Settings: Enable cheat loading by default

This commit is contained in:
Connor McLaughlin 2021-02-27 13:55:56 +10:00
parent e17d37b8bc
commit 5a0e4f85dd
4 changed files with 4 additions and 3 deletions

View file

@ -72,7 +72,7 @@
<SwitchPreferenceCompat <SwitchPreferenceCompat
app:key="Main/AutoLoadCheats" app:key="Main/AutoLoadCheats"
app:title="@string/settings_load_patch_codes" app:title="@string/settings_load_patch_codes"
app:defaultValue="false" app:defaultValue="true"
app:summary="@string/settings_summary_load_patch_codes" app:summary="@string/settings_summary_load_patch_codes"
app:iconSpaceReserved="false" /> app:iconSpaceReserved="false" />
<SwitchPreferenceCompat <SwitchPreferenceCompat

View file

@ -500,6 +500,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetBoolValue("Main", "ConfirmPowerOff", true); si.SetBoolValue("Main", "ConfirmPowerOff", true);
si.SetBoolValue("Main", "LoadDevicesFromSaveStates", false); si.SetBoolValue("Main", "LoadDevicesFromSaveStates", false);
si.SetBoolValue("Main", "ApplyGameSettings", true); si.SetBoolValue("Main", "ApplyGameSettings", true);
si.SetBoolValue("Main", "AutoLoadCheats", true);
si.SetBoolValue("Main", "DisableAllEnhancements", false); si.SetBoolValue("Main", "DisableAllEnhancements", false);
si.SetBoolValue("Main", "RewindEnable", false); si.SetBoolValue("Main", "RewindEnable", false);
si.SetFloatValue("Main", "RewindFrequency", 10.0f); si.SetFloatValue("Main", "RewindFrequency", 10.0f);

View file

@ -145,7 +145,7 @@ void Settings::Load(SettingsInterface& si)
confim_power_off = si.GetBoolValue("Main", "ConfirmPowerOff", true); confim_power_off = si.GetBoolValue("Main", "ConfirmPowerOff", true);
load_devices_from_save_states = si.GetBoolValue("Main", "LoadDevicesFromSaveStates", false); load_devices_from_save_states = si.GetBoolValue("Main", "LoadDevicesFromSaveStates", false);
apply_game_settings = si.GetBoolValue("Main", "ApplyGameSettings", true); apply_game_settings = si.GetBoolValue("Main", "ApplyGameSettings", true);
auto_load_cheats = si.GetBoolValue("Main", "AutoLoadCheats", false); auto_load_cheats = si.GetBoolValue("Main", "AutoLoadCheats", true);
disable_all_enhancements = si.GetBoolValue("Main", "DisableAllEnhancements", false); disable_all_enhancements = si.GetBoolValue("Main", "DisableAllEnhancements", false);
rewind_enable = si.GetBoolValue("Main", "RewindEnable", false); rewind_enable = si.GetBoolValue("Main", "RewindEnable", false);
rewind_save_frequency = si.GetFloatValue("Main", "RewindFrequency", 10.0f); rewind_save_frequency = si.GetFloatValue("Main", "RewindFrequency", 10.0f);

View file

@ -32,7 +32,7 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
"LoadDevicesFromSaveStates", false); "LoadDevicesFromSaveStates", false);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.applyGameSettings, "Main", "ApplyGameSettings", SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.applyGameSettings, "Main", "ApplyGameSettings",
true); true);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.autoLoadCheats, "Main", "AutoLoadCheats", false); SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.autoLoadCheats, "Main", "AutoLoadCheats", true);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.enableFullscreenUI, "Main", "EnableFullscreenUI", SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.enableFullscreenUI, "Main", "EnableFullscreenUI",
false); false);