From 6e6c11f8bf2cc4a482607b7fb5dafe0d05515172 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Fri, 24 Apr 2020 19:53:47 +1000 Subject: [PATCH] GPU: Fix dithering enable check for non-textured polygons Fixes screen fade out effects in Final Fantasy VIII. --- src/core/gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/gpu.h b/src/core/gpu.h index 1282ecc8b..eec502891 100644 --- a/src/core/gpu.h +++ b/src/core/gpu.h @@ -239,7 +239,7 @@ protected: switch (primitive) { case Primitive::Polygon: - return shading_enable || !raw_texture_enable; + return shading_enable || (texture_enable && !raw_texture_enable); case Primitive::Line: return true;