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CPU/CodeCache: Impove overflow handling
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bdde3ce07b
commit
601e3586b2
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@ -195,13 +195,13 @@ void LogCurrentState();
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static CodeBlockKey GetNextBlockKey();
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/// Looks up the block in the cache if it's already been compiled.
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static CodeBlock* LookupBlock(CodeBlockKey key);
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static CodeBlock* LookupBlock(CodeBlockKey key, bool allow_flush);
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/// Can the current block execute? This will re-validate the block if necessary.
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/// The block can also be flushed if recompilation failed, so ignore the pointer if false is returned.
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static bool RevalidateBlock(CodeBlock* block);
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static bool RevalidateBlock(CodeBlock* block, bool allow_flush);
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static bool CompileBlock(CodeBlock* block);
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static bool CompileBlock(CodeBlock* block, bool allow_flush);
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static void RemoveReferencesToBlock(CodeBlock* block);
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static void AddBlockToPageMap(CodeBlock* block);
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static void RemoveBlockFromPageMap(CodeBlock* block);
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@ -310,7 +310,7 @@ static void ExecuteImpl()
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next_block_key = GetNextBlockKey();
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while (g_state.pending_ticks < g_state.downcount)
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{
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CodeBlock* block = LookupBlock(next_block_key);
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CodeBlock* block = LookupBlock(next_block_key, true);
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if (!block)
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{
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InterpretUncachedBlock<pgxp_mode>();
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@ -346,7 +346,7 @@ static void ExecuteImpl()
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{
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// we can jump straight to it if there's no pending interrupts
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// ensure it's not a self-modifying block
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if (!block->invalidated || RevalidateBlock(block))
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if (!block->invalidated || RevalidateBlock(block, true))
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goto reexecute_block;
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}
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else if (!block->invalidated)
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@ -358,7 +358,7 @@ static void ExecuteImpl()
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CodeBlock* linked_block = li.block;
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if (linked_block->key.bits == next_block_key.bits)
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{
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if (linked_block->invalidated && !RevalidateBlock(linked_block))
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if (linked_block->invalidated && !RevalidateBlock(linked_block, true))
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{
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// CanExecuteBlock can result in a block flush, so stop iterating here.
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break;
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@ -371,7 +371,7 @@ static void ExecuteImpl()
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}
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// No acceptable blocks found in the successor list, try a new one.
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CodeBlock* next_block = LookupBlock(next_block_key);
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CodeBlock* next_block = LookupBlock(next_block_key, false);
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if (next_block)
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{
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// Link the previous block to this new block if we find a new block.
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@ -537,7 +537,7 @@ static void FallbackExistingBlockToInterpreter(CodeBlock* block)
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delete block;
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}
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CodeBlock* LookupBlock(CodeBlockKey key)
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CodeBlock* LookupBlock(CodeBlockKey key, bool allow_flush)
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{
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BlockMap::iterator iter = s_blocks.find(key.bits);
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if (iter != s_blocks.end())
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@ -548,7 +548,7 @@ CodeBlock* LookupBlock(CodeBlockKey key)
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return existing_block;
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// if compilation fails or we're forced back to the interpreter, bail out
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if (RevalidateBlock(existing_block))
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if (RevalidateBlock(existing_block, allow_flush))
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return existing_block;
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else
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return nullptr;
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@ -557,7 +557,7 @@ CodeBlock* LookupBlock(CodeBlockKey key)
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CodeBlock* block = new CodeBlock(key);
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block->recompile_frame_number = System::GetFrameNumber();
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if (CompileBlock(block))
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if (CompileBlock(block, allow_flush))
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{
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// add it to the page map if it's in ram
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AddBlockToPageMap(block);
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@ -574,11 +574,13 @@ CodeBlock* LookupBlock(CodeBlockKey key)
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block = nullptr;
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}
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s_blocks.emplace(key.bits, block);
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if (block || allow_flush)
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s_blocks.emplace(key.bits, block);
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return block;
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}
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bool RevalidateBlock(CodeBlock* block)
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bool RevalidateBlock(CodeBlock* block, bool allow_flush)
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{
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for (const CodeBlockInstruction& cbi : block->instructions)
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{
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@ -634,7 +636,7 @@ recompile:
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block->instructions.clear();
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if (!CompileBlock(block))
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if (!CompileBlock(block, allow_flush))
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{
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Log_PerfPrintf("Failed to recompile block 0x%08X, falling back to interpreter.", block->GetPC());
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FallbackExistingBlockToInterpreter(block);
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@ -657,7 +659,7 @@ recompile:
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return true;
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}
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bool CompileBlock(CodeBlock* block)
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bool CompileBlock(CodeBlock* block, bool allow_flush)
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{
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u32 pc = block->GetPC();
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bool is_branch_delay_slot = false;
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@ -777,8 +779,16 @@ bool CompileBlock(CodeBlock* block)
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s_code_buffer.GetFreeFarCodeSpace() <
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(block->instructions.size() * Recompiler::MAX_FAR_HOST_BYTES_PER_INSTRUCTION))
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{
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Log_WarningPrintf("Out of code space, flushing all blocks.");
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Flush();
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if (allow_flush)
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{
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Log_WarningPrintf("Out of code space, flushing all blocks.");
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Flush();
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}
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else
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{
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Log_ErrorPrintf("Out of code space and cannot flush while compiling %08X.", block->GetPC());
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return false;
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}
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}
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s_code_buffer.WriteProtect(false);
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@ -801,7 +811,7 @@ bool CompileBlock(CodeBlock* block)
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void FastCompileBlockFunction()
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{
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CodeBlock* block = LookupBlock(GetNextBlockKey());
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CodeBlock* block = LookupBlock(GetNextBlockKey(), true);
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if (block)
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{
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s_single_block_asm_dispatcher(block->host_code);
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@ -1218,9 +1228,9 @@ void CPU::Recompiler::Thunks::ResolveBranch(CodeBlock* block, void* host_pc, voi
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using namespace CPU::CodeCache;
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CodeBlockKey key = GetNextBlockKey();
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CodeBlock* successor_block = LookupBlock(key);
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if (!successor_block || (successor_block->invalidated && !RevalidateBlock(successor_block)) || !block->can_link ||
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!successor_block->can_link)
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CodeBlock* successor_block = LookupBlock(key, false);
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if (!successor_block || (successor_block->invalidated && !RevalidateBlock(successor_block, false)) ||
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!block->can_link || !successor_block->can_link)
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{
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// just turn it into a return to the dispatcher instead.
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s_code_buffer.WriteProtect(false);
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