Common: Add Rectangle helper class

This commit is contained in:
Connor McLaughlin 2019-11-05 19:19:20 +10:00
parent 16d83989e5
commit 65197d4350
4 changed files with 136 additions and 1 deletions

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@ -16,6 +16,7 @@ add_library(common
gl/texture.h gl/texture.h
jit_code_buffer.cpp jit_code_buffer.cpp
jit_code_buffer.h jit_code_buffer.h
rectangle.h
state_wrapper.cpp state_wrapper.cpp
state_wrapper.h state_wrapper.h
types.h types.h

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@ -48,6 +48,7 @@
<ClInclude Include="gl\texture.h" /> <ClInclude Include="gl\texture.h" />
<ClInclude Include="heap_array.h" /> <ClInclude Include="heap_array.h" />
<ClInclude Include="jit_code_buffer.h" /> <ClInclude Include="jit_code_buffer.h" />
<ClInclude Include="rectangle.h" />
<ClInclude Include="state_wrapper.h" /> <ClInclude Include="state_wrapper.h" />
<ClInclude Include="types.h" /> <ClInclude Include="types.h" />
<ClInclude Include="cd_xa.h" /> <ClInclude Include="cd_xa.h" />

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@ -31,6 +31,7 @@
<ClInclude Include="d3d11\shader_compiler.h"> <ClInclude Include="d3d11\shader_compiler.h">
<Filter>d3d11</Filter> <Filter>d3d11</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="rectangle.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="jit_code_buffer.cpp" /> <ClCompile Include="jit_code_buffer.cpp" />

132
src/common/rectangle.h Normal file
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@ -0,0 +1,132 @@
#pragma once
#include <limits>
#include <tuple>
#include <type_traits>
namespace Common {
/// Templated rectangle class. Assumes an upper-left origin, that is (0,0) is the top-left corner.
template<typename T>
struct Rectangle
{
enum : T
{
InvalidMinCoord = std::numeric_limits<T>::max(),
InvalidMaxCoord = std::numeric_limits<T>::min()
};
/// Default constructor - initializes to an invalid coordinate range suitable for including points.
constexpr Rectangle() : left(InvalidMinCoord), top(InvalidMinCoord), right(InvalidMaxCoord), bottom(InvalidMaxCoord)
{
}
/// Construct with values.
constexpr Rectangle(T left_, T top_, T right_, T bottom_) : left(left_), top(top_), right(right_), bottom(bottom_) {}
/// Copy constructor.
constexpr Rectangle(const Rectangle& copy) : left(copy.left), top(copy.top), right(copy.right), bottom(copy.bottom) {}
/// Sets the rectangle using the specified values.
constexpr void Set(T left_, T top_, T right_, T bottom_)
{
left = left_;
top = top_;
right = right_;
bottom = bottom_;
}
/// Sets the rectangle using the specified top-left position and extents.
constexpr void SetExtents(T x, T y, T width, T height)
{
left = x;
top = y;
left = x + width;
bottom = y + height;
}
/// Returns a new rectangle from the specified position and size.
static Rectangle FromExtents(T x, T y, T width, T height) { return Rectangle(x, y, x + width, y + height); }
/// Sets the rectangle to invalid coordinates (right < left, top < bottom).
constexpr void SetInvalid() { Set(InvalidMinCoord, InvalidMinCoord, InvalidMaxCoord, InvalidMaxCoord); }
/// Returns the width of the rectangle.
constexpr T GetWidth() const { return right - left; }
/// Returns the height of the rectangle.
constexpr T GetHeight() const { return bottom - top; }
/// Returns true if the rectangles's width/height can be considered valid.
constexpr bool Valid() const { return left <= right && top <= bottom; }
/// Returns false if the rectangle does not have any extents (zero size).
constexpr bool HasExtents() const { return left < right && top < bottom; }
/// Assignment operator.
constexpr Rectangle& operator=(const Rectangle& rhs)
{
left = rhs.left;
top = rhs.top;
left = rhs.left;
bottom = rhs.bottom;
}
// Relational operators.
#define RELATIONAL_OPERATOR(op) \
constexpr bool operator op(const Rectangle& rhs) const \
{ \
return std::tie(left, top, right, bottom) op std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); \
}
RELATIONAL_OPERATOR(==);
RELATIONAL_OPERATOR(!=);
RELATIONAL_OPERATOR(<);
RELATIONAL_OPERATOR(<=);
RELATIONAL_OPERATOR(>);
RELATIONAL_OPERATOR(>=);
#undef RELATIONAL_OPERATOR
#ifdef _WINDEF_
/// Casts this rectangle to a Win32 RECT structure if compatible.
template<bool _ = true, typename = typename std::enable_if_t<std::is_same_v<T, s32> && _>>
const RECT* AsRECT() const
{
return reinterpret_cast<const RECT*>(this);
}
#endif
/// Tests for intersection between two rectangles.
constexpr bool Intersects(const Rectangle& rhs) const
{
return !(left > rhs.right || rhs.left > right || top > rhs.bottom || rhs.top > bottom);
}
/// Tests whether the specified point is contained in the rectangle.
constexpr bool Contains(T x, T y) const { return (x >= left && x < right && y >= top && y < bottom); }
/// Expands the bounds of the rectangle to contain the specified point.
constexpr void Include(T x, T y)
{
left = std::min(left, x);
right = std::max(right, x + static_cast<T>(1));
top = std::min(top, y);
bottom = std::max(bottom, y + static_cast<T>(1));
}
/// Expands the bounds of the rectangle to contain another rectangle.
constexpr void Include(const Rectangle& rhs)
{
left = std::min(left, rhs.left);
right = std::max(right, rhs.right);
top = std::min(top, rhs.top);
bottom = std::max(bottom, rhs.bottom);
}
T left;
T top;
T right;
T bottom;
};
} // namespace Common