mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-22 05:45:38 +00:00
CPU: Refactor execution mode switching
Fixes single step breaking in branch delay slots with recompiler. Simplifies initialization. Removes multiple sources of truth for fastmem.
This commit is contained in:
parent
f94a15126a
commit
70fd457cc4
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@ -143,8 +143,6 @@ static RAM_SIZE_REG s_RAM_SIZE = {};
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static std::string s_tty_line_buffer;
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static CPUFastmemMode s_fastmem_mode = CPUFastmemMode::Disabled;
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#ifdef ENABLE_MMAP_FASTMEM
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static SharedMemoryMappingArea s_fastmem_arena;
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static std::vector<std::pair<u8*, size_t>> s_fastmem_ram_views;
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@ -161,6 +159,8 @@ static void SetRAMSize(bool enable_8mb_ram);
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static std::tuple<TickCount, TickCount, TickCount> CalculateMemoryTiming(MEMDELAY mem_delay, COMDELAY common_delay);
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static void RecalculateMemoryTimings();
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static void MapFastmemViews();
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static void UnmapFastmemViews();
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static u8* GetLUTFastmemPointer(u32 address, u8* ram_ptr);
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static void SetRAMPageWritable(u32 page_index, bool writable);
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@ -252,6 +252,7 @@ bool Bus::AllocateMemoryMap(bool export_shared_memory, Error* error)
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VERBOSE_LOG("LUTs are mapped at {}.", static_cast<void*>(g_memory_handlers));
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g_memory_handlers_isc = g_memory_handlers + MEMORY_LUT_SLOTS;
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g_ram_mapped_size = RAM_8MB_SIZE;
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SetHandlers();
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#ifndef __ANDROID__
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@ -348,7 +349,7 @@ bool Bus::ReallocateMemoryMap(bool export_shared_memory, Error* error)
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if (System::IsValid())
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{
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CPU::CodeCache::InvalidateAllRAMBlocks();
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UpdateFastmemViews(CPUFastmemMode::Disabled);
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UnmapFastmemViews();
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ram_backup.resize(RAM_8MB_SIZE);
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std::memcpy(ram_backup.data(), g_unprotected_ram, RAM_8MB_SIZE);
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@ -365,7 +366,7 @@ bool Bus::ReallocateMemoryMap(bool export_shared_memory, Error* error)
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UpdateMappedRAMSize();
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std::memcpy(g_unprotected_ram, ram_backup.data(), RAM_8MB_SIZE);
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std::memcpy(g_bios, bios_backup.data(), BIOS_SIZE);
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UpdateFastmemViews(g_settings.cpu_fastmem_mode);
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MapFastmemViews();
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}
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return true;
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@ -380,11 +381,10 @@ void Bus::CleanupMemoryMap()
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#endif
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}
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bool Bus::Initialize()
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void Bus::Initialize()
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{
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SetRAMSize(g_settings.enable_8mb_ram);
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Reset();
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return true;
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MapFastmemViews();
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}
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void Bus::SetRAMSize(bool enable_8mb_ram)
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@ -400,7 +400,7 @@ void Bus::SetRAMSize(bool enable_8mb_ram)
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void Bus::Shutdown()
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{
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UpdateFastmemViews(CPUFastmemMode::Disabled);
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UnmapFastmemViews();
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CPU::g_state.fastmem_base = nullptr;
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g_ram_mask = 0;
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@ -439,8 +439,7 @@ bool Bus::DoState(StateWrapper& sw)
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{
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const bool using_8mb_ram = (ram_size == RAM_8MB_SIZE);
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SetRAMSize(using_8mb_ram);
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UpdateFastmemViews(s_fastmem_mode);
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CPU::UpdateMemoryPointers();
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RemapFastmemViews();
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}
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sw.Do(&g_exp1_access_time);
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@ -526,18 +525,13 @@ void Bus::RecalculateMemoryTimings()
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g_spu_access_time[2] + 1);
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}
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CPUFastmemMode Bus::GetFastmemMode()
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{
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return s_fastmem_mode;
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}
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void* Bus::GetFastmemBase(bool isc)
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{
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#ifdef ENABLE_MMAP_FASTMEM
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if (s_fastmem_mode == CPUFastmemMode::MMap)
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if (g_settings.cpu_fastmem_mode == CPUFastmemMode::MMap)
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return isc ? nullptr : s_fastmem_arena.BasePointer();
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#endif
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if (s_fastmem_mode == CPUFastmemMode::LUT)
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if (g_settings.cpu_fastmem_mode == CPUFastmemMode::LUT)
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return reinterpret_cast<u8*>(s_fastmem_lut + (isc ? (FASTMEM_LUT_SIZE * sizeof(void*)) : 0));
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return nullptr;
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@ -548,24 +542,16 @@ u8* Bus::GetLUTFastmemPointer(u32 address, u8* ram_ptr)
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return ram_ptr - address;
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}
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void Bus::UpdateFastmemViews(CPUFastmemMode mode)
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void Bus::MapFastmemViews()
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{
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#ifndef ENABLE_MMAP_FASTMEM
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Assert(mode != CPUFastmemMode::MMap);
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#else
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for (const auto& it : s_fastmem_ram_views)
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s_fastmem_arena.Unmap(it.first, it.second);
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s_fastmem_ram_views.clear();
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#endif
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Assert(s_fastmem_ram_views.empty());
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s_fastmem_mode = mode;
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if (mode == CPUFastmemMode::Disabled)
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return;
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#ifdef ENABLE_MMAP_FASTMEM
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const CPUFastmemMode mode = g_settings.cpu_fastmem_mode;
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if (mode == CPUFastmemMode::MMap)
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{
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#ifdef ENABLE_MMAP_FASTMEM
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auto MapRAM = [](u32 base_address) {
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// No need to check mapped RAM range here, we only ever fastmem map the first 2MB.
