mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-23 14:25:37 +00:00
Android: Use Java thread for emulation thread
This commit is contained in:
parent
a5f9aa11e1
commit
5996945b37
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@ -265,39 +265,20 @@ bool AndroidHostInterface::IsEmulationThreadPaused() const
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return System::IsValid() && System::IsPaused();
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}
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bool AndroidHostInterface::StartEmulationThread(jobject emulation_activity, ANativeWindow* initial_surface,
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SystemBootParameters boot_params, bool resume_state)
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{
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Assert(!IsEmulationThreadRunning());
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emulation_activity = AndroidHelpers::GetJNIEnv()->NewGlobalRef(emulation_activity);
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Log_DevPrintf("Starting emulation thread...");
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m_emulation_thread_stop_request.store(false);
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m_emulation_thread = std::thread(&AndroidHostInterface::EmulationThreadEntryPoint, this, emulation_activity,
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initial_surface, std::move(boot_params), resume_state);
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return true;
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}
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void AndroidHostInterface::PauseEmulationThread(bool paused)
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{
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Assert(IsEmulationThreadRunning());
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RunOnEmulationThread([this, paused]() { PauseSystem(paused); });
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}
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void AndroidHostInterface::StopEmulationThread()
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void AndroidHostInterface::StopEmulationThreadLoop()
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{
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if (!IsEmulationThreadRunning())
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return;
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Log_InfoPrint("Stopping emulation thread...");
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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m_emulation_thread_stop_request.store(true);
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m_sleep_cv.notify_one();
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}
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m_emulation_thread.join();
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Log_InfoPrint("Emulation thread stopped");
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std::unique_lock<std::mutex> lock(m_mutex);
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m_emulation_thread_stop_request.store(true);
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m_sleep_cv.notify_one();
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}
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void AndroidHostInterface::RunOnEmulationThread(std::function<void()> function, bool blocking)
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@ -329,18 +310,19 @@ void AndroidHostInterface::RunOnEmulationThread(std::function<void()> function,
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m_mutex.unlock();
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}
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void AndroidHostInterface::EmulationThreadEntryPoint(jobject emulation_activity, ANativeWindow* initial_surface,
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void AndroidHostInterface::EmulationThreadEntryPoint(JNIEnv* env, jobject emulation_activity, jobject surface,
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SystemBootParameters boot_params, bool resume_state)
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{
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JNIEnv* thread_env;
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if (s_jvm->AttachCurrentThread(&thread_env, nullptr) != JNI_OK)
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ANativeWindow* native_surface = ANativeWindow_fromSurface(env, surface);
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if (!native_surface)
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{
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ReportError("Failed to attach JNI to thread");
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Log_ErrorPrint("ANativeWindow_fromSurface() returned null");
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env->CallVoidMethod(m_emulation_activity_object, s_EmulationActivity_method_onEmulationStopped);
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return;
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}
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CreateImGuiContext();
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m_surface = initial_surface;
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m_surface = native_surface;
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m_emulation_activity_object = emulation_activity;
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ApplySettings(true);
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@ -358,35 +340,36 @@ void AndroidHostInterface::EmulationThreadEntryPoint(jobject emulation_activity,
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boot_result = BootSystem(boot_params);
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}
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if (!boot_result)
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if (boot_result)
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{
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// System is ready to go.
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EmulationThreadLoop(env);
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if (g_settings.save_state_on_exit)
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SaveResumeSaveState();
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PowerOffSystem();
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}
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else
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{
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ReportFormattedError("Failed to boot system on emulation thread (file:%s).", boot_params.filename.c_str());
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DestroyImGuiContext();
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thread_env->CallVoidMethod(m_emulation_activity_object, s_EmulationActivity_method_onEmulationStopped);
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thread_env->DeleteGlobalRef(m_emulation_activity_object);
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m_emulation_activity_object = {};
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s_jvm->DetachCurrentThread();
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return;
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}
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// System is ready to go.
