EvdevControllerInterface);
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EvdevControllerInterface::EvdevControllerInterface() = default;
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EvdevControllerInterface::~EvdevControllerInterface() = default;
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ControllerInterface::Backend EvdevControllerInterface::GetBackend() const
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{
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return ControllerInterface::Backend::Evdev;
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}
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bool EvdevControllerInterface::Initialize(CommonHostInterface* host_interface)
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{
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for (int index = 0; index < 1000; index++)
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{
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TinyString path;
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path.Format("/dev/input/event%d", index);
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int fd = open(path, O_RDONLY | O_NONBLOCK);
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if (fd < 0)
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break;
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struct libevdev* obj;
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if (libevdev_new_from_fd(fd, &obj) != 0)
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{
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Log_ErrorPrintf("libevdev_new_from_fd(%s) failed", path.GetCharArray());
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close(fd);
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continue;
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}
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ControllerData data(fd, obj);
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if (InitializeController(index, &data))
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m_controllers.push_back(std::move(data));
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}
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if (!ControllerInterface::Initialize(host_interface))
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return false;
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return true;
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}
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void EvdevControllerInterface::Shutdown()
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{
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ControllerInterface::Shutdown();
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}
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EvdevControllerInterface::ControllerData::ControllerData(int fd_, struct libevdev* obj_) : obj(obj_), fd(fd_) {}
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EvdevControllerInterface::ControllerData::ControllerData(ControllerData&& move)
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: obj(move.obj), fd(move.fd), controller_id(move.controller_id), num_motors(move.num_motors), deadzone(move.deadzone),
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axises(std::move(move.axises)), buttons(std::move(move.buttons))
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{
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move.obj = nullptr;
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move.fd = -1;
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}
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EvdevControllerInterface::ControllerData::~ControllerData()
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{
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if (obj)
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libevdev_free(obj);
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if (fd >= 0)
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close(fd);
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}
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EvdevControllerInterface::ControllerData&
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EvdevControllerInterface::ControllerData::operator=(EvdevControllerInterface::ControllerData&& move)
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{
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if (obj)
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libevdev_free(obj);
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obj = move.obj;
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move.obj = nullptr;
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if (fd >= 0)
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close(fd);
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fd = move.fd;
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move.fd = -1;
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controller_id = move.controller_id;
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num_motors = move.num_motors;
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deadzone = move.deadzone;
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axises = std::move(move.axises);
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buttons = std::move(move.buttons);
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return *this;
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}
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EvdevControllerInterface::ControllerData* EvdevControllerInterface::GetControllerById(int id)
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{
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for (ControllerData& cd : m_controllers)
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{
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if (cd.controller_id == id)
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return &cd;
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}
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return nullptr;
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}
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bool EvdevControllerInterface::InitializeController(int index, ControllerData* cd)
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{
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const char* name = libevdev_get_name(cd->obj);
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Log_DevPrintf("Input %d device name: \"%s\"", index, name);
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Log_DevPrintf("Input %d device ID: bus %#x vendor %#x product %#x", index, libevdev_get_id_bustype(cd->obj),
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libevdev_get_id_vendor(cd->obj), libevdev_get_id_product(cd->obj));
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for (u32 key = 0; key < KEY_CNT; key++)
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{
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if (!libevdev_has_event_code(cd->obj, EV_KEY, key))
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continue;
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const char* button_name = libevdev_event_code_get_name(EV_KEY, key);
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Log_DevPrintf("Key %d: %s -> Button %zu", key, button_name ? button_name : "null", cd->buttons.size());
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ControllerData::Button button;
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button.id = key;
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cd->buttons.push_back(std::move(button));
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}
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// Heuristic borrowed from Dolphin's evdev controller interface - ignore bogus devices
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// which do have less than 2 axises and less than 8 buttons.
