GPU: Add primitive setup timing

This commit is contained in:
Connor McLaughlin 2020-04-19 15:26:27 +10:00
parent 16500064f8
commit 610cc74cb9

View file

@ -319,10 +319,17 @@ bool GPU::HandleRenderPolygonCommand()
if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending()) if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending())
Synchronize(); Synchronize();
Log_TracePrintf( // setup time
"Render %s %s %s %s polygon (%u verts, %u words per vert)", rc.quad_polygon ? "four-point" : "three-point", static constexpr u16 s_setup_time[2][2][2] = {{{46, 226}, {334, 496}}, {{82, 262}, {370, 532}}};
rc.transparency_enable ? "semi-transparent" : "opaque", rc.texture_enable ? "textured" : "non-textured", const TickCount setup_ticks = static_cast<TickCount>(ZeroExtend32(
rc.shading_enable ? "shaded" : "monochrome", ZeroExtend32(num_vertices), ZeroExtend32(words_per_vertex)); s_setup_time[BoolToUInt8(rc.quad_polygon)][BoolToUInt8(rc.shading_enable)][BoolToUInt8(rc.texture_enable)]));
AddCommandTicks(setup_ticks);
Log_TracePrintf("Render %s %s %s %s polygon (%u verts, %u words per vert), %d setup ticks",
rc.quad_polygon ? "four-point" : "three-point",
rc.transparency_enable ? "semi-transparent" : "opaque",
rc.texture_enable ? "textured" : "non-textured", rc.shading_enable ? "shaded" : "monochrome",
ZeroExtend32(num_vertices), ZeroExtend32(words_per_vertex), setup_ticks);
// set draw state up // set draw state up
if (rc.texture_enable) if (rc.texture_enable)
@ -357,9 +364,13 @@ bool GPU::HandleRenderRectangleCommand()
if (rc.texture_enable) if (rc.texture_enable)
SetTexturePalette(Truncate16(m_fifo.Peek(2) >> 16)); SetTexturePalette(Truncate16(m_fifo.Peek(2) >> 16));
Log_TracePrintf("Render %s %s %s rectangle (%u words)", rc.transparency_enable ? "semi-transparent" : "opaque", const TickCount setup_ticks = 16;
AddCommandTicks(setup_ticks);
Log_TracePrintf("Render %s %s %s rectangle (%u words), %d setup ticks",
rc.transparency_enable ? "semi-transparent" : "opaque",
rc.texture_enable ? "textured" : "non-textured", rc.shading_enable ? "shaded" : "monochrome", rc.texture_enable ? "textured" : "non-textured", rc.shading_enable ? "shaded" : "monochrome",
total_words); total_words, setup_ticks);
m_stats.num_vertices++; m_stats.num_vertices++;
m_stats.num_polygons++; m_stats.num_polygons++;
@ -403,8 +414,11 @@ bool GPU::HandleRenderPolyLineCommand()
if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending()) if (IsInterlacedRenderingEnabled() && IsRasterScanlinePending())
Synchronize(); Synchronize();
Log_TracePrintf("Render %s %s poly-line", rc.transparency_enable ? "semi-transparent" : "opaque", const TickCount setup_ticks = 16;
rc.shading_enable ? "shaded" : "monochrome"); AddCommandTicks(setup_ticks);
Log_TracePrintf("Render %s %s poly-line, %d setup ticks", rc.transparency_enable ? "semi-transparent" : "opaque",
rc.shading_enable ? "shaded" : "monochrome", setup_ticks);
m_render_command.bits = rc.bits; m_render_command.bits = rc.bits;
m_fifo.RemoveOne(); m_fifo.RemoveOne();