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thread_env->CallVoidMethod(m_emulation_activity_object, s_EmulationActivity_method_onEmulationStarted);
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EmulationThreadLoop();
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env->CallVoidMethod(m_emulation_activity_object, s_EmulationActivity_method_onEmulationStopped);
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thread_env->CallVoidMethod(m_emulation_activity_object, s_EmulationActivity_method_onEmulationStopped);
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if (g_settings.save_state_on_exit)
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SaveResumeSaveState();
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PowerOffSystem();
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DestroyImGuiContext();
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thread_env->DeleteGlobalRef(m_emulation_activity_object);
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m_emulation_activity_object = {};
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s_jvm->DetachCurrentThread();
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}
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void AndroidHostInterface::EmulationThreadLoop()
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void AndroidHostInterface::EmulationThreadLoop(JNIEnv* env)
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{
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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m_emulation_thread_running.store(true);
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}
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env->CallVoidMethod(m_emulation_activity_object, s_EmulationActivity_method_onEmulationStarted);
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for (;;)
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{
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// run any events
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@ -408,7 +391,11 @@ void AndroidHostInterface::EmulationThreadLoop()
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}
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if (m_emulation_thread_stop_request.load())
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{
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m_emulation_thread_running.store(false);
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m_emulation_thread_stop_request.store(false);
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return;
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}
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if (System::IsPaused())
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{
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@ -475,11 +462,12 @@ bool AndroidHostInterface::AcquireHostDisplay()
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!display->InitializeRenderDevice(GetShaderCacheBasePath(), g_settings.gpu_use_debug_device,
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g_settings.gpu_threaded_presentation))
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{
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ReportError("Failed to acquire host display.");
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display->DestroyRenderDevice();
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return false;
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}
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// The alignement was set prior to booting.
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display->SetDisplayAlignment(m_display_alignment);
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m_display = std::move(display);
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if (!CreateHostDisplayResources())
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@ -591,6 +579,13 @@ void AndroidHostInterface::SurfaceChanged(ANativeWindow* surface, int format, in
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}
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}
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void AndroidHostInterface::SetDisplayAlignment(HostDisplay::Alignment alignment)
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{
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m_display_alignment = alignment;
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if (m_display)
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m_display->SetDisplayAlignment(alignment);
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}
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void AndroidHostInterface::CreateImGuiContext()
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{
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ImGui::CreateContext();
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@ -956,28 +951,21 @@ DEFINE_JNI_ARGS_METHOD(jboolean, AndroidHostInterface_isEmulationThreadRunning,
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return AndroidHelpers::GetNativeClass(env, obj)->IsEmulationThreadRunning();
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}
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DEFINE_JNI_ARGS_METHOD(jboolean, AndroidHostInterface_startEmulationThread, jobject obj, jobject emulationActivity,
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DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_runEmulationThread, jobject obj, jobject emulationActivity,
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jobject surface, jstring filename, jboolean resume_state, jstring state_filename)
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{
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ANativeWindow* native_surface = ANativeWindow_fromSurface(env, surface);
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if (!native_surface)
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{
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Log_ErrorPrint("ANativeWindow_fromSurface() returned null");
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return false;
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}
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std::string state_filename_str = AndroidHelpers::JStringToString(env, state_filename);
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SystemBootParameters boot_params;
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boot_params.filename = AndroidHelpers::JStringToString(env, filename);
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return AndroidHelpers::GetNativeClass(env, obj)->StartEmulationThread(emulationActivity, native_surface,
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std::move(boot_params), resume_state);
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AndroidHelpers::GetNativeClass(env, obj)->EmulationThreadEntryPoint(env, emulationActivity, surface,
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std::move(boot_params), resume_state);
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}
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DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_stopEmulationThread, jobject obj)
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DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_stopEmulationThreadLoop, jobject obj)
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{
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AndroidHelpers::GetNativeClass(env, obj)->StopEmulationThread();
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AndroidHelpers::GetNativeClass(env, obj)->StopEmulationThreadLoop();
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}
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DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_surfaceChanged, jobject obj, jobject surface, jint format, jint width,
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@ -1310,7 +1298,7 @@ DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_setDisplayAlignment, jobject o
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{
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AndroidHostInterface* hi = AndroidHelpers::GetNativeClass(env, obj);
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hi->RunOnEmulationThread(
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[hi, alignment]() { hi->GetDisplay()->SetDisplayAlignment(static_cast<HostDisplay::Alignment>(alignment)); });
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[hi, alignment]() { hi->SetDisplayAlignment(static_cast<HostDisplay::Alignment>(alignment)); }, false);
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}
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DEFINE_JNI_ARGS_METHOD(bool, AndroidHostInterface_hasSurface, jobject obj)
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@ -3,6 +3,7 @@
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#include "common/byte_stream.h"
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#include "common/event.h"
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#include "common/progress_callback.h"
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#include "core/host_display.h"
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#include "frontend-common/common_host_interface.h"
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#include <array>
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#include <atomic>
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@ -38,15 +39,17 @@ public:
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float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