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if (cd->axises.size() < 2 && cd->buttons.size() < 8)
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{
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Log_InfoPrintf("Ignoring device %s due to heuristic", name);
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return false;
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}
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return true;
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}
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void EvdevControllerInterface::HandleControllerEvents(ControllerData* cd)
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{
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struct input_event ev;
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while (libevdev_next_event(cd->obj, LIBEVDEV_READ_FLAG_NORMAL, &ev) == 0)
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{
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switch (ev.type)
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{
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case EV_KEY:
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{
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// auto-repeat
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if (ev.value == 2)
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continue;
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const bool pressed = (ev.value == 1);
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Log_DevPrintf("Key %d %s", ev.code, pressed ? "pressed" : "unpressed");
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for (u32 i = 0; i < static_cast<u32>(cd->buttons.size()); i++)
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{
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if (cd->buttons[i].id == ev.code)
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{
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HandleButtonEvent(cd, i, ev.code, pressed);
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break;
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}
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}
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}
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break;
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default:
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break;
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}
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}
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}
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void EvdevControllerInterface::PollEvents()
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{
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if (m_controllers.empty())
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return;
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struct pollfd* fds = static_cast<struct pollfd*>(alloca(sizeof(struct pollfd) * m_controllers.size()));
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for (size_t i = 0; i < m_controllers.size(); i++)
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{
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fds[i].events = POLLIN;
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fds[i].fd = m_controllers[i].fd;
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fds[i].revents = 0;
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}
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if (poll(fds, static_cast<int>(m_controllers.size()), 0) <= 0)
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return;
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for (size_t i = 0; i < m_controllers.size(); i++)
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{
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if (fds[i].revents & POLLIN)
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HandleControllerEvents(&m_controllers[i]);
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}
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}
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void EvdevControllerInterface::ClearBindings()
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{
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for (ControllerData& cd : m_controllers)
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{
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for (ControllerData::Button& btn : cd.buttons)
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{
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btn.callback = {};
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btn.axis_callback = {};
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}
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for (ControllerData::Axis& axis : cd.axises)
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{
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axis.callback = {};
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axis.button_callback = {};
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}
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}
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}
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bool EvdevControllerInterface::BindControllerAxis(int controller_index, int axis_number, AxisSide axis_side,
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AxisCallback callback)
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{
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ControllerData* cd = GetControllerById(controller_index);
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if (!cd || static_cast<u32>(axis_number) >= cd->axises.size())
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return false;
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cd->axises[axis_number].callback[axis_side] = std::move(callback);
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return true;
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}
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bool EvdevControllerInterface::BindControllerButton(int controller_index, int button_number, ButtonCallback callback)
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{
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ControllerData* cd = GetControllerById(controller_index);
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if (!cd || static_cast<u32>(button_number) >= cd->buttons.size())
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return false;
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cd->buttons[button_number].callback = std::move(callback);
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return true;
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}
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bool EvdevControllerInterface::BindControllerAxisToButton(int controller_index, int axis_number, bool direction,
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ButtonCallback callback)
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{
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ControllerData* cd = GetControllerById(controller_index);
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if (!cd || static_cast<u32>(axis_number) >= cd->axises.size())
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return false;
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cd->axises[axis_number].button_callback[BoolToUInt8(direction)] = std::move(callback);
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return true;
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}
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bool EvdevControllerInterface::BindControllerHatToButton(int controller_index, int hat_number,
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std::string_view hat_position, ButtonCallback callback)
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{
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// Hats don't exist in XInput
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return false;
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}
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bool EvdevControllerInterface::BindControllerButtonToAxis(int controller_index, int button_number,
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AxisCallback callback)
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{
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ControllerData* cd = GetControllerById(controller_index);
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if (!cd || static_cast<u32>(button_number) >= cd->buttons.size())
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return false;
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cd->buttons[button_number].axis_callback = std::move(callback);
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return true;
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}
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bool EvdevControllerInterface::HandleAxisEvent(ControllerData* cd, u32 axis, s32 value)
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{
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const float f_value = static_cast<float>(value) / (value < 0 ? 32768.0f : 32767.0f);
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Log_DevPrintf("controller %u axis %u %d %f", cd->controller_id, axis, value, f_value);
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if (DoEventHook(Hook::Type::Axis, cd->controller_id, axis, f_value))
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return true;
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const AxisCallback& cb = cd->axises[axis].callback[AxisSide::Full];
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if (cb)
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{
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cb(f_value);
