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https://github.com/RetroDECK/Duckstation.git
synced 2024-11-29 09:05:41 +00:00
VulkanHostDisplay: Use coherent memory type for downloads on Adreno
Otherwise it spends a ton of CPU time invalidating the buffer.
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4dc3014fcd
commit
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@ -253,6 +253,9 @@ bool VulkanHostDisplay::CreateRenderDevice(const WindowInfo& wi, std::string_vie
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return false;
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}
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m_is_adreno = (g_vulkan_context->GetDeviceProperties().vendorID == 0x5143 ||
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g_vulkan_context->GetDeviceDriverProperties().driverID == VK_DRIVER_ID_QUALCOMM_PROPRIETARY);
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m_window_info = m_swap_chain ? m_swap_chain->GetWindowInfo() : local_wi;
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return true;
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}
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@ -292,40 +295,6 @@ VkRenderPass VulkanHostDisplay::GetRenderPassForDisplay() const
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}
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}
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bool VulkanHostDisplay::CheckStagingBufferSize(u32 required_size)
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{
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if (m_readback_staging_buffer_size >= required_size)
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return true;
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DestroyStagingBuffer();
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const VkBufferCreateInfo bci = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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nullptr,
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0u,
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required_size,
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VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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VK_SHARING_MODE_EXCLUSIVE,
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0u,
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nullptr};
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VmaAllocationCreateInfo aci = {};
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aci.usage = VMA_MEMORY_USAGE_GPU_TO_CPU;
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aci.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
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aci.preferredFlags = VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
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VmaAllocationInfo ai = {};
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VkResult res = vmaCreateBuffer(g_vulkan_context->GetAllocator(), &bci, &aci, &m_readback_staging_buffer,
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&m_readback_staging_allocation, &ai);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vmaCreateBuffer() failed: ");
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return false;
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}
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m_readback_staging_buffer_map = static_cast<u8*>(ai.pMappedData);
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return true;
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}
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void VulkanHostDisplay::DestroyStagingBuffer()
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{
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// unmapped as part of the buffer destroy
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@ -407,6 +376,41 @@ bool VulkanHostDisplay::DownloadTexture(const void* texture_handle, HostDisplayP
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return true;
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}
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bool VulkanHostDisplay::CheckStagingBufferSize(u32 required_size)
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{
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if (m_readback_staging_buffer_size >= required_size)
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return true;
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DestroyStagingBuffer();
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const VkBufferCreateInfo bci = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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nullptr,
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0u,
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required_size,
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VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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VK_SHARING_MODE_EXCLUSIVE,
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0u,
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nullptr};
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VmaAllocationCreateInfo aci = {};
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aci.usage = VMA_MEMORY_USAGE_GPU_TO_CPU;
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aci.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
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aci.preferredFlags = m_is_adreno ? (VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) :
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VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
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VmaAllocationInfo ai = {};
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VkResult res = vmaCreateBuffer(g_vulkan_context->GetAllocator(), &bci, &aci, &m_readback_staging_buffer,
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&m_readback_staging_allocation, &ai);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vmaCreateBuffer() failed: ");
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return false;
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}
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m_readback_staging_buffer_map = static_cast<u8*>(ai.pMappedData);
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return true;
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}
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bool VulkanHostDisplay::CreateResources()
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{
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static constexpr char fullscreen_quad_vertex_shader[] = R"(
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@ -124,6 +124,7 @@ protected:
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VkBuffer m_readback_staging_buffer = VK_NULL_HANDLE;
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u8* m_readback_staging_buffer_map = nullptr;
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u32 m_readback_staging_buffer_size = 0;
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bool m_is_adreno = false;
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VkDescriptorSetLayout m_post_process_descriptor_set_layout = VK_NULL_HANDLE;
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VkDescriptorSetLayout m_post_process_ubo_descriptor_set_layout = VK_NULL_HANDLE;
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