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u8* map_address = s_fastmem_arena.BasePointer() + base_address;
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if (!s_fastmem_arena.Map(s_shmem_handle, 0, map_address, g_ram_size, PageProtect::ReadWrite)) [[unlikely]]
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{
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@ -600,11 +586,12 @@ void Bus::UpdateFastmemViews(CPUFastmemMode mode)
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// KSEG1 - uncached
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MapRAM(0xA0000000);
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return;
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}
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#else
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Panic("MMap fastmem should not be selected on this platform.");
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#endif
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}
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else if (mode == CPUFastmemMode::LUT)
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{
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if (!s_fastmem_lut)
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{
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s_fastmem_lut = static_cast<u8**>(std::malloc(sizeof(u8*) * FASTMEM_LUT_SLOTS));
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@ -618,6 +605,10 @@ void Bus::UpdateFastmemViews(CPUFastmemMode mode)
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s_fastmem_lut[i] = GetLUTFastmemPointer(i << FASTMEM_LUT_PAGE_SHIFT, nullptr);
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auto MapRAM = [](u32 base_address) {
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// Don't map RAM that isn't accessible.
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if ((base_address & CPU::PHYSICAL_MEMORY_ADDRESS_MASK) >= g_ram_mapped_size)
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return;
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u8* ram_ptr = g_ram + (base_address & g_ram_mask);
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for (u32 address = 0; address < g_ram_size; address += FASTMEM_LUT_PAGE_SIZE)
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{
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@ -646,11 +637,29 @@ void Bus::UpdateFastmemViews(CPUFastmemMode mode)
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MapRAM(0xA0600000);
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}
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CPU::UpdateMemoryPointers();
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}
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void Bus::UnmapFastmemViews()
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{
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#ifdef ENABLE_MMAP_FASTMEM
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for (const auto& it : s_fastmem_ram_views)
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s_fastmem_arena.Unmap(it.first, it.second);
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s_fastmem_ram_views.clear();
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#endif
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}
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void Bus::RemapFastmemViews()
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{
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UnmapFastmemViews();
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MapFastmemViews();
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}
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bool Bus::CanUseFastmemForAddress(VirtualMemoryAddress address)
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{
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const PhysicalMemoryAddress paddr = address & CPU::PHYSICAL_MEMORY_ADDRESS_MASK;
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switch (s_fastmem_mode)
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switch (g_settings.cpu_fastmem_mode)
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{
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#ifdef ENABLE_MMAP_FASTMEM
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case CPUFastmemMode::MMap:
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@ -706,7 +715,7 @@ void Bus::SetRAMPageWritable(u32 page_index, bool writable)
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}
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#ifdef ENABLE_MMAP_FASTMEM
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if (s_fastmem_mode == CPUFastmemMode::MMap)
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if (g_settings.cpu_fastmem_mode == CPUFastmemMode::MMap)
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{
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const PageProtect protect = writable ? PageProtect::ReadWrite : PageProtect::ReadOnly;
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@ -734,7 +743,7 @@ void Bus::ClearRAMCodePageFlags()
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ERROR_LOG("Failed to restore RAM protection to read-write.");
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#ifdef ENABLE_MMAP_FASTMEM
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if (s_fastmem_mode == CPUFastmemMode::MMap)
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if (g_settings.cpu_fastmem_mode == CPUFastmemMode::MMap)
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{
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// unprotect fastmem pages
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for (const auto& it : s_fastmem_ram_views)
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@ -1041,7 +1050,8 @@ bool Bus::SideloadEXE(const std::string& path, Error* error)
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}
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if (okay)
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{
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const std::optional<DynamicHeapArray<u8>> exe_data = FileSystem::ReadBinaryFile(System::GetExeOverride().c_str(), error);
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const std::optional<DynamicHeapArray<u8>> exe_data =
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FileSystem::ReadBinaryFile(System::GetExeOverride().c_str(), error);
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okay = (exe_data.has_value() && InjectExecutable(exe_data->cspan(), true, error));
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if (!okay)
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Error::AddPrefixFmt(error, "Failed to load {}: ", Path::GetFileName(path));
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@ -1961,6 +1971,8 @@ void Bus::SetHandlers()
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void Bus::UpdateMappedRAMSize()
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{
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const u32 prev_mapped_size = g_ram_mapped_size;
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switch (s_RAM_SIZE.memory_window)
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{
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case 4: // 2MB memory + 6MB unmapped
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@ -2003,6 +2015,10 @@ void Bus::UpdateMappedRAMSize()
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}
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break;
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}
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// Fastmem needs to be remapped.
