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GPU/HW: Remove unused variable
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@ -729,7 +729,6 @@ void GPU_HW::DestroyBuffers()
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m_vram_update_depth_framebuffer.reset();
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m_vram_framebuffer.reset();
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m_vram_read_texture.reset();
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m_vram_depth_view.reset();
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m_vram_depth_texture.reset();
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m_vram_texture.reset();
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m_vram_readback_texture.reset();
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@ -208,7 +208,6 @@ private:
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std::unique_ptr<GPUTexture> m_vram_texture;
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std::unique_ptr<GPUTexture> m_vram_depth_texture;
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std::unique_ptr<GPUTexture> m_vram_depth_view;
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std::unique_ptr<GPUTexture> m_vram_read_texture;
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std::unique_ptr<GPUTexture> m_vram_readback_texture;
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std::unique_ptr<GPUTexture> m_vram_replacement_texture;
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