PostProcessingShader: Fix errors in shader parsing

This commit is contained in:
Connor McLaughlin 2020-09-13 18:39:40 +10:00
parent a7e27d778b
commit 60ed9e7191
4 changed files with 67 additions and 57 deletions

View file

@ -155,6 +155,7 @@ void ShaderGen::WriteHeader(std::stringstream& ss)
{ {
ss << "#define HLSL 1\n"; ss << "#define HLSL 1\n";
ss << "#define roundEven round\n"; ss << "#define roundEven round\n";
ss << "#define mix lerp\n";
ss << "#define CONSTANT static const\n"; ss << "#define CONSTANT static const\n";
ss << "#define VECTOR_EQ(a, b) (all((a) == (b)))\n"; ss << "#define VECTOR_EQ(a, b) (all((a) == (b)))\n";
ss << "#define VECTOR_NEQ(a, b) (any((a) != (b)))\n"; ss << "#define VECTOR_NEQ(a, b) (any((a) != (b)))\n";

View file

@ -34,9 +34,9 @@ void ParseKeyValue(const std::string_view& line, std::string_view* key, std::str
while (value_start < line.size() && std::isspace(line[value_start])) while (value_start < line.size() && std::isspace(line[value_start]))
value_start++; value_start++;
size_t value_end = value_start; size_t value_end = line.size();
while (value_end < line.size() && !std::isspace(line[value_end])) while (value_end > value_start && std::isspace(line[value_end - 1]))
value_end++; value_end--;
if (value_start == value_end) if (value_start == value_end)
return; return;
@ -52,15 +52,24 @@ u32 ParseVector(const std::string_view& line, PostProcessingShader::Option::Valu
size_t start = 0; size_t start = 0;
while (index < PostProcessingShader::Option::MAX_VECTOR_COMPONENTS) while (index < PostProcessingShader::Option::MAX_VECTOR_COMPONENTS)
{ {
size_t end = line.find(','); while (start < line.size() && std::isspace(line[start]))
start++;
if (start >= line.size())
break;
size_t end = line.find(',', start);
if (end == std::string_view::npos) if (end == std::string_view::npos)
end = line.size(); end = line.size();
T value = StringUtil::FromChars<T>(line.substr(start, end - start)).value_or(static_cast<T>(0)); const std::string_view component = line.substr(start, end - start);
T value = StringUtil::FromChars<T>(component).value_or(static_cast<T>(0));
if constexpr (std::is_same_v<T, float>) if constexpr (std::is_same_v<T, float>)
(*values)[index++].float_value = value; (*values)[index++].float_value = value;
else if constexpr (std::is_same_v<T, s32>) else if constexpr (std::is_same_v<T, s32>)
(*values)[index++].int_value = value; (*values)[index++].int_value = value;
start = end + 1;
} }
const u32 size = index; const u32 size = index;
@ -308,11 +317,9 @@ void PostProcessingShader::LoadOptions()
{ {
std::string_view line_view = line_str; std::string_view line_view = line_str;
#ifndef _WIN32
// Check for CRLF eol and convert it to LF // Check for CRLF eol and convert it to LF
if (!line_view.empty() && line_view.at(line_view.size() - 1) == '\r') if (!line_view.empty() && line_view.at(line_view.size() - 1) == '\r')
line_view.remove_suffix(1); line_view.remove_suffix(1);
#endif
if (line_view.empty()) if (line_view.empty())
continue; continue;
@ -344,9 +351,11 @@ void PostProcessingShader::LoadOptions()
current_option.type = Option::Type::Int; current_option.type = Option::Type::Int;
else else
Log_ErrorPrintf("Invalid option type: '%s'", line_str.c_str()); Log_ErrorPrintf("Invalid option type: '%s'", line_str.c_str());
continue;
} }
else }
{
if (current_option.type == Option::Type::Invalid) if (current_option.type == Option::Type::Invalid)
continue; continue;
@ -387,7 +396,7 @@ void PostProcessingShader::LoadOptions()
size = ParseVector<s32>(value, dst_array); size = ParseVector<s32>(value, dst_array);
current_option.vector_size = current_option.vector_size =
(current_option.vector_size != 0) ? size : std::min(current_option.vector_size, size); (current_option.vector_size == 0) ? size : std::min(current_option.vector_size, size);
} }
else else
{ {
@ -396,8 +405,6 @@ void PostProcessingShader::LoadOptions()
} }
} }
} }
}
}
if (current_option.type != Option::Type::Invalid && !current_option.name.empty() && current_option.vector_size > 0) if (current_option.type != Option::Type::Invalid && !current_option.name.empty() && current_option.vector_size > 0)
{ {

View file

@ -66,6 +66,8 @@ public:
ALWAYS_INLINE const std::string& GetName() const { return m_name; } ALWAYS_INLINE const std::string& GetName() const { return m_name; }
ALWAYS_INLINE const std::string& GetCode() const { return m_code; } ALWAYS_INLINE const std::string& GetCode() const { return m_code; }
ALWAYS_INLINE const std::vector<Option>& GetOptions() const { return m_options; } ALWAYS_INLINE const std::vector<Option>& GetOptions() const { return m_options; }
ALWAYS_INLINE std::vector<Option>& GetOptions() { return m_options; }
ALWAYS_INLINE bool HasOptions() const { return !m_options.empty(); }
bool IsValid() const; bool IsValid() const;

View file

@ -147,14 +147,14 @@ void PostProcessingShaderGen::WriteUniformBuffer(std::stringstream& ss, const Po
ss << " float ubo_pad" << (pad_counter++) << ";\n"; ss << " float ubo_pad" << (pad_counter++) << ";\n";
ss << "\n"; ss << "\n";
static constexpr std::array<const char*, PostProcessingShader::Option::MAX_VECTOR_COMPONENTS> vector_size_suffix = { static constexpr std::array<const char*, PostProcessingShader::Option::MAX_VECTOR_COMPONENTS + 1> vector_size_suffix =
{"", "2", "3", "4"}}; {{"", "", "2", "3", "4"}};
for (const PostProcessingShader::Option& option : shader.GetOptions()) for (const PostProcessingShader::Option& option : shader.GetOptions())
{ {
switch (option.type) switch (option.type)
{ {
case PostProcessingShader::Option::Type::Bool: case PostProcessingShader::Option::Type::Bool:
ss << " bool u_option_" << option.name << ";\n"; ss << " bool " << option.name << ";\n";
for (u32 i = option.vector_size; i < PostProcessingShader::Option::MAX_VECTOR_COMPONENTS; i++) for (u32 i = option.vector_size; i < PostProcessingShader::Option::MAX_VECTOR_COMPONENTS; i++)
ss << " bool ubo_pad" << (pad_counter++) << ";\n"; ss << " bool ubo_pad" << (pad_counter++) << ";\n";
break; break;