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if (prev_mapped_size != g_ram_mapped_size)
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RemapFastmemViews();
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}
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#undef SET
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@ -127,7 +127,7 @@ bool ReallocateMemoryMap(bool export_shared_memory, Error* error);
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/// Should be called when the process crashes, to avoid leaking.
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void CleanupMemoryMap();
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bool Initialize();
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void Initialize();
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void Shutdown();
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void Reset();
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bool DoState(StateWrapper& sw);
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@ -144,9 +144,8 @@ ALWAYS_INLINE_RELEASE static FP* OffsetHandlerArray(void** handlers, MemoryAcces
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(((static_cast<size_t>(size) * 2) + static_cast<size_t>(type)) * MEMORY_LUT_SIZE));
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}
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CPUFastmemMode GetFastmemMode();
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void* GetFastmemBase(bool isc);
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void UpdateFastmemViews(CPUFastmemMode mode);
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void RemapFastmemViews();
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bool CanUseFastmemForAddress(VirtualMemoryAddress address);
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void SetExpansionROM(std::vector<u8> data);
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@ -102,7 +102,6 @@ static void BacklinkBlocks(u32 pc, const void* dst);
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static void UnlinkBlockExits(Block* block);
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static void ResetCodeBuffer();
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static void ClearASMFunctions();
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static void CompileASMFunctions();
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static bool CompileBlock(Block* block);
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static PageFaultHandler::HandlerResult HandleFastmemException(void* exception_pc, void* fault_address, bool is_write);
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@ -174,7 +173,7 @@ bool CPU::CodeCache::IsUsingAnyRecompiler()
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bool CPU::CodeCache::IsUsingFastmem()
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{
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return IsUsingAnyRecompiler() && g_settings.cpu_fastmem_mode != CPUFastmemMode::Disabled;
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return g_settings.cpu_fastmem_mode != CPUFastmemMode::Disabled;
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}
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bool CPU::CodeCache::ProcessStartup(Error* error)
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@ -214,37 +213,12 @@ void CPU::CodeCache::ProcessShutdown()
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#endif
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}
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void CPU::CodeCache::Initialize()
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{
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Assert(s_blocks.empty());
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if (IsUsingAnyRecompiler())
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{
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ResetCodeBuffer();
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CompileASMFunctions();
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ResetCodeLUT();
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}
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Bus::UpdateFastmemViews(IsUsingAnyRecompiler() ? g_settings.cpu_fastmem_mode : CPUFastmemMode::Disabled);
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CPU::UpdateMemoryPointers();
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}
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void CPU::CodeCache::Shutdown()
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{
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ClearBlocks();
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ClearASMFunctions();
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Bus::UpdateFastmemViews(CPUFastmemMode::Disabled);
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CPU::UpdateMemoryPointers();
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}
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void CPU::CodeCache::Reset()
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{
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ClearBlocks();
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if (IsUsingAnyRecompiler())
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{
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ClearASMFunctions();
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ResetCodeBuffer();
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CompileASMFunctions();
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ResetCodeLUT();
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@ -1560,25 +1534,14 @@ const void* CPU::CodeCache::GetInterpretUncachedBlockFunction()
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}
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}
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void CPU::CodeCache::ClearASMFunctions()
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void CPU::CodeCache::CompileASMFunctions()
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{
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g_enter_recompiler = nullptr;
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g_compile_or_revalidate_block = nullptr;
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g_check_events_and_dispatch = nullptr;
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g_run_events_and_dispatch = nullptr;
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g_dispatcher = nullptr;
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g_interpret_block = nullptr;
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g_discard_and_recompile_block = nullptr;
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MemMap::BeginCodeWrite();
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#ifdef _DEBUG
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s_total_instructions_compiled = 0;
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s_total_host_instructions_emitted = 0;
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#endif
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}
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void CPU::CodeCache::CompileASMFunctions()
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{
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MemMap::BeginCodeWrite();
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const u32 asm_size = EmitASMFunctions(GetFreeCodePointer(), GetFreeCodeSpace());
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@ -22,12 +22,6 @@ bool ProcessStartup(Error* error);
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/// Frees resources, call once at shutdown.
