Qt: Update Japanese translation by mikakunin

This commit is contained in:
Connor McLaughlin 2021-05-08 20:38:01 +10:00
parent 729675f497
commit 571c8684d7

View file

@ -298,7 +298,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Start</source>
<translation></translation>
<translation></translation>
</message>
<message>
<source>PGXP Depth Buffer</source>
@ -569,9 +569,17 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<source>Overrides</source>
<translation></translation>
</message>
<message>
<source>Enable 8MB RAM (Dev Console)</source>
<translation>8MB RAMを有効()</translation>
</message>
<message>
<source>Renderer:</source>
<translation>:</translation>
</message>
<message>
<source>Aspect Ratio:</source>
<translation> :</translation>
<translation>:</translation>
</message>
<message>
<source>GPU Enhancements</source>
@ -990,7 +998,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Cross</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>LeftX</source>
@ -1022,7 +1030,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Circle</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Controller %u is locked to digital mode by the game.</source>
@ -1050,7 +1058,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Square</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Controller %u is locked to analog mode by the game.</source>
@ -1062,7 +1070,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Triangle</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Vibration Bias</source>
@ -1125,7 +1133,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Cross</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>LeftX</source>
@ -1153,7 +1161,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Circle</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Sets the analog stick axis scaling factor. A value between 1.30 and 1.40 is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
@ -1177,11 +1185,11 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Square</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Triangle</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Controller %u switched to digital mode.</source>
@ -1220,7 +1228,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Cross</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Right</source>
@ -1240,7 +1248,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Circle</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Select</source>
@ -1248,11 +1256,11 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
</message>
<message>
<source>Square</source>
<translation></translation>
<translation>()</translation>
</message>
<message>
<source>Triangle</source>
<translation></translation>
<translation>()</translation>
</message>
</context>
<context>
@ -2029,6 +2037,10 @@ This will download approximately 4 megabytes over your current internet connecti
<source>CPU Emulation</source>
<translation>CPUエミュレーション</translation>
</message>
<message>
<source>Enable 8MB RAM (Dev Console)</source>
<translation>8MB RAMを有効にする()</translation>
</message>
<message>
<source>Region</source>
<translation></translation>
@ -2067,7 +2079,7 @@ This warning will only be shown once.</source>
</message>
<message>
<source>Speeds up CD-ROM reads by the specified factor. Only applies to double-speed reads, and is ignored when audio is playing. May improve loading speeds in some games, at the cost of breaking others.</source>
<translation>CD-ROMの読み取りを高速化します</translation>
<translation>CD-ROMの読み取りを高速化します</translation>
</message>
<message>
<source>Region:</source>
@ -2113,6 +2125,10 @@ This warning will only be shown once.</source>
<source>%1% (%2MHz)</source>
<translation>%1% (%2MHz)</translation>
</message>
<message>
<source>Enables an additional 6MB of RAM, usually present on dev consoles. Games have to use a larger heap size for this additional RAM to be usable, and may break games which rely on memory mirrors, so it should only be used with compatible mods.</source>
<translation>6MBのRAMを有効にしますRAMを使用できるようにするために使modでのみ使用する必要があります</translation>
</message>
<message>
<source>CDROM Read Speedup</source>
<translation>CD-ROM読み取りの高速化</translation>
@ -2139,7 +2155,7 @@ This warning will only be shown once.</source>
</message>
<message>
<source>CD-ROM Emulation</source>
<translation>CD-ROMエミュレーション</translation>
<translation>CD-ROMエミュレーション(:読込速度を上げると不具合がでる可能性)</translation>
</message>
<message>
<source>4x (8x Speed)</source>
@ -2384,6 +2400,10 @@ Login token generated on %2.</source>
<source>Increase Timer Resolution</source>
<translation>()</translation>
</message>
<message>
<source>Allow Booting Without SBI File</source>
<translation>SBIファイルなしでの起動を許可する</translation>
</message>
<message>
<source>Tweaks/Hacks</source>
<translation>調/</translation>
@ -4662,6 +4682,10 @@ Login token generated on %2.</source>
<source>Force Software Renderer</source>
<translation> 使</translation>
</message>
<message>
<source>Force Recompiler LUT Fastmem</source>
<translation> LUT Fastmem 使</translation>
</message>
<message>
<source>Disable PGXP</source>
<translation>PGXPを無効</translation>
@ -5228,7 +5252,11 @@ SBIファイルを追加する方法については、READMEを確認してく
</message>
<message>
<source>Toggle Cheats</source>
<translation></translation>
<translation>/</translation>
</message>
<message>
<source>Toggle Clock Speed Control (Overclocking)</source>
<translation></translation>
</message>
</context>
<context>
@ -5719,7 +5747,7 @@ Achievements:%5 (%6 点)
</message>
<message>
<source>If one of the &quot;separate card per game&quot; memory card modes is chosen, these memory cards will be saved to the memcards directory.</source>
<translation>1memcardsディレクトリに保存されます</translation>
<translation>1memcardsディレクトリに保存されます</translation>
</message>
<message>
<source>Select path to memory card image</source>
@ -5759,19 +5787,19 @@ Achievements:%5 (%6 点)
</message>
<message>
<source>All Memory Card Types (*.mcd *.mcr *.mc)</source>
<translation> (*.mcd *.mcr *.mc)</translation>
<translation> (*.mcd *.mcr *.mc)</translation>
</message>
<message>
<source>When using a multi-disc format (m3u/pbp) and per-game (title) memory cards, a single memory card will be used for all discs. If unchecked, a separate card will be used for each disc.</source>
<translation>m3u / pbp使1使使</translation>
<translation>m3u / pbp使1使使</translation>
</message>
<message>
<source>If one of the &quot;separate card per game&quot; memory card modes is chosen, these memory cards will be saved to the memory cards directory.</source>
<translation>&quot;&quot;1</translation>
<source>If one of the &quot;separate card per game&quot; memory card types is chosen, these memory cards will be saved to the memory cards directory.</source>
<translation>&quot;&quot;&#x3000;</translation>
</message>
<message>
<source>Shared Memory Card Path:</source>
<translation> :</translation>
<translation>() :</translation>
</message>
<message>
<source>Memory Card Editor...</source>
@ -5779,7 +5807,7 @@ Achievements:%5 (%6 点)
</message>
<message>
<source>The memory card editor enables you to move saves between cards, as well as import cards of other formats.</source>
<translation>使</translation>
<translation>使</translation>
</message>
<message>
<source>When using a playlist (m3u) and per-game (title) memory cards, a single memory card will be used for all discs. If unchecked, a separate card will be used for each disc.</source>
@ -5787,7 +5815,7 @@ Achievements:%5 (%6 点)
</message>
<message>
<source>Memory Card Type:</source>
<translation> :</translation>
<translation> :</translation>
</message>
</context>
<context>
@ -5882,7 +5910,7 @@ Achievements:%5 (%6 点)
</message>
<message>
<source>Shared Between All Games</source>
<translation></translation>
<translation></translation>
</message>
<message>
<source>No Memory Card</source>