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Qt: Redraw window after setting changes when paused
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@ -519,6 +519,8 @@ void EmuThread::applySettings(bool display_osd_messages /* = false */)
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}
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System::ApplySettings(display_osd_messages);
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if (!FullscreenUI::IsInitialized() && System::IsPaused())
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redrawDisplayWindow();
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}
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void EmuThread::reloadGameSettings(bool display_osd_messages /* = false */)
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@ -530,6 +532,8 @@ void EmuThread::reloadGameSettings(bool display_osd_messages /* = false */)
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}
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System::ReloadGameSettings(display_osd_messages);
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if (!FullscreenUI::IsInitialized() && System::IsPaused())
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redrawDisplayWindow();
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}
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void EmuThread::updateEmuFolders()
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@ -942,7 +946,7 @@ void EmuThread::updateDisplayState()
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{
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System::UpdateSoftwareCursor();
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if (!FullscreenUI::IsInitialized())
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if (!FullscreenUI::IsInitialized() || System::IsPaused())
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redrawDisplayWindow();
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}
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