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void ProcessShutdown();
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/// Initializes resources for the system.
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void Initialize();
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/// Frees resources used by the system.
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void Shutdown();
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/// Runs the system.
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[[noreturn]] void Execute();
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@ -29,7 +29,14 @@
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Log_SetChannel(CPU::Core);
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namespace CPU {
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static bool ShouldUseInterpreter();
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enum class ExecutionBreakType
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{
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None,
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ExecuteOneInstruction,
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SingleStep,
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Breakpoint,
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};
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static void UpdateLoadDelay();
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static void Branch(u32 target);
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static void FlushLoadDelay();
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@ -68,6 +75,8 @@ static void LogInstruction(u32 bits, u32 pc, bool regs);
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static void HandleWriteSyscall();
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static void HandlePutcSyscall();
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static void HandlePutsSyscall();
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static void CheckForExecutionModeChange();
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[[noreturn]] static void ExecuteInterpreter();
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template<PGXPMode pgxp_mode, bool debug>
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@ -104,8 +113,8 @@ static constexpr u32 INVALID_BREAKPOINT_PC = UINT32_C(0xFFFFFFFF);
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static std::array<std::vector<Breakpoint>, static_cast<u32>(BreakpointType::Count)> s_breakpoints;
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static u32 s_breakpoint_counter = 1;
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static u32 s_last_breakpoint_check_pc = INVALID_BREAKPOINT_PC;
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static bool s_single_step = false;
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static bool s_break_after_instruction = false;
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static CPUExecutionMode s_current_execution_mode = CPUExecutionMode::Interpreter;
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static ExecutionBreakType s_break_type = ExecutionBreakType::None;
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} // namespace CPU
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bool CPU::IsTraceEnabled()
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@ -163,14 +172,14 @@ void CPU::Initialize()
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// From nocash spec.
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g_state.cop0_regs.PRID = UINT32_C(0x00000002);
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s_current_execution_mode = g_settings.cpu_execution_mode;
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g_state.using_debug_dispatcher = false;
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g_state.using_interpreter = ShouldUseInterpreter();
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g_state.using_interpreter = (s_current_execution_mode == CPUExecutionMode::Interpreter);
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for (BreakpointList& bps : s_breakpoints)
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bps.clear();
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s_breakpoint_counter = 1;
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s_last_breakpoint_check_pc = INVALID_BREAKPOINT_PC;
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s_single_step = false;
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s_break_after_instruction = false;
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s_break_type = ExecutionBreakType::None;
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UpdateMemoryPointers();
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UpdateDebugDispatcherFlag();
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@ -280,33 +289,23 @@ bool CPU::DoState(StateWrapper& sw)
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sw.Do(&g_state.icache_data);
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}
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bool using_interpreter = g_state.using_interpreter;
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sw.DoEx(&using_interpreter, 67, g_state.using_interpreter);
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sw.DoEx(&g_state.using_interpreter, 67, g_state.using_interpreter);
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if (sw.IsReading())
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{
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// Since the recompilers do not use npc/next_instruction, and the icache emulation doesn't actually fill the data,
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// only the tags, if we save state with the recompiler, then load state with the interpreter, we're most likely
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// going to crash. Clear both in the case that we are switching.
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if (using_interpreter != g_state.using_interpreter)
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{
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WARNING_LOG("Current execution mode does not match save state. Resetting icache state.");
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ExecutionModeChanged();
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}
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UpdateMemoryPointers();
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// Trigger an execution mode change if the state was/wasn't using the interpreter.