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return true;
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}
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// set the other direction to false so large movements don't leave the opposite on
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const bool outside_deadzone = (std::abs(f_value) >= cd->deadzone);
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const bool positive = (f_value >= 0.0f);
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const ButtonCallback& other_button_cb = cd->axises[axis].button_callback[BoolToUInt8(!positive)];
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const ButtonCallback& button_cb = cd->axises[axis].button_callback[BoolToUInt8(positive)];
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if (button_cb)
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{
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button_cb(outside_deadzone);
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if (other_button_cb)
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other_button_cb(false);
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return true;
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}
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else if (other_button_cb)
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{
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other_button_cb(false);
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return true;
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}
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else
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{
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return false;
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}
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}
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static FrontendCommon::ControllerNavigationButton MapEventButtonToNavigationButton(int button_id)
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{
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switch (button_id)
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{
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case BTN_A:
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return FrontendCommon::ControllerNavigationButton::Activate;
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case BTN_B:
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return FrontendCommon::ControllerNavigationButton::Cancel;
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case BTN_TL:
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return FrontendCommon::ControllerNavigationButton::LeftShoulder;
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case BTN_TR:
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return FrontendCommon::ControllerNavigationButton::RightShoulder;
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case BTN_DPAD_LEFT:
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return FrontendCommon::ControllerNavigationButton::DPadLeft;
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case BTN_DPAD_RIGHT:
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return FrontendCommon::ControllerNavigationButton::DPadRight;
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case BTN_DPAD_UP:
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return FrontendCommon::ControllerNavigationButton::DPadUp;
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case BTN_DPAD_DOWN:
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return FrontendCommon::ControllerNavigationButton::DPadDown;
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default:
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return FrontendCommon::ControllerNavigationButton::Count;
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}
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}
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bool EvdevControllerInterface::HandleButtonEvent(ControllerData* cd, u32 button, int button_id, bool pressed)
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{
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Log_DevPrintf("controller %d button %u %s", cd->controller_id, button, pressed ? "pressed" : "released");
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if (DoEventHook(Hook::Type::Button, cd->controller_id, button, pressed ? 1.0f : 0.0f))
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return true;
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const FrontendCommon::ControllerNavigationButton nav_button = MapEventButtonToNavigationButton(button_id);
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if (nav_button < FrontendCommon::ControllerNavigationButton::Count &&
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m_host_interface->SetControllerNavigationButtonState(nav_button, pressed))
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{
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// UI consumed the event
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return true;
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}
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const ButtonCallback& cb = cd->buttons[button].callback;
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if (cb)
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{
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cb(pressed);
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return true;
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}
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// Assume a half-axis, i.e. in 0..1 range
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const AxisCallback& axis_cb = cd->buttons[button].axis_callback;
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if (axis_cb)
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{
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axis_cb(pressed ? 1.0f : 0.0f);
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}
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return true;
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}
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u32 EvdevControllerInterface::GetControllerRumbleMotorCount(int controller_index)
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{
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ControllerData* cd = GetControllerById(controller_index);
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return cd ? cd->num_motors : 0;
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}
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void EvdevControllerInterface::SetControllerRumbleStrength(int controller_index, const float* strengths, u32 num_motors)
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{
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ControllerData* cd = GetControllerById(controller_index);
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if (!cd)
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return;
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/* XINPUT_VIBRATION vib;
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vib.wLeftMotorSpeed = static_cast<u16>(strengths[0] * 65535.0f);
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vib.wRightMotorSpeed = static_cast<u16>(strengths[1] * 65535.0f);
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m_xinput_set_state(static_cast<u32>(controller_index), &vib);*/
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}
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bool EvdevControllerInterface::SetControllerDeadzone(int controller_index, float size /* = 0.25f */)
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{
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ControllerData* cd = GetControllerById(controller_index);
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if (!cd)
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return false;
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cd->deadzone = std::clamp(std::abs(size), 0.01f, 0.99f);
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Log_InfoPrintf("Controller %d deadzone size set to %f", controller_index, cd->deadzone);
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return true;
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}
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97
src/frontend-common/evdev_controller_interface.h
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97
src/frontend-common/evdev_controller_interface.h
Normal file
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#pragma once
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#include "controller_interface.h"
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#include "core/types.h"
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#include <libevdev/libevdev.h>
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#include <array>
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#include <functional>
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#include <mutex>
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#include <vector>
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class EvdevControllerInterface final : public ControllerInterface
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{
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public:
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EvdevControllerInterface();
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~EvdevControllerInterface() override;
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Backend GetBackend() const override;
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bool Initialize(CommonHostInterface* host_interface) override;
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void Shutdown() override;
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// Removes all bindings. Call before setting new bindings.
