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Android: Add 'No Edge Blending' texture filtering modes
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@ -98,14 +98,20 @@
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<string-array name="settings_gpu_texture_filter_names">
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<item>Nearest-Neighbor</item>
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<item>Bilinear</item>
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<item>Bilinear (No Edge Blending)</item>
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<item>JINC2</item>
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<item>JINC2 (No Edge Blending)</item>
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<item>xBR</item>
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<item>xBR (No Edge Blending)</item>
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</string-array>
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<string-array name="settings_gpu_texture_filter_values">
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<item>Nearest</item>
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<item>Bilinear</item>
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<item>BilinearBinAlpha</item>
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<item>JINC2</item>
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<item>JINC2BinAlpha</item>
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<item>xBR</item>
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<item>xBRBinAlpha</item>
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</string-array>
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<string-array name="settings_controller_type_entries">
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<item>Digital Controller (Gamepad)</item>
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