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s_current_execution_mode =
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g_state.using_interpreter ?
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CPUExecutionMode::Interpreter :
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((g_settings.cpu_execution_mode == CPUExecutionMode::Interpreter) ? CPUExecutionMode::CachedInterpreter :
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g_settings.cpu_execution_mode);
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g_state.gte_completion_tick = 0;
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UpdateMemoryPointers();
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}
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return !sw.HasError();
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}
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ALWAYS_INLINE_RELEASE bool CPU::ShouldUseInterpreter()
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{
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// Currently, any breakpoints require the interpreter.
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return (g_settings.cpu_execution_mode == CPUExecutionMode::Interpreter || g_state.using_debug_dispatcher);
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}
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|
||||
void CPU::SetPC(u32 new_pc)
|
||||
{
|
||||
DebugAssert(Common::IsAlignedPow2(new_pc, 4));
|
||||
|
@ -1994,9 +1993,14 @@ void CPU::DispatchInterrupt()
|
|||
TimingEvents::UpdateCPUDowncount();
|
||||
}
|
||||
|
||||
CPUExecutionMode CPU::GetCurrentExecutionMode()
|
||||
{
|
||||
return s_current_execution_mode;
|
||||
}
|
||||
|
||||
bool CPU::UpdateDebugDispatcherFlag()
|
||||
{
|
||||
const bool has_any_breakpoints = HasAnyBreakpoints() || s_single_step;
|
||||
const bool has_any_breakpoints = (HasAnyBreakpoints() || s_break_type == ExecutionBreakType::SingleStep);
|
||||
|
||||
const auto& dcic = g_state.cop0_regs.dcic;
|
||||
const bool has_cop0_breakpoints = dcic.super_master_enable_1 && dcic.super_master_enable_2 &&
|
||||
|
@ -2010,14 +2014,75 @@ bool CPU::UpdateDebugDispatcherFlag()
|
|||
|
||||
DEV_LOG("{} debug dispatcher", use_debug_dispatcher ? "Now using" : "No longer using");
|
||||
g_state.using_debug_dispatcher = use_debug_dispatcher;
|
||||
|
||||
// Switching to interpreter?
|
||||
if (g_state.using_interpreter != ShouldUseInterpreter())
|
||||
ExecutionModeChanged();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CPU::CheckForExecutionModeChange()
|
||||
{
|
||||
// Currently, any breakpoints require the interpreter.
|
||||
const CPUExecutionMode new_execution_mode =
|
||||
(g_state.using_debug_dispatcher ? CPUExecutionMode::Interpreter : g_settings.cpu_execution_mode);
|
||||
if (s_current_execution_mode == new_execution_mode) [[likely]]
|
||||
{
|
||||
DebugAssert(g_state.using_interpreter == (s_current_execution_mode == CPUExecutionMode::Interpreter));
|
||||
return;
|
||||
}
|
||||
|
||||
WARNING_LOG("Execution mode changed from {} to {}", Settings::GetCPUExecutionModeName(s_current_execution_mode),
|
||||
Settings::GetCPUExecutionModeName(new_execution_mode));
|
||||
|
||||
const bool new_interpreter = (new_execution_mode == CPUExecutionMode::Interpreter);
|
||||
if (g_state.using_interpreter != new_interpreter)
|
||||
{
|
||||
// Have to clear out the icache too, only the tags are valid in the recs.
|
||||
ClearICache();
|
||||
g_state.bus_error = false;
|
||||
|
||||
if (new_interpreter)
|
||||
{
|
||||
// Switching to interpreter. Set up the pipeline.
|
||||
// We'll also need to fetch the next instruction to execute.
|
||||
if (!SafeReadInstruction(g_state.pc, &g_state.next_instruction.bits)) [[unlikely]]
|
||||
{
|
||||
g_state.next_instruction.bits = 0;
|
||||
ERROR_LOG("Failed to read current instruction from 0x{:08X}", g_state.pc);
|
||||
}
|
||||
|
||||
g_state.npc = g_state.pc + sizeof(Instruction);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Switching to recompiler. We can't start a rec block in a branch delay slot, so we need to execute the
|
||||
// instruction if we're currently in one.
