VulkanHostDisplay: Don't crash when headless

This commit is contained in:
Connor McLaughlin 2021-07-23 18:33:52 +10:00
parent 09c65b48b8
commit 607cb8dbb7

View file

@ -355,7 +355,16 @@ bool VulkanHostDisplay::HasRenderSurface() const
VkRenderPass VulkanHostDisplay::GetRenderPassForDisplay() const VkRenderPass VulkanHostDisplay::GetRenderPassForDisplay() const
{ {
if (m_swap_chain)
{
return m_swap_chain->GetClearRenderPass(); return m_swap_chain->GetClearRenderPass();
}
else
{
// If we're running headless, assume RGBA8.
return g_vulkan_context->GetRenderPass(VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_UNDEFINED, VK_SAMPLE_COUNT_1_BIT,
VK_ATTACHMENT_LOAD_OP_CLEAR);
}
} }
bool VulkanHostDisplay::CreateResources() bool VulkanHostDisplay::CreateResources()