mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2025-01-17 22:25:37 +00:00
Qt: Re-add active/line offset to game properties (advanced)
This commit is contained in:
parent
583b8cd955
commit
5bf1f062b9
|
@ -231,6 +231,18 @@ void AdvancedSettingsWidget::addTweakOptions()
|
|||
|
||||
addMSAATweakOption(m_dialog, m_ui.tweakOptionTable, tr("Multisample Antialiasing"));
|
||||
|
||||
if (m_dialog->isPerGameSettings())
|
||||
{
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Active Start Offset"), "Display",
|
||||
"ActiveStartOffset", -5000, 5000, 0);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Active End Offset"), "Display",
|
||||
"ActiveEndOffset", -5000, 5000, 0);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Line Start Offset"), "Display",
|
||||
"LineStartOffset", -128, 127, 0);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display Line End Offset"), "Display", "LineEndOffset",
|
||||
-128, 127, 0);
|
||||
}
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Vertex Cache"), "GPU", "PGXPVertexCache", false);
|
||||
addFloatRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Geometry Tolerance"), "GPU", "PGXPTolerance",
|
||||
-1.0f, 100.0f, 0.25f, -1.0f);
|
||||
|
@ -332,6 +344,10 @@ void AdvancedSettingsWidget::onResetToDefaultClicked()
|
|||
sif->DeleteValue("Display", "ShowStatusIndicators");
|
||||
sif->DeleteValue("Main", "ApplyCompatibilitySettings");
|
||||
sif->DeleteValue("Display", "MaxFPS");
|
||||
sif->DeleteValue("Display", "ActiveStartOffset");
|
||||
sif->DeleteValue("Display", "ActiveEndOffset");
|
||||
sif->DeleteValue("Display", "LineStartOffset");
|
||||
sif->DeleteValue("Display", "LineEndOffset");
|
||||
sif->DeleteValue("GPU", "Multisamples");
|
||||
sif->DeleteValue("GPU", "PerSampleShading");
|
||||
sif->DeleteValue("GPU", "PGXPVertexCache");
|
||||
|
|
Loading…
Reference in a new issue