|
||||
if (g_state.next_instruction_is_branch_delay_slot) [[unlikely]]
|
||||
{
|
||||
while (g_state.next_instruction_is_branch_delay_slot)
|
||||
{
|
||||
WARNING_LOG("EXECMODE: Executing instruction at 0x{:08X} because it is in a branch delay slot.", g_state.pc);
|
||||
if (fastjmp_set(&s_jmp_buf) == 0)
|
||||
{
|
||||
s_break_type = ExecutionBreakType::ExecuteOneInstruction;
|
||||
g_state.using_debug_dispatcher = true;
|
||||
ExecuteInterpreter();
|
||||
}
|
||||
}
|
||||
|
||||
// Need to restart the whole process again, because the branch slot could change the debug flag.
|
||||
UpdateDebugDispatcherFlag();
|
||||
CheckForExecutionModeChange();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s_current_execution_mode = new_execution_mode;
|
||||
g_state.using_interpreter = new_interpreter;
|
||||
|
||||
// Wipe out code cache when switching modes.
|
||||
if (!new_interpreter)
|
||||
CPU::CodeCache::Reset();
|
||||
}
|
||||
|
||||
[[noreturn]] void CPU::ExitExecution()
|
||||
{
|
||||
// can't exit while running events without messing things up
|
||||
|
@ -2269,20 +2334,11 @@ ALWAYS_INLINE_RELEASE bool CPU::CheckBreakpointList(BreakpointType type, Virtual
|
|||
|
||||
ALWAYS_INLINE_RELEASE void CPU::ExecutionBreakpointCheck()
|
||||
{
|
||||
if (s_single_step) [[unlikely]]
|
||||
{
|
||||
// single step ignores breakpoints, since it stops anyway
|
||||
s_single_step = false;
|
||||
s_break_after_instruction = true;
|
||||
Host::ReportDebuggerMessage(fmt::format("Stepped to 0x{:08X}.", g_state.npc));
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_breakpoints[static_cast<u32>(BreakpointType::Execute)].empty()) [[likely]]
|
||||
return;
|
||||
|
||||
const u32 pc = g_state.pc;
|
||||
if (pc == s_last_breakpoint_check_pc) [[unlikely]]
|
||||
if (pc == s_last_breakpoint_check_pc || s_break_type == ExecutionBreakType::ExecuteOneInstruction) [[unlikely]]
|
||||
{
|
||||
// we don't want to trigger the same breakpoint which just paused us repeatedly.
|
||||
return;
|
||||
|
@ -2292,7 +2348,7 @@ ALWAYS_INLINE_RELEASE void CPU::ExecutionBreakpointCheck()
|
|||
|
||||
if (CheckBreakpointList(BreakpointType::Execute, pc)) [[unlikely]]
|
||||
{
|
||||
s_single_step = false;
|
||||
s_break_type = ExecutionBreakType::None;
|
||||
ExitExecution();
|
||||
}
|
||||
}
|
||||
|
@ -2301,8 +2357,8 @@ template<MemoryAccessType type>
|
|||
ALWAYS_INLINE_RELEASE void CPU::MemoryBreakpointCheck(VirtualMemoryAddress address)
|
||||
{
|
||||
const BreakpointType bptype = (type == MemoryAccessType::Read) ? BreakpointType::Read : BreakpointType::Write;
|
||||
if (CheckBreakpointList(bptype, address))
|
||||
s_break_after_instruction = true;
|
||||
if (CheckBreakpointList(bptype, address)) [[unlikely]]
|
||||
s_break_type = ExecutionBreakType::Breakpoint;
|
||||
}
|
||||
|
||||
template<PGXPMode pgxp_mode, bool debug>
|
||||
|
@ -2364,10 +2420,12 @@ template<PGXPMode pgxp_mode, bool debug>
|
|||
|
||||
if constexpr (debug)
|
||||
{
|
||||
if (s_break_after_instruction)
|
||||
if (s_break_type != ExecutionBreakType::None) [[unlikely]]
|
||||
{
|
||||
s_break_after_instruction = false;
|
||||
const ExecutionBreakType break_type = std::exchange(s_break_type, ExecutionBreakType::None);
|
||||
if (break_type >= ExecutionBreakType::SingleStep)
|
||||
System::PauseSystem(true);
|
||||
|
||||
UpdateDebugDispatcherFlag();
|
||||
ExitExecution();
|
||||
}
|
||||
|
@ -2412,6 +2470,8 @@ void CPU::ExecuteInterpreter()
|
|||
|
||||
void CPU::Execute()
|
||||
{
|
||||
CheckForExecutionModeChange();
|
||||
|
||||
if (fastjmp_set(&s_jmp_buf) != 0)
|
||||
return;
|
||||
|
||||
|
@ -2423,7 +2483,7 @@ void CPU::Execute()
|
|||
|
||||
void CPU::SetSingleStepFlag()
|
||||
{
|
||||
s_single_step = true;
|
||||
s_break_type = ExecutionBreakType::SingleStep;
|
||||
if (UpdateDebugDispatcherFlag())
|
||||
System::InterruptExecution();
|
||||
}
|
||||
|
@ -2571,41 +2631,6 @@ void CPU::UpdateMemoryPointers()
|
|||
g_state.fastmem_base = Bus::GetFastmemBase(g_state.cop0_regs.sr.Isc);
|
||||
}
|
||||
|
||||
void CPU::ExecutionModeChanged()
|
||||
{
|
||||
const bool prev_interpreter = g_state.using_interpreter;
|
||||
|
||||
UpdateDebugDispatcherFlag();
|
||||
|
||||
// Clear out bus errors in case only memory exceptions are toggled on.
