GPU/HW: Remove log spam

This commit is contained in:
Stenzek 2024-06-16 21:15:37 +10:00
parent e9a47233f7
commit 6870010351
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@ -3134,11 +3134,7 @@ void GPU_HW::DispatchRenderCommand()
void GPU_HW::UpdateCLUT(GPUTexturePaletteReg reg, bool clut_is_8bit) void GPU_HW::UpdateCLUT(GPUTexturePaletteReg reg, bool clut_is_8bit)
{ {
// Not done in HW // Not done in HW, but need to forward through to SW if using that for readbacks
GL_INS_FMT("Reloading CLUT from {},{}, {} not implemented", reg.GetXBase(), reg.GetYBase(),
clut_is_8bit ? "8-bit" : "4-bit");
// But need to forward through to SW if using that for readbacks
if (m_sw_renderer) if (m_sw_renderer)
{ {
GPUBackendUpdateCLUTCommand* cmd = m_sw_renderer->NewUpdateCLUTCommand(); GPUBackendUpdateCLUTCommand* cmd = m_sw_renderer->NewUpdateCLUTCommand();