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CPU/CodeCache: Fix currently-invalidated blocks breaking memory states
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@ -649,6 +649,9 @@ recompile:
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AddBlockToHostCodeMap(block);
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#endif
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// block is valid again
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block->invalidated = false;
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// re-insert into the block map since we removed it earlier.
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s_blocks.emplace(block->key.bits, block);
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return true;
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@ -836,7 +839,7 @@ void InvalidCodeFunction()
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#endif
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static void InvalidateBlock(CodeBlock* block)
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static void InvalidateBlock(CodeBlock* block, bool allow_frame_invalidation)
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{
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// Invalidate forces the block to be checked again.
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Log_DebugPrintf("Invalidating block at 0x%08X", block->GetPC());
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@ -845,6 +848,8 @@ static void InvalidateBlock(CodeBlock* block)
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if (block->can_link)
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{
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const u32 frame_number = System::GetFrameNumber();
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if (allow_frame_invalidation)
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{
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const u32 frame_diff = frame_number - block->invalidate_frame_number;
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if (frame_diff <= INVALIDATE_THRESHOLD_TO_DISABLE_LINKING)
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{
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@ -857,6 +862,12 @@ static void InvalidateBlock(CodeBlock* block)
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block->invalidate_frame_number = frame_number;
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}
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}
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else
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{
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// don't trigger frame number based invalidation for this block (e.g. memory save states)
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block->invalidate_frame_number = frame_number - INVALIDATE_THRESHOLD_TO_DISABLE_LINKING - 1;
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}
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}
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UnlinkBlock(block);
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@ -870,7 +881,7 @@ void InvalidateBlocksWithPageIndex(u32 page_index)
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DebugAssert(page_index < Bus::RAM_8MB_CODE_PAGE_COUNT);
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auto& blocks = m_ram_block_map[page_index];
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for (CodeBlock* block : blocks)
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InvalidateBlock(block);
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InvalidateBlock(block, true);
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// Block will be re-added next execution.
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blocks.clear();
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@ -883,7 +894,7 @@ void InvalidateAll()
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{
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CodeBlock* block = it.second;
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if (block && !block->invalidated)
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InvalidateBlock(block);
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InvalidateBlock(block, false);
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}
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Bus::ClearRAMCodePageFlags();
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