|
||||
g_state.bus_error = false;
|
||||
|
||||
// Have to clear out the icache too, only the tags are valid in the recs.
|
||||
ClearICache();
|
||||
|
||||
// Switching to interpreter?
|
||||
g_state.using_interpreter = ShouldUseInterpreter();
|
||||
if (g_state.using_interpreter != prev_interpreter && !prev_interpreter)
|
||||
{
|
||||
// Before we return, set npc to pc so that we can switch from recs to int.
|
||||
// We'll also need to fetch the next instruction to execute.
|
||||
if (!SafeReadInstruction(g_state.pc, &g_state.next_instruction.bits)) [[unlikely]]
|
||||
{
|
||||
g_state.next_instruction.bits = 0;
|
||||
ERROR_LOG("Failed to read current instruction from 0x{:08X}", g_state.pc);
|
||||
}
|
||||
|
||||
g_state.npc = g_state.pc + sizeof(Instruction);
|
||||
}
|
||||
|
||||
// Wipe out code cache when switching back to recompiler.
|
||||
if (!g_state.using_interpreter && prev_interpreter)
|
||||
CPU::CodeCache::Reset();
|
||||
|
||||
UpdateDebugDispatcherFlag();
|
||||
System::InterruptExecution();
|
||||
}
|
||||
|
||||
template<bool add_ticks, bool icache_read, u32 word_count, bool raise_exceptions>
|
||||
ALWAYS_INLINE_RELEASE bool CPU::DoInstructionRead(PhysicalMemoryAddress address, void* data)
|
||||
{
|
||||
|
|
|
@ -132,9 +132,9 @@ void Shutdown();
|
|||
void Reset();
|
||||
bool DoState(StateWrapper& sw);
|
||||
void ClearICache();
|
||||
CPUExecutionMode GetCurrentExecutionMode();
|
||||
bool UpdateDebugDispatcherFlag();
|
||||
void UpdateMemoryPointers();
|
||||
void ExecutionModeChanged();
|
||||
|
||||
/// Executes interpreter loop.
|
||||
void Execute();
|
||||
|
|
|
@ -1832,20 +1832,13 @@ bool System::Initialize(bool force_software_renderer, Error* error)
|
|||
|
||||
TimingEvents::Initialize();
|
||||
|
||||
Bus::Initialize();
|
||||
CPU::Initialize();
|
||||
|
||||
if (!Bus::Initialize())
|
||||
{
|
||||
CPU::Shutdown();
|
||||
return false;
|
||||
}
|
||||
|
||||
CPU::CodeCache::Initialize();
|
||||
|
||||
if (!CreateGPU(force_software_renderer ? GPURenderer::Software : g_settings.gpu_renderer, false, error))
|
||||
{
|
||||
Bus::Shutdown();
|
||||
CPU::Shutdown();
|
||||
Bus::Shutdown();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1933,9 +1926,8 @@ void System::DestroySystem()
|
|||
g_gpu.reset();
|
||||
DMA::Shutdown();
|
||||
CPU::PGXP::Shutdown();
|
||||
CPU::CodeCache::Shutdown();
|
||||
Bus::Shutdown();
|
||||
CPU::Shutdown();
|
||||
Bus::Shutdown();
|
||||
TimingEvents::Shutdown();
|
||||
ClearRunningGame();
|
||||
|
||||
|
@ -3383,6 +3375,9 @@ void System::UpdateDisplayVSync()
|
|||
// Avoid flipping vsync on and off by manually throttling when vsync is on.
