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VulkanHostDisplay: Don't crash when headless
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@ -355,7 +355,16 @@ bool VulkanHostDisplay::HasRenderSurface() const
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VkRenderPass VulkanHostDisplay::GetRenderPassForDisplay() const
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{
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return m_swap_chain->GetClearRenderPass();
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if (m_swap_chain)
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{
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return m_swap_chain->GetClearRenderPass();
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}
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else
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{
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// If we're running headless, assume RGBA8.
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return g_vulkan_context->GetRenderPass(VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_UNDEFINED, VK_SAMPLE_COUNT_1_BIT,
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VK_ATTACHMENT_LOAD_OP_CLEAR);
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}
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}
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bool VulkanHostDisplay::CreateResources()
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