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std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override;
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bool IsEmulationThreadRunning() const { return m_emulation_thread.joinable(); }
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bool IsEmulationThreadRunning() const { return m_emulation_thread_running.load(); }
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bool IsEmulationThreadPaused() const;
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bool StartEmulationThread(jobject emulation_activity, ANativeWindow* initial_surface,
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SystemBootParameters boot_params, bool resume_state);
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void RunOnEmulationThread(std::function<void()> function, bool blocking = false);
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void PauseEmulationThread(bool paused);
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void StopEmulationThread();
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void StopEmulationThreadLoop();
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void EmulationThreadEntryPoint(JNIEnv* env, jobject emulation_activity, jobject initial_surface,
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SystemBootParameters boot_params, bool resume_state);
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void SurfaceChanged(ANativeWindow* surface, int format, int width, int height);
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void SetDisplayAlignment(HostDisplay::Alignment alignment);
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void SetControllerType(u32 index, std::string_view type_name);
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void SetControllerButtonState(u32 index, s32 button_code, bool pressed);
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@ -79,9 +82,7 @@ protected:
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void OnRunningGameChanged() override;
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private:
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void EmulationThreadEntryPoint(jobject emulation_activity, ANativeWindow* initial_surface,
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SystemBootParameters boot_params, bool resume_state);
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void EmulationThreadLoop();
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void EmulationThreadLoop(JNIEnv* env);
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void CreateImGuiContext();
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void DestroyImGuiContext();
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@ -102,8 +103,10 @@ private:
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std::deque<std::function<void()>> m_callback_queue;
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std::atomic_bool m_callbacks_outstanding{false};
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std::thread m_emulation_thread;
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std::atomic_bool m_emulation_thread_stop_request{false};
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std::atomic_bool m_emulation_thread_running{false};
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HostDisplay::Alignment m_display_alignment = HostDisplay::Alignment::Center;
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u64 m_last_vibration_update_time = 0;
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bool m_last_vibration_state = false;
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@ -111,11 +114,13 @@ private:
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};
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namespace AndroidHelpers {
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JNIEnv* GetJNIEnv();
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AndroidHostInterface* GetNativeClass(JNIEnv* env, jobject obj);
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std::string JStringToString(JNIEnv* env, jstring str);
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std::unique_ptr<GrowableMemoryByteStream> ReadInputStreamToMemory(JNIEnv* env, jobject obj, u32 chunk_size = 65536);
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jclass GetStringClass();
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} // namespace AndroidHelpers
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template<typename T>
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@ -4,6 +4,7 @@ import android.content.Context;
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import android.content.SharedPreferences;
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import android.content.res.AssetManager;
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import android.os.Environment;
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import android.os.Process;
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import android.util.Log;
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import android.view.Surface;
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import android.widget.Toast;
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@ -20,12 +21,6 @@ public class AndroidHostInterface {
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private long mNativePointer;
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private Context mContext;
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static public native String getScmVersion();
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static public native String getFullScmVersion();
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static public native AndroidHostInterface create(Context context, String userDirectory);
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public AndroidHostInterface(Context context) {
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this.mContext = context;
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}
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@ -46,15 +41,21 @@ public class AndroidHostInterface {
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}
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}
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static public native String getScmVersion();
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static public native String getFullScmVersion();
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static public native AndroidHostInterface create(Context context, String userDirectory);
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public native boolean isEmulationThreadRunning();
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public native boolean startEmulationThread(EmulationActivity emulationActivity, Surface surface, String filename, boolean resumeState, String state_filename);
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public native boolean runEmulationThread(EmulationActivity emulationActivity, Surface surface, String filename, boolean resumeState, String state_filename);
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public native boolean isEmulationThreadPaused();
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public native void pauseEmulationThread(boolean paused);
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public native void stopEmulationThread();
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public native void stopEmulationThreadLoop();
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public native boolean hasSurface();
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@ -108,12 +108,24 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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});
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}
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private EmulationThread mEmulationThread;
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private void stopEmulationThread() {
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if (mEmulationThread == null)
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return;
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mEmulationThread.stopAndJoin();
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mEmulationThread = null;
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}
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public void onEmulationStarted() {
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runOnUiThread(() -> {
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updateOrientation();
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});
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}
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public void onEmulationStopped() {
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runOnUiThread(() -> {
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AndroidHostInterface.getInstance().stopEmulationThread();
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if (!mWasDestroyed && !mStopRequested)
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finish();
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});
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@ -159,7 +171,7 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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@Override
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public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
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// Once we get a surface, we can boot.