|
||||
const GPUVSyncMode vsync_mode = GetEffectiveVSyncMode();
|
||||
const bool allow_present_throttle = ShouldAllowPresentThrottle();
|
||||
if (g_gpu_device->GetVSyncMode() == vsync_mode && g_gpu_device->IsPresentThrottleAllowed() == allow_present_throttle)
|
||||
return;
|
||||
|
||||
VERBOSE_LOG("VSync: {}{}{}", vsync_modes[static_cast<size_t>(vsync_mode)],
|
||||
s_syncing_to_host_with_vsync ? " (for throttling)" : "",
|
||||
allow_present_throttle ? " (present throttle allowed)" : "");
|
||||
|
@ -4246,22 +4241,18 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
|
|||
if (g_settings.emulation_speed != old_settings.emulation_speed)
|
||||
UpdateThrottlePeriod();
|
||||
|
||||
if (g_settings.cpu_execution_mode != old_settings.cpu_execution_mode ||
|
||||
g_settings.cpu_fastmem_mode != old_settings.cpu_fastmem_mode)
|
||||
if (g_settings.cpu_execution_mode != old_settings.cpu_execution_mode)
|
||||
{
|
||||
Host::AddIconOSDMessage("CPUExecutionModeSwitch", ICON_FA_MICROCHIP,
|
||||
fmt::format(TRANSLATE_FS("OSDMessage", "Switching to {} CPU execution mode."),
|
||||
TRANSLATE_SV("CPUExecutionMode", Settings::GetCPUExecutionModeDisplayName(
|
||||
g_settings.cpu_execution_mode))),
|
||||
Host::OSD_INFO_DURATION);
|
||||
CPU::ExecutionModeChanged();
|
||||
if (old_settings.cpu_execution_mode != CPUExecutionMode::Interpreter)
|
||||
CPU::CodeCache::Shutdown();
|
||||
if (g_settings.cpu_execution_mode != CPUExecutionMode::Interpreter)
|
||||
CPU::CodeCache::Initialize();
|
||||
CPU::UpdateDebugDispatcherFlag();
|
||||
InterruptExecution();
|
||||
}
|
||||
|
||||
if (CPU::CodeCache::IsUsingAnyRecompiler() &&
|
||||
if (CPU::GetCurrentExecutionMode() != CPUExecutionMode::Interpreter &&
|
||||
(g_settings.cpu_recompiler_memory_exceptions != old_settings.cpu_recompiler_memory_exceptions ||
|
||||
g_settings.cpu_recompiler_block_linking != old_settings.cpu_recompiler_block_linking ||
|
||||
g_settings.cpu_recompiler_icache != old_settings.cpu_recompiler_icache ||
|
||||
|
@ -4270,12 +4261,21 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
|
|||
Host::AddIconOSDMessage("CPUFlushAllBlocks", ICON_FA_MICROCHIP,
|
||||
TRANSLATE_STR("OSDMessage", "Recompiler options changed, flushing all blocks."),
|
||||
Host::OSD_INFO_DURATION);
|
||||
CPU::ExecutionModeChanged();
|
||||
CPU::CodeCache::Reset();
|
||||
CPU::g_state.bus_error = false;
|
||||
}
|
||||
else if (g_settings.cpu_execution_mode == CPUExecutionMode::Interpreter &&
|
||||
g_settings.bios_tty_logging != old_settings.bios_tty_logging)
|
||||
{
|
||||
CPU::UpdateDebugDispatcherFlag();
|
||||
// TTY interception requires debug dispatcher.
|
||||
if (CPU::UpdateDebugDispatcherFlag())
|
||||
InterruptExecution();
|
||||
}
|
||||
|
||||
if (g_settings.cpu_fastmem_mode != old_settings.cpu_fastmem_mode)
|
||||
{
|
||||
// Reallocate fastmem area, even if it's not being used.
|
||||
Bus::RemapFastmemViews();
|
||||
}
|
||||
|
||||
if (g_settings.enable_cheats != old_settings.enable_cheats)
|
||||
|
|
|
@ -711,6 +711,7 @@ public:
|
|||
|
||||
ALWAYS_INLINE GPUVSyncMode GetVSyncMode() const { return m_vsync_mode; }
|
||||
ALWAYS_INLINE bool IsVSyncModeBlocking() const { return (m_vsync_mode == GPUVSyncMode::FIFO); }
|
||||
ALWAYS_INLINE bool IsPresentThrottleAllowed() const { return m_allow_present_throttle; }
|
||||
virtual void SetVSyncMode(GPUVSyncMode mode, bool allow_present_throttle) = 0;
|
||||
|
||||
ALWAYS_INLINE bool IsDebugDevice() const { return m_debug_device; }
|
||||
|
|
Loading…
Reference in a new issue