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vsprops: Simplify conditions
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parent
99bd02a2c5
commit
58cc3efa7f
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@ -1,16 +1,12 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
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<PropertyGroup Condition="$(Configuration.Contains(Debug))">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='DebugFast'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
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<PropertyGroup Condition="!$(Configuration.Contains(Debug))">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='ReleaseLTCG'">
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="$(Configuration.Contains(LTCG))">
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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@ -31,14 +27,14 @@
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</ItemDefinitionGroup>
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<!-- Disable exceptions when not building for UWP. -->
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<ItemDefinitionGroup Condition="'$(BuildingForUWP)'!='true'">
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<ItemDefinitionGroup Condition="!$(Configuration.Contains(UWP))">
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<ClCompile>
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>false</ExceptionHandling>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(BuildingForUWP)'=='true'">
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<ItemDefinitionGroup Condition="$(Configuration.Contains(UWP))">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<AdditionalIncludeDirectories></AdditionalIncludeDirectories>
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@ -46,22 +42,21 @@
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='DebugUWP'">
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<ItemDefinitionGroup Condition="$(Configuration.Contains(Debug))">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='DebugFast'">
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<ItemDefinitionGroup Condition="$(Configuration.Contains(DebugFast))">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<SupportJustMyCode>false</SupportJustMyCode>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<PreprocessorDefinitions>_DEBUGFAST;_DEBUG;_ITERATOR_DEBUG_LEVEL=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUGFAST;_ITERATOR_DEBUG_LEVEL=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ItemDefinitionGroup Condition="!$(Configuration.Contains(Debug))">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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@ -75,20 +70,12 @@
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='ReleaseLTCG' Or '$(Configuration)'=='ReleaseUWP'">
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<ItemDefinitionGroup Condition="$(Configuration.Contains(LTCG))">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<OmitFramePointers>true</OmitFramePointers>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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</ItemDefinitionGroup>
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@ -79,19 +79,19 @@
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<BuildingForUWP Condition="'$(Configuration)'=='DebugUWP' Or '$(Configuration)'=='ReleaseUWP'">true</BuildingForUWP>
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</PropertyGroup>
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<Import Project="$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="('$(Configuration)'=='DebugUWP' Or '$(Configuration)'=='ReleaseUWP') And Exists('$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props')" />
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<Import Project="$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="$(Configuration.Contains(UWP)) And Exists('$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props')" />
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<PropertyGroup Label="Globals">
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<ProjectName>$(MSBuildProjectName)</ProjectName>
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<RootNamespace>$(MSBuildProjectName)</RootNamespace>
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</PropertyGroup>
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<PropertyGroup Label="Globals" Condition="'$(BuildingForUWP)'!='true'">
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<PropertyGroup Label="Globals" Condition="!$(Configuration.Contains(UWP))">
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<PropertyGroup Label="Globals" Condition="'$(BuildingForUWP)'=='true'">
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<PropertyGroup Label="Globals" Condition="$(Configuration.Contains(UWP))">
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<MinimalCoreWin>true</MinimalCoreWin>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
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@ -6,10 +6,10 @@
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<SpectreMitigation>false</SpectreMitigation>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='DebugFast' Or '$(Configuration)'=='DebugUWP'">
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<PropertyGroup Condition="$(Configuration.Contains(Debug))">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='ReleaseLTCG' Or '$(Configuration)'=='ReleaseUWP'">
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<PropertyGroup Condition="!$(Configuration.Contains(Debug))">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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</Project>
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