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void ClearBindings() override;
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// Binding to events. If a binding for this axis/button already exists, returns false.
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bool BindControllerAxis(int controller_index, int axis_number, AxisSide axis_side, AxisCallback callback) override;
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bool BindControllerButton(int controller_index, int button_number, ButtonCallback callback) override;
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bool BindControllerAxisToButton(int controller_index, int axis_number, bool direction,
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ButtonCallback callback) override;
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bool BindControllerHatToButton(int controller_index, int hat_number, std::string_view hat_position,
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ButtonCallback callback) override;
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bool BindControllerButtonToAxis(int controller_index, int button_number, AxisCallback callback) override;
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// Changing rumble strength.
|
||||
u32 GetControllerRumbleMotorCount(int controller_index) override;
|
||||
void SetControllerRumbleStrength(int controller_index, const float* strengths, u32 num_motors) override;
|
||||
|
||||
// Set deadzone that will be applied on axis-to-button mappings
|
||||
bool SetControllerDeadzone(int controller_index, float size = 0.25f) override;
|
||||
|
||||
void PollEvents() override;
|
||||
|
||||
private:
|
||||
enum class Axis : u32
|
||||
{
|
||||
LeftX,
|
||||
LeftY,
|
||||
RightX,
|
||||
RightY,
|
||||
LeftTrigger,
|
||||
RightTrigger
|
||||
};
|
||||
|
||||
struct ControllerData
|
||||
{
|
||||
ControllerData(int fd_, struct libevdev* obj_);
|
||||
ControllerData(const ControllerData&) = delete;
|
||||
ControllerData(ControllerData&& move);
|
||||
~ControllerData();
|
||||
|
||||
ControllerData& operator=(const ControllerData&) = delete;
|
||||
ControllerData& operator=(ControllerData&& move);
|
||||
|
||||
struct libevdev* obj = nullptr;
|
||||
int fd = -1;
|
||||
int controller_id = 0;
|
||||
u32 num_motors = 0;
|
||||
|
||||
float deadzone = 0.25f;
|
||||
|
||||
struct Axis
|
||||
{
|
||||
u32 id;
|
||||
std::array<AxisCallback, 3> callback;
|
||||
std::array<ButtonCallback, 2> button_callback;
|
||||
};
|
||||
|
||||
struct Button
|
||||
{
|
||||
u32 id;
|
||||
ButtonCallback callback;
|
||||
AxisCallback axis_callback;
|
||||
};
|
||||
|
||||
std::vector<Axis> axises;
|
||||
std::vector<Button> buttons;
|
||||
};
|
||||
|
||||
ControllerData* GetControllerById(int id);
|
||||
bool InitializeController(int index, ControllerData* cd);
|
||||
void HandleControllerEvents(ControllerData* cd);
|
||||
bool HandleAxisEvent(ControllerData* cd, u32 axis, s32 value);
|
||||
bool HandleButtonEvent(ControllerData* cd, u32 button, int button_id, bool pressed);
|
||||
|
||||
std::vector<ControllerData> m_controllers;
|
||||
|
||||
std::mutex m_event_intercept_mutex;
|
||||
Hook::Callback m_event_intercept_callback;
|
||||
};
|
Loading…
Reference in a new issue