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if (AndroidHostInterface.getInstance().isEmulationThreadRunning()) {
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if (mEmulationThread != null) {
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AndroidHostInterface.getInstance().surfaceChanged(holder.getSurface(), format, width, height);
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updateOrientation();
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@ -175,9 +187,7 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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final boolean resumeState = getIntent().getBooleanExtra("resumeState", false);
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final String bootSaveStatePath = getIntent().getStringExtra("saveStatePath");
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AndroidHostInterface.getInstance().startEmulationThread(this, holder.getSurface(), bootPath, resumeState, bootSaveStatePath);
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updateRequestedOrientation();
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updateOrientation();
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mEmulationThread = EmulationThread.create(this, holder.getSurface(), bootPath, resumeState, bootSaveStatePath);
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}
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@Override
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@ -219,6 +229,10 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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}
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mContentView.requestFocus();
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// Sort out rotation.
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updateRequestedOrientation();
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updateOrientation();
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// Hook up controller input.
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updateControllers();
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registerInputDeviceListener();
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@ -240,9 +254,9 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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protected void onDestroy() {
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super.onDestroy();
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Log.i("EmulationActivity", "OnStop");
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if (AndroidHostInterface.getInstance().isEmulationThreadRunning()) {
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if (mEmulationThread != null) {
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mWasDestroyed = true;
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AndroidHostInterface.getInstance().stopEmulationThread();
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stopEmulationThread();
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}
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unregisterInputDeviceListener();
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@ -317,9 +331,6 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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}
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private void updateOrientation(int newOrientation) {
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if (!AndroidHostInterface.getInstance().isEmulationThreadRunning())
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return;
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if (newOrientation == Configuration.ORIENTATION_PORTRAIT)
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AndroidHostInterface.getInstance().setDisplayAlignment(AndroidHostInterface.DISPLAY_ALIGNMENT_TOP_OR_LEFT);
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else
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@ -0,0 +1,53 @@
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package com.github.stenzek.duckstation;
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import android.os.Process;
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import android.util.Log;
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import android.view.Surface;
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import androidx.annotation.NonNull;
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public class EmulationThread extends Thread {
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private EmulationActivity emulationActivity;
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private Surface surface;
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private String filename;
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private boolean resumeState;
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private String stateFilename;
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private EmulationThread(EmulationActivity emulationActivity, Surface surface, String filename, boolean resumeState, String stateFilename) {
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super("EmulationThread");
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this.emulationActivity = emulationActivity;
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this.surface = surface;
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this.filename = filename;
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this.resumeState = resumeState;
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this.stateFilename = stateFilename;
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}
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public static EmulationThread create(EmulationActivity emulationActivity, Surface surface, String filename, boolean resumeState, String stateFilename) {
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Log.i("EmulationThread", String.format("Starting emulation thread (%s)...", filename));
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EmulationThread thread = new EmulationThread(emulationActivity, surface, filename, resumeState, stateFilename);
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thread.start();
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return thread;
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}
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@Override
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public void run() {
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try {
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Process.setThreadPriority(Process.THREAD_PRIORITY_MORE_FAVORABLE);
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} catch (Exception e) {
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Log.i("EmulationThread", "Failed to set priority for emulation thread: " + e.getMessage());
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}
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AndroidHostInterface.getInstance().runEmulationThread(emulationActivity, surface, filename, resumeState, stateFilename);
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Log.i("EmulationThread", "Emulation thread exiting.");
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}
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public void stopAndJoin() {
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AndroidHostInterface.getInstance().stopEmulationThreadLoop();
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try {
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join();
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} catch (InterruptedException e) {
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Log.i("EmulationThread", "join() interrupted: " + e.getMessage());
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}
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}
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}
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