Qt: Fix returning from fullscreen on MacOS

This commit is contained in:
Stenzek 2023-09-16 22:30:20 +10:00
parent fffde62e3e
commit 546f73e36a
3 changed files with 24 additions and 6 deletions

View file

@ -5,10 +5,10 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/bitutils.h" #include "common/bitutils.h"
#include "common/log.h" #include "common/log.h"
#include "util/imgui_manager.h"
#include "mainwindow.h" #include "mainwindow.h"
#include "qthost.h" #include "qthost.h"
#include "qtutils.h" #include "qtutils.h"
#include "util/imgui_manager.h"
#include <QtCore/QDebug> #include <QtCore/QDebug>
#include <QtGui/QGuiApplication> #include <QtGui/QGuiApplication>
#include <QtGui/QKeyEvent> #include <QtGui/QKeyEvent>
@ -148,6 +148,20 @@ void DisplayWidget::handleCloseEvent(QCloseEvent* event)
event->ignore(); event->ignore();
} }
void DisplayWidget::destroy()
{
m_destroying = true;
#ifdef __APPLE__
// See Qt documentation, entire application is in full screen state, and the main
// window will get reopened fullscreen instead of windowed if we don't close the
// fullscreen window first.
if (isFullScreen())
close();
#endif
deleteLater();
}
void DisplayWidget::updateCenterPos() void DisplayWidget::updateCenterPos()
{ {
#ifdef _WIN32 #ifdef _WIN32
@ -339,6 +353,9 @@ bool DisplayWidget::event(QEvent* event)
case QEvent::Close: case QEvent::Close:
{ {
if (m_destroying)
return QWidget::event(event);
handleCloseEvent(static_cast<QCloseEvent*>(event)); handleCloseEvent(static_cast<QCloseEvent*>(event));
return true; return true;
} }
@ -358,7 +375,9 @@ bool DisplayWidget::event(QEvent* event)
} }
} }
DisplayContainer::DisplayContainer() : QStackedWidget(nullptr) {} DisplayContainer::DisplayContainer() : QStackedWidget(nullptr)
{
}
DisplayContainer::~DisplayContainer() = default; DisplayContainer::~DisplayContainer() = default;

View file

@ -32,6 +32,7 @@ public:
void updateCursor(bool hidden); void updateCursor(bool hidden);
void handleCloseEvent(QCloseEvent* event); void handleCloseEvent(QCloseEvent* event);
void destroy();
Q_SIGNALS: Q_SIGNALS:
void windowResizedEvent(int width, int height, float scale); void windowResizedEvent(int width, int height, float scale);
@ -54,6 +55,7 @@ private:
bool m_clip_mouse_enabled = false; bool m_clip_mouse_enabled = false;
#endif #endif
bool m_cursor_hidden = false; bool m_cursor_hidden = false;
bool m_destroying = false;
std::vector<u32> m_keys_pressed_with_modifiers; std::vector<u32> m_keys_pressed_with_modifiers;

View file

@ -277,9 +277,6 @@ std::optional<WindowInfo> MainWindow::acquireRenderWindow(bool recreate_window,
createDisplayWidget(fullscreen, render_to_main, use_main_window_pos); createDisplayWidget(fullscreen, render_to_main, use_main_window_pos);
// we need the surface visible.. this might be able to be replaced with something else
QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
std::optional<WindowInfo> wi = m_display_widget->getWindowInfo(); std::optional<WindowInfo> wi = m_display_widget->getWindowInfo();
if (!wi.has_value()) if (!wi.has_value())
{ {
@ -447,7 +444,7 @@ void MainWindow::destroyDisplayWidget(bool show_game_list)
if (m_display_widget) if (m_display_widget)
{ {
m_display_widget->deleteLater(); m_display_widget->destroy();
m_display_widget = nullptr; m_display_widget = nullptr;
} }