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GPU: Add primitive setup timing
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16500064f8
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610cc74cb9
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@ -319,10 +319,17 @@ bool GPU::HandleRenderPolygonCommand()
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if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending())
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if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending())
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Synchronize();
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Synchronize();
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Log_TracePrintf(
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// setup time
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"Render %s %s %s %s polygon (%u verts, %u words per vert)", rc.quad_polygon ? "four-point" : "three-point",
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static constexpr u16 s_setup_time[2][2][2] = {{{46, 226}, {334, 496}}, {{82, 262}, {370, 532}}};
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rc.transparency_enable ? "semi-transparent" : "opaque", rc.texture_enable ? "textured" : "non-textured",
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const TickCount setup_ticks = static_cast<TickCount>(ZeroExtend32(
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rc.shading_enable ? "shaded" : "monochrome", ZeroExtend32(num_vertices), ZeroExtend32(words_per_vertex));
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s_setup_time[BoolToUInt8(rc.quad_polygon)][BoolToUInt8(rc.shading_enable)][BoolToUInt8(rc.texture_enable)]));
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AddCommandTicks(setup_ticks);
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Log_TracePrintf("Render %s %s %s %s polygon (%u verts, %u words per vert), %d setup ticks",
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rc.quad_polygon ? "four-point" : "three-point",
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rc.transparency_enable ? "semi-transparent" : "opaque",
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rc.texture_enable ? "textured" : "non-textured", rc.shading_enable ? "shaded" : "monochrome",
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ZeroExtend32(num_vertices), ZeroExtend32(words_per_vertex), setup_ticks);
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// set draw state up
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// set draw state up
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if (rc.texture_enable)
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if (rc.texture_enable)
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@ -357,9 +364,13 @@ bool GPU::HandleRenderRectangleCommand()
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if (rc.texture_enable)
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if (rc.texture_enable)
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SetTexturePalette(Truncate16(m_fifo.Peek(2) >> 16));
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SetTexturePalette(Truncate16(m_fifo.Peek(2) >> 16));
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Log_TracePrintf("Render %s %s %s rectangle (%u words)", rc.transparency_enable ? "semi-transparent" : "opaque",
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const TickCount setup_ticks = 16;
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AddCommandTicks(setup_ticks);
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Log_TracePrintf("Render %s %s %s rectangle (%u words), %d setup ticks",
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rc.transparency_enable ? "semi-transparent" : "opaque",
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rc.texture_enable ? "textured" : "non-textured", rc.shading_enable ? "shaded" : "monochrome",
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rc.texture_enable ? "textured" : "non-textured", rc.shading_enable ? "shaded" : "monochrome",
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total_words);
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total_words, setup_ticks);
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m_stats.num_vertices++;
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m_stats.num_vertices++;
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m_stats.num_polygons++;
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m_stats.num_polygons++;
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@ -403,8 +414,11 @@ bool GPU::HandleRenderPolyLineCommand()
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if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending())
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if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending())
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Synchronize();
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Synchronize();
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Log_TracePrintf("Render %s %s poly-line", rc.transparency_enable ? "semi-transparent" : "opaque",
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const TickCount setup_ticks = 16;
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rc.shading_enable ? "shaded" : "monochrome");
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AddCommandTicks(setup_ticks);
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Log_TracePrintf("Render %s %s poly-line, %d setup ticks", rc.transparency_enable ? "semi-transparent" : "opaque",
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rc.shading_enable ? "shaded" : "monochrome", setup_ticks);
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m_render_command.bits = rc.bits;
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m_render_command.bits = rc.bits;
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m_fifo.RemoveOne();
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m_fifo